Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kenlye
Sol
Level 27
God Stats
1W - 1L
1,312 SR
Queue Stats
4W - 11L
1,223 Elo+
Party 1
Guan Yu
Guan Yu
XiLSimply
Guan Yu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,402 Elo+
Party 1
Team Averages
Level 65
1,437 SR
1,375 Elo+

VS

Team Averages
Level 49
1,536 SR
1,397 Elo+
Ymir
Ymir
InfernoCloud999
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,339 Elo+
Party 2
Zhong Kui
Zhong Kui
NattoGohan
Zhong Kui
Level 84
God Stats
0W - 1L
1,622 SR
Queue Stats
8W - 20L
1,347 Elo+
Party 2
Hou Yi
Hou Yi
RustEz
Hou Yi
Level 44
God Stats
6W - 7L
1,486 SR
Queue Stats
45W - 47L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
6 / 0 / 1
7,852
785
12,166
6,614
2,787
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Kenlye
Sol
10
0 / 1 / 5
6,523
652
5,152
5,947
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
XiLSimply
Guan Yu
10
1 / 3 / 6
7,440
744
3,688
11,143
9,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,489
649
1,408
11,307
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
NattoGohan
Zhong Kui
10
0 / 2 / 3
6,179
618
6,879
7,461
5,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
RustEz
Hou Yi
11
4 / 0 / 0
6,987
699
9,070
5,808
2,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
0
1
6.5
L
0
5
2
0.2
W
Sol
Kenlye
Sol
0
1
5
2.5
L
Zhong Kui
NattoGohan
Zhong Kui
0
2
3
0.75
L
Hou Yi
RustEz
Hou Yi
4
0
0
4
W
Guan Yu
XiLSimply
Guan Yu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,006
Damage
17,357
23,704
Taken
24,576
14,661
Mitigated
16,938
11,554
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,166
9,125
420
1,178
6,614
2,787
567
2,098
4,290
0
34,132
L
1,408
396
0
1,180
11,307
9,394
0
2,902
8,405
8,369
0
W
Sol
Kenlye
Sol
5,152
1,953
117
1,533
5,947
2,046
707
2,124
3,707
18,684
0
L
Zhong Kui
NattoGohan
Zhong Kui
6,879
548
0
2,825
7,461
5,237
0
1,172
6,289
17,688
0
L
Hou Yi
RustEz
Hou Yi
9,070
5,198
0
1,306
5,808
2,307
0
1,155
4,653
0
23,847
W
Guan Yu
XiLSimply
Guan Yu
3,688
329
3,844
4,462
11,143
9,828
38
3,553
7,226
0
9,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,815
Gold Earned
19,655
108
Minions Killed
86
4
Camps Cleared
2
481,608
Distance Traveled
481,451
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,852
785
53
5
3
158,650
1
L
Ymir
6,489
649
13
1
0
146,209
0
W
Sol
6,523
652
40
4
1
144,365
0
L
Zhong Kui
6,179
618
32
3
2
159,692
4
L
Hou Yi
6,987
699
41
4
0
175,550
3
W
Guan Yu
7,440
744
15
2
0
178,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role