Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ImCodi420
Ah Muzen Cab
Level 60
God Stats
1W - 2L
1,785 SR
Queue Stats
30W - 28L
1,537 Elo+
Solo
Cerberus
Cerberus
SeñorDelBigote
Cerberus
Level 146
God Stats
4W - 3L
1,840 SR
Queue Stats
408W - 415L
1,495 Elo+
Solo
Ymir
Ymir
Slim Jims Good
Ymir
Level 128
God Stats
0W - 1L
1,849 SR
Queue Stats
7W - 10L
1,453 Elo+
Party 1
Cupid
Cupid
That Guy9800
Cupid
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 130L
1,517 Elo+
Solo
Hachiman
Hachiman
Tiny Tickl3r
Hachiman
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,607 Elo+
Party 1
Team Averages
Level 128
1,695 SR
1,522 Elo+

VS

Team Averages
Level 158
1,587 SR
1,518 Elo+
Ymir
Ymir
BrownTownington
Ymir
Level 158
God Stats
2W - 1L
1,745 SR
Queue Stats
169W - 166L
1,508 Elo+
Solo
Kukulkan
Kukulkan
BxRBurstfire
Kukulkan
Level 160
God Stats
7W - 5L
1,598 SR
Queue Stats
408W - 343L
1,499 Elo+
Party 2
Serqet
Serqet
HelenKiller4658
Serqet
Level 160
God Stats
3W - 0L
1,804 SR
Queue Stats
398W - 325L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
MizPreserves
Baron Samedi
Level 154
God Stats
3W - 3L
1,379 SR
Queue Stats
344W - 269L
1,509 Elo+
Party 2
Cerberus
Cerberus
NomadHokie
Cerberus
Level 160
God Stats
5W - 3L
1,407 SR
Queue Stats
391W - 346L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImCodi420
Ah Muzen Cab
20
15 / 6 / 12
16,463
823
37,328
26,629
11,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
20
2 / 8 / 19
13,233
662
16,334
30,628
32,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 7 / 17
12,362
618
14,839
26,433
32,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 5 / 17
12,142
607
16,486
18,218
7,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Tiny Tickl3r
Hachiman
20
5 / 6 / 17
12,510
626
18,271
21,679
15,407
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 20
14,854
743
13,764
28,993
43,398
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
BxRBurstfire
Kukulkan
20
10 / 5 / 18
15,295
765
41,817
17,732
9,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 7 / 17
12,862
643
14,729
23,694
33,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Baron Samedi
MizPreserves
Baron Samedi
20
7 / 6 / 16
15,016
751
22,426
16,431
11,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
NomadHokie
Cerberus
20
4 / 6 / 23
13,968
698
14,338
35,467
63,563
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
126
29
Kills
32
32
Deaths
29
82
Assists
94
Player
Kills
Deaths
Assists
KDA
W
6
5
20
3.2
W
Kukulkan
BxRBurstfire
Kukulkan
10
5
18
3.8
W
5
7
17
1.93
L
Ah Muzen Cab
ImCodi420
Ah Muzen Cab
15
6
12
3.5
W
Baron Samedi
MizPreserves
Baron Samedi
7
6
16
2.5
W
Cerberus
NomadHokie
Cerberus
4
6
23
2.58
L
Cerberus
2
8
19
1.44
L
3
7
17
1.64
L
4
5
17
2.5
L
Hachiman
Tiny Tickl3r
Hachiman
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,258
Damage
107,074
123,587
Taken
122,317
100,438
Mitigated
160,927
46,000
Healing
41,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,764
1,805
1,823
4,294
28,993
43,398
460
6,408
22,585
32,719
0
W
Kukulkan
BxRBurstfire
Kukulkan
41,817
3,315
37
3,033
17,732
9,658
3,437
5,374
12,358
97,399
0
W
14,729
2,916
1,121
4,989
23,694
33,234
551
4,857
18,837
1,185
17,947
L
Ah Muzen Cab
ImCodi420
Ah Muzen Cab
37,328
10,139
1,949
11,983
26,629
11,638
1,629
21,450
4,989
0
89,687
W
Baron Samedi
MizPreserves
Baron Samedi
22,426
2,120
8,601
3,741
16,431
11,074
2,885
7,424
9,007
38,668
0
W
Cerberus
NomadHokie
Cerberus
14,338
554
1,563
12,510
35,467
63,563
854
7,110
28,357
28,706
0
L
Cerberus
16,334
823
1,979
5,918
30,628
32,736
0
22,556
7,866
32,651
0
L
14,839
1,504
1,442
2,130
26,433
32,730
160
17,298
8,173
23,242
0
L
16,486
8,202
9,482
6,532
18,218
7,927
2,164
14,369
3,824
0
27,331
L
Hachiman
Tiny Tickl3r
Hachiman
18,271
7,298
2,170
2,415
21,679
15,407
1,565
17,849
3,830
0
28,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,710
Gold Earned
71,995
219
Minions Killed
276
0
Camps Cleared
0
1,468,519
Distance Traveled
1,580,646
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,854
743
37
2
0
322,478
1
W
Kukulkan
15,295
765
117
6
0
300,584
1
W
Serqet
12,862
643
31
2
0
304,544
1
L
Ah Muzen Cab
16,463
823
95
5
0
297,337
2
W
Baron Samedi
15,016
751
37
2
0
316,702
0
W
Cerberus
13,968
698
54
3
0
336,338
1
L
Cerberus
13,233
662
49
2
0
296,206
2
L
Ymir
12,362
618
25
1
0
301,136
3
L
Cupid
12,142
607
26
1
0
280,029
0
L
Hachiman
12,510
626
24
1
0
293,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role