Player Matchup

Danzaburou
Danzaburou
Gimmeface
Danzaburou
Level 124
God Stats
20W - 11L
1,648 SR
Queue Stats
253W - 164L
1,616 Elo+
Party 2
The Morrigan
The Morrigan
MagicBronson347
The Morrigan
Level 35
God Stats
4W - 4L
1,448 SR
Queue Stats
176W - 82L
1,640 Elo+
Party 2
Atlas
Atlas
shikixsharu
Atlas
Level 124
God Stats
7W - 4L
1,550 SR
Queue Stats
247W - 156L
1,619 Elo+
Party 2
Team Averages
Level 94
1,549 SR
1,625 Elo+

VS

Team Averages
Level 141
1,545 SR
1,482 Elo+
Hun Batz
Hun Batz
I Army0f0ne I
Hun Batz
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
46W - 53L
1,442 Elo+
Party 1
Hades
Hades
I The Ganner I
Hades
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,503 Elo+
Party 1
Tyr
Tyr
juniorbroncos77
Tyr
Level 148
God Stats
7W - 5L
1,420 SR
Queue Stats
71W - 64L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gimmeface
Danzaburou
20
6 / 2 / 17
14,929
746
27,307
21,551
11,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
MagicBronson347
The Morrigan
19
11 / 3 / 12
14,433
722
22,109
14,075
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 2 / 16
14,143
707
19,452
19,591
27,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I Army0f0ne I
Hun Batz
16
1 / 7 / 3
11,888
594
12,095
24,059
9,806
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 11 / 1
12,586
629
13,625
28,487
14,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 3
11,747
587
14,877
29,078
29,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
25
Kills
7
7
Deaths
25
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gimmeface
Danzaburou
6
2
17
7.25
L
Hun Batz
I Army0f0ne I
Hun Batz
1
7
3
0.36
L
4
11
1
0.41
W
The Morrigan
MagicBronson347
The Morrigan
11
3
12
5.67
L
2
7
3
0.5
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,868
Damage
40,597
55,217
Taken
81,624
45,605
Mitigated
54,544
13,895
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gimmeface
Danzaburou
27,307
14,423
0
10,582
21,551
11,348
1,634
6,699
14,852
0
75,462
L
Hun Batz
I Army0f0ne I
Hun Batz
12,095
1,925
0
250
24,059
9,806
0
11,379
11,900
0
54,262
L
13,625
1,196
286
5,775
28,487
14,916
0
12,664
15,007
44,536
0
W
The Morrigan
MagicBronson347
The Morrigan
22,109
3,561
53
2,760
14,075
6,602
529
2,626
11,373
51,925
5,438
L
14,877
1,557
0
4,966
29,078
29,822
0
12,498
15,492
0
50,161
W
19,452
5,192
0
500
19,591
27,655
217
5,314
14,277
38,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
36,221
216
Minions Killed
191
11
Camps Cleared
4
1,080,274
Distance Traveled
1,073,358
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,929
746
94
5
4
352,052
2
L
Hun Batz
11,888
594
61
3
0
388,211
4
L
Hades
12,586
629
71
4
2
288,069
3
W
The Morrigan
14,433
722
90
5
4
337,183
3
L
Tyr
11,747
587
59
3
2
397,078
2
W
Atlas
14,143
707
32
2
3
391,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role