Player Matchup

Sobek
Sobek
Machina07
Sobek
Level 128
God Stats
1W - 1L
1,696 SR
Queue Stats
20W - 25L
1,614 Elo+
Party 1
Achilles
Achilles
MasterLeo117
Achilles
Level 157
God Stats
1W - 2L
1,372 SR
Queue Stats
212W - 200L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
S7RIID3R
Morgan Le Fay
Level 143
God Stats
1W - 3L
1,556 SR
Queue Stats
70W - 62L
1,620 Elo+
Party 1
Yu Huang
Yu Huang
SMOOTH2346
Yu Huang
Level 148
God Stats
3W - 6L
1,452 SR
Queue Stats
574W - 604L
1,510 Elo+
Solo
Medusa
Medusa
Tirruk
Medusa
Level 122
God Stats
0W - 1L
1,091 SR
Queue Stats
19W - 11L
1,672 Elo+
Solo
Team Averages
Level 140
1,433 SR
1,598 Elo+

VS

Team Averages
Level 128
1,458 SR
1,564 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Dulzdude
Odin
Level 148
God Stats
1W - 0L
1,513 SR
Queue Stats
30W - 21L
1,627 Elo+
Party 2
Rama
Rama
Genji007
Rama
Level 125
God Stats
1W - 1L
1,301 SR
Queue Stats
157W - 176L
1,572 Elo+
Solo
Thoth
Thoth
qparsonistqp
Thoth
Level 143
God Stats
1W - 4L
1,376 SR
Queue Stats
184W - 174L
1,528 Elo+
Solo
Discordia
Discordia
theawkward1
Discordia
Level 66
God Stats
7W - 5L
1,601 SR
Queue Stats
202W - 151L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Machina07
Sobek
19
3 / 3 / 11
11,067
692
6,590
32,601
30,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
MasterLeo117
Achilles
16
2 / 6 / 13
10,293
643
13,999
25,043
27,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
S7RIID3R
Morgan Le Fay
20
6 / 5 / 9
11,928
746
17,492
15,211
6,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
SMOOTH2346
Yu Huang
17
6 / 4 / 11
10,875
680
11,939
11,871
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Tirruk
Medusa
16
3 / 6 / 9
10,468
654
12,624
14,388
5,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
12 / 5 / 8
13,098
819
20,434
16,535
10,589
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
17
4 / 5 / 12
10,702
669
9,776
17,228
21,409
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
18
4 / 4 / 14
11,242
703
18,158
16,760
9,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 3 / 15
12,015
751
19,776
13,901
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
theawkward1
Discordia
17
2 / 4 / 12
10,714
670
17,507
10,823
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
85
20
Kills
24
24
Deaths
21
53
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
12
5
8
3.2
W
Odin
4
5
12
2
W
Rama
4
4
14
2.75
L
Sobek
Machina07
Sobek
3
3
11
2.83
L
Achilles
MasterLeo117
Achilles
2
6
13
1.42
L
Morgan Le Fay
S7RIID3R
Morgan Le Fay
6
5
9
2.1
L
Yu Huang
SMOOTH2346
Yu Huang
6
4
11
2.88
L
Medusa
Tirruk
Medusa
3
6
9
1.25
W
2
3
15
3.17
W
Discordia
theawkward1
Discordia
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,644
Damage
85,651
99,114
Taken
75,247
75,973
Mitigated
54,283
40,007
Healing
20,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
20,434
2,112
3,107
3,054
16,535
10,589
753
9,610
6,925
38,282
0
W
Odin
9,776
2,424
791
875
17,228
21,409
307
7,618
9,610
0
15,859
W
Rama
18,158
15,603
630
4,724
16,760
9,076
3,411
6,248
10,512
0
33,477
L
Sobek
Machina07
Sobek
6,590
76
2,910
15,566
32,601
30,439
727
18,991
13,610
16,649
0
L
Achilles
MasterLeo117
Achilles
13,999
1,986
629
6,281
25,043
27,355
390
12,515
12,528
236
21,204
L
Morgan Le Fay
S7RIID3R
Morgan Le Fay
17,492
243
4,008
3,979
15,211
6,801
1,690
9,408
5,803
41,572
0
L
Yu Huang
SMOOTH2346
Yu Huang
11,939
486
2,313
1,586
11,871
5,561
319
6,417
5,454
25,651
0
L
Medusa
Tirruk
Medusa
12,624
4,172
975
1,760
14,388
5,817
854
10,386
4,002
35
29,548
W
19,776
365
2,629
3,336
13,901
8,125
2,748
9,203
4,698
53,141
0
W
Discordia
theawkward1
Discordia
17,507
1,091
659
877
10,823
5,084
766
3,613
7,210
29,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,631
Gold Earned
57,771
154
Minions Killed
164
0
Camps Cleared
0
1,458,065
Distance Traveled
1,386,896
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,098
819
24
2
0
282,153
1
W
Odin
10,702
669
9
1
0
304,741
1
W
Rama
11,242
703
36
2
0
240,475
2
L
Sobek
11,067
692
32
2
0
319,281
0
L
Achilles
10,293
643
5
0
0
278,443
2
L
Morgan Le Fay
11,928
746
51
3
0
302,836
3
L
Yu Huang
10,875
680
30
2
0
271,528
0
L
Medusa
10,468
654
36
2
0
285,977
0
W
Thoth
12,015
751
72
5
0
284,322
1
W
Discordia
10,714
670
23
1
0
275,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role