Player Matchup

Ishtar
Ishtar
BLAZINGxTACO
Ishtar
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 47L
1,496 Elo+
Party 3
Sobek
Sobek
OG-PARADOX69
Sobek
Level 70
God Stats
4W - 3L
1,374 SR
Queue Stats
70W - 65L
1,501 Elo+
Party 3
Bellona
Bellona
SOAPMACTAVICH760
Bellona
Level 111
God Stats
1W - 3L
1,402 SR
Queue Stats
70W - 55L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
Sebastiaan19_
Heimdallr
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 15L
1,468 Elo+
Party 1
Hades
Hades
greenMartian83
Hades
Level 106
God Stats
34W - 22L
1,436 SR
Queue Stats
405W - 420L
1,452 Elo+
Solo
Team Averages
Level 103
1,442 SR
1,505 Elo+

VS

Team Averages
Level 93
1,580 SR
1,488 Elo+
Shiva
Shiva
ApexDre
Shiva
Level 118
God Stats
87W - 71L
1,603 SR
Queue Stats
243W - 249L
1,470 Elo+
Party 2
Thanatos
Thanatos
EarthFan1
Thanatos
Level 112
God Stats
9W - 17L
1,487 SR
Queue Stats
124W - 137L
1,419 Elo+
Party 2
Ganesha
Ganesha
Hi Nxck Gurr
Ganesha
Level 67
God Stats
6W - 3L
1,577 SR
Queue Stats
26W - 31L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
SpecViper
Nu Wa
Level 63
God Stats
5W - 10L
1,670 SR
Queue Stats
109W - 100L
1,431 Elo+
Solo
Vulcan
Vulcan
toastyneedsmommy
Vulcan
Level 103
God Stats
14W - 13L
1,562 SR
Queue Stats
140W - 105L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
0 / 2 / 11
10,232
1,023
11,681
8,922
4,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 11
11,282
1,128
7,486
13,655
21,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 2 / 9
11,798
1,180
14,858
14,141
8,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Sebastiaan19_
Heimdallr
17
8 / 2 / 6
12,132
1,213
13,006
7,459
3,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 2 / 6
8,872
887
2,816
5,267
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ApexDre
Shiva
16
4 / 4 / 4
10,838
1,084
13,153
14,665
15,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
EarthFan1
Thanatos
15
1 / 4 / 5
9,477
948
6,348
10,677
6,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Hi Nxck Gurr
Ganesha
15
0 / 2 / 4
9,195
920
3,796
14,388
17,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
SpecViper
Nu Wa
16
2 / 2 / 5
10,405
1,041
10,917
6,396
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 3
10,216
1,022
10,873
9,217
5,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
17
Kills
9
9
Deaths
17
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Shiva
ApexDre
Shiva
4
4
4
1.5
W
Ishtar
0
2
11
2.75
L
Thanatos
EarthFan1
Thanatos
1
4
5
0.88
L
Ganesha
Hi Nxck Gurr
Ganesha
0
2
4
1
W
2
1
11
7.5
W
7
2
9
5.75
W
Heimdallr
Sebastiaan19_
Heimdallr
8
2
6
5.5
L
Nu Wa
SpecViper
Nu Wa
2
2
5
2.25
W
0
2
6
1.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,847
Damage
45,087
49,444
Taken
55,343
41,550
Mitigated
46,974
8,282
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
ApexDre
Shiva
13,153
1,999
84
749
14,665
15,882
0
2,955
11,706
0
25,209
W
Ishtar
11,681
7,016
0
2,309
8,922
4,091
0
4,849
4,038
0
42,469
L
Thanatos
EarthFan1
Thanatos
6,348
466
153
3,073
10,677
6,018
0
2,397
8,280
0
14,485
L
Ganesha
Hi Nxck Gurr
Ganesha
3,796
129
15
1,069
14,388
17,551
0
2,394
11,994
10,819
0
W
7,486
729
0
2,677
13,655
21,414
0
7,117
6,347
13,726
0
W
14,858
7,048
0
2,832
14,141
8,986
0
7,530
6,412
0
36,187
W
Heimdallr
Sebastiaan19_
Heimdallr
13,006
6,204
0
0
7,459
3,818
0
3,045
4,192
0
46,813
L
Nu Wa
SpecViper
Nu Wa
10,917
4,077
0
0
6,396
2,427
0
688
5,708
31,895
0
W
2,816
197
124
340
5,267
3,241
0
3,045
2,189
9,720
0
L
10,873
3,996
0
0
9,217
5,096
0
1,868
7,349
39,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
50,131
223
Minions Killed
174
9
Camps Cleared
5
846,196
Distance Traveled
972,011
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,838
1,084
29
3
0
203,230
0
W
Ishtar
10,232
1,023
72
7
4
185,539
0
L
Thanatos
9,477
948
15
2
1
195,873
0
L
Ganesha
9,195
920
0
0
0
207,768
0
W
Sobek
11,282
1,128
13
1
1
201,470
2
W
Bellona
11,798
1,180
43
4
3
186,343
2
W
Heimdallr
12,132
1,213
86
9
1
179,077
0
L
Nu Wa
10,405
1,041
40
4
4
180,012
2
W
Hades
8,872
887
9
1
0
93,767
0
L
Vulcan
10,216
1,022
90
9
0
185,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role