Player Matchup

Morgan Le Fay
Morgan Le Fay
Acrophonically
Morgan Le Fay
Level 87
God Stats
6W - 7L
1,487 SR
Queue Stats
126W - 150L
1,383 Elo+
Solo
Ullr
Ullr
Daniel_ale176BV
Ullr
Level 86
God Stats
29W - 27L
1,516 SR
Queue Stats
177W - 202L
1,477 Elo+
Solo
Neith
Neith
KingBradley206
Neith
Level 141
God Stats
7W - 7L
1,575 SR
Queue Stats
43W - 57L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
SauceGod927
Sylvanus
Level 128
God Stats
6W - 0L
1,494 SR
Queue Stats
46W - 47L
1,804 Elo+
Party 2
Kukulkan
Kukulkan
SuperStoph
Kukulkan
Level 109
God Stats
16W - 13L
1,481 SR
Queue Stats
130W - 149L
1,394 Elo+
Solo
Team Averages
Level 110
1,511 SR
1,498 Elo+

VS

Team Averages
Level 85
1,450 SR
1,370 Elo+
Gilgamesh
Gilgamesh
Cast0rTr0y87
Gilgamesh
Level 67
God Stats
8W - 22L
1,243 SR
Queue Stats
14W - 39L
1,244 Elo+
Party 1
Zeus
Zeus
Gravybo1
Zeus
Level 79
God Stats
29W - 43L
1,484 SR
Queue Stats
41W - 67L
1,354 Elo+
Party 1
Ah Puch
Ah Puch
RagnarAllFather
Ah Puch
Level 77
God Stats
0W - 3L
1,673 SR
Queue Stats
33W - 64L
1,314 Elo+
Party 1
Ishtar
Ishtar
TheMightyCokeD
Ishtar
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 136L
1,503 Elo+
Solo
Cthulhu
Cthulhu
donajelly
Cthulhu
Level 94
God Stats
0W - 2L
1,349 SR
Queue Stats
66W - 88L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acrophonically
Morgan Le Fay
17
3 / 2 / 12
9,810
755
11,793
10,412
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 1 / 7
10,007
770
9,698
8,950
4,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 2 / 10
10,964
843
13,017
11,559
6,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
SauceGod927
Sylvanus
17
4 / 0 / 11
9,660
743
5,219
13,576
14,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
SuperStoph
Kukulkan
19
5 / 1 / 7
11,084
853
13,828
11,101
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cast0rTr0y87
Gilgamesh
15
1 / 6 / 3
8,497
654
6,134
15,271
11,798
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
15
1 / 6 / 2
8,428
648
10,176
10,529
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 3
9,238
711
10,960
12,521
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 1
9,805
754
6,124
11,474
5,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Cthulhu
donajelly
Cthulhu
15
0 / 4 / 3
8,545
657
10,337
18,169
20,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
24
Kills
6
6
Deaths
24
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Acrophonically
Morgan Le Fay
3
2
12
4.5
L
Gilgamesh
Cast0rTr0y87
Gilgamesh
1
6
3
0.42
W
4
1
7
7.5
L
Zeus
1
6
2
0.33
W
8
2
10
6.5
L
2
5
3
0.7
W
Sylvanus
SauceGod927
Sylvanus
4
0
11
9.5
W
Kukulkan
SuperStoph
Kukulkan
5
1
7
8.5
L
2
3
1
0.83
L
Cthulhu
donajelly
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,555
Damage
43,731
55,598
Taken
67,964
38,132
Mitigated
47,522
18,845
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Acrophonically
Morgan Le Fay
11,793
552
274
2,247
10,412
5,658
442
5,100
5,069
32,607
0
L
Gilgamesh
Cast0rTr0y87
Gilgamesh
6,134
750
831
771
15,271
11,798
54
8,341
6,930
118
13,701
W
9,698
3,658
0
530
8,950
4,317
481
4,255
4,362
0
26,599
L
Zeus
10,176
560
0
270
10,529
4,177
92
3,907
6,622
33,035
0
W
13,017
3,455
0
4,006
11,559
6,774
3,504
7,619
3,733
0
41,040
L
10,960
548
0
613
12,521
5,683
0
5,428
7,093
30,490
0
W
Sylvanus
SauceGod927
Sylvanus
5,219
705
4,997
3,973
13,576
14,539
675
9,042
4,501
13,633
0
W
Kukulkan
SuperStoph
Kukulkan
13,828
1,376
852
1,966
11,101
6,844
912
4,641
6,342
57,316
0
L
6,124
2,070
63
616
11,474
5,321
56
5,303
6,171
0
30,582
L
Cthulhu
donajelly
Cthulhu
10,337
377
47
4,290
18,169
20,543
0
7,861
10,308
30,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,525
Gold Earned
44,513
284
Minions Killed
222
0
Camps Cleared
0
1,282,481
Distance Traveled
1,268,000
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,810
755
46
4
0
270,422
0
L
Gilgamesh
8,497
654
15
1
0
249,133
0
W
Ullr
10,007
770
41
3
0
242,940
1
L
Zeus
8,428
648
43
3
0
245,133
1
W
Neith
10,964
843
82
6
0
249,433
2
L
Ah Puch
9,238
711
53
4
0
246,158
1
W
Sylvanus
9,660
743
17
1
0
259,187
0
W
Kukulkan
11,084
853
98
8
0
260,499
2
L
Ishtar
9,805
754
67
5
0
244,173
0
L
Cthulhu
8,545
657
44
3
0
283,403
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role