Player Matchup

Nemesis
Nemesis
Moby huge o0
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 275L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
keegs715
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 112L
1,212 Elo+
Party 2
Neith
Neith
yung420 o0
Neith
Level 42
God Stats
5W - 15L
1,291 SR
Queue Stats
18W - 26L
1,339 Elo+
Party 2
Team Averages
Level 59
1,430 SR
1,314 Elo+

VS

Team Averages
Level 56
1,625 SR
1,493 Elo+
Gilgamesh
Gilgamesh
JoJoJoJoJoJoJox
Gilgamesh
Level 66
God Stats
14W - 5L
1,749 SR
Queue Stats
348W - 332L
1,552 Elo+
Party 1
Cupid
Cupid
TensiveBirch746
Cupid
Level 29
God Stats
11W - 3L
1,624 SR
Queue Stats
37W - 34L
1,427 Elo+
Party 1
Merlin
Merlin
capturethecaps
Merlin
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Moby huge o0
Nemesis
9
1 / 4 / 1
6,484
648
4,637
10,161
4,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
keegs715
Cthulhu
9
0 / 1 / 1
5,828
583
2,914
4,958
3,892
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
0 / 4 / 1
6,358
636
3,643
7,472
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoJoJoJoJoJoJox
Gilgamesh
13
4 / 0 / 5
7,571
757
8,452
8,970
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 0 / 3
7,465
747
3,736
3,347
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 6
6,508
651
3,129
5,714
2,149
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JoJoJoJoJoJoJox
Gilgamesh
4
0
5
6.5
L
Nemesis
Moby huge o0
Nemesis
1
4
1
0.38
W
5
0
3
6.5
W
0
2
6
1.5
L
Cthulhu
keegs715
Cthulhu
0
1
1
0.5
L
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,194
Damage
15,317
22,591
Taken
18,031
11,843
Mitigated
9,457
2,970
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JoJoJoJoJoJoJox
Gilgamesh
8,452
2,504
0
571
8,970
5,959
0
1,232
7,738
0
22,260
L
Nemesis
Moby huge o0
Nemesis
4,637
2,054
150
1,940
10,161
4,718
199
1,391
8,492
0
14,297
W
3,736
2,381
1,162
1,638
3,347
1,349
850
644
2,703
0
21,891
W
3,129
834
0
758
5,714
2,149
347
1,371
4,343
13,010
0
L
Cthulhu
keegs715
Cthulhu
2,914
63
0
0
4,958
3,892
0
1,201
3,648
9,298
0
L
Neith
3,643
952
133
747
7,472
3,233
100
1,022
6,317
0
20,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,670
Gold Earned
21,544
81
Minions Killed
99
3
Camps Cleared
4
493,148
Distance Traveled
518,175
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,571
757
26
3
3
196,840
3
L
Nemesis
6,484
648
18
2
2
185,370
1
W
Cupid
7,465
747
43
4
1
171,089
1
W
Merlin
6,508
651
30
3
0
150,246
1
L
Cthulhu
5,828
583
10
1
1
143,808
0
L
Neith
6,358
636
53
5
0
163,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role