Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DANGERMON7
Thoth
Level 157
God Stats
1W - 1L
1,322 SR
Queue Stats
33W - 32L
1,475 Elo+
Solo
Bastet
Bastet
I_Izzy_G
Bastet
Level 147
God Stats
24W - 23L
1,572 SR
Queue Stats
111W - 147L
1,489 Elo+
Solo
Hel
Hel
JuanchoSTb
Hel
Level 108
God Stats
2W - 0L
1,638 SR
Queue Stats
169W - 186L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
Xx LioN24 xX
Sun Wukong
Level 160
God Stats
8W - 7L
1,490 SR
Queue Stats
107W - 111L
1,518 Elo+
Solo
Team Averages
Level 139
1,504 SR
1,500 Elo+

VS

Team Averages
Level 125
1,516 SR
1,519 Elo+
Anubis
Anubis
BravestWeevil52
Anubis
Level 97
God Stats
2W - 3L
1,348 SR
Queue Stats
50W - 58L
1,480 Elo+
Solo
Cabrakan
Cabrakan
Kippy247
Cabrakan
Level 123
God Stats
0W - 2L
1,657 SR
Queue Stats
151W - 148L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
OnlyJans
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,410 Elo+
Solo
Cupid
Cupid
Patana7
Cupid
Level 144
God Stats
12W - 7L
1,661 SR
Queue Stats
150W - 151L
1,543 Elo+
Solo
Vamana
Vamana
hunterjungle69
Vamana
Level 141
God Stats
0W - 2L
1,416 SR
Queue Stats
43W - 29L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
3 / 1 / 8
10,948
782
19,557
13,860
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
18
2 / 1 / 5
11,092
792
11,130
11,746
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
I_Izzy_G
Bastet
19
5 / 2 / 3
11,646
832
12,839
13,691
6,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 0 / 8
10,551
754
7,546
12,871
15,133
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Xx LioN24 xX
Sun Wukong
17
4 / 2 / 8
10,617
758
18,888
22,385
21,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 3
9,488
678
8,892
14,378
9,445
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Kippy247
Cabrakan
15
2 / 4 / 2
9,703
693
10,065
25,736
35,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
OnlyJans
Baron Samedi
14
0 / 4 / 2
8,446
603
5,336
10,022
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Patana7
Cupid
18
4 / 2 / 1
10,760
769
12,809
15,341
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 0 / 3
10,027
716
8,502
17,644
19,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
14
Kills
6
6
Deaths
14
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
8
7
L
0
4
3
0.38
W
Thoth
2
1
5
4.5
W
Bastet
I_Izzy_G
Bastet
5
2
3
3.25
W
0
0
8
4
L
Cabrakan
Kippy247
Cabrakan
2
4
2
0.75
L
Baron Samedi
OnlyJans
Baron Samedi
0
4
2
0.25
L
Cupid
Patana7
Cupid
4
2
1
2.25
W
Sun Wukong
Xx LioN24 xX
Sun Wukong
4
2
8
4
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,960
Damage
45,604
74,553
Taken
83,121
56,229
Mitigated
77,436
32,721
Healing
28,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
19,557
10,253
0
2,003
13,860
7,840
7,347
3,991
9,869
0
60,132
L
8,892
414
0
3,348
14,378
9,445
0
2,833
11,367
38,974
0
W
Thoth
11,130
539
227
2,615
11,746
5,018
3,544
2,206
9,540
49,438
0
W
Bastet
I_Izzy_G
Bastet
12,839
3,256
0
3,729
13,691
6,255
999
4,450
9,241
0
56,579
W
7,546
123
8,825
9,592
12,871
15,133
24
6,729
6,142
16,929
0
L
Cabrakan
Kippy247
Cabrakan
10,065
1,226
0
3,805
25,736
35,079
0
6,747
18,445
24,442
0
L
Baron Samedi
OnlyJans
Baron Samedi
5,336
32
1,208
1,835
10,022
5,779
0
1,448
8,574
18,127
0
L
Cupid
Patana7
Cupid
12,809
7,337
2,792
6,609
15,341
7,632
26
3,067
12,234
0
50,250
W
Sun Wukong
Xx LioN24 xX
Sun Wukong
18,888
2,845
0
5,730
22,385
21,983
435
6,917
15,468
0
41,052
L
8,502
2,866
2,068
6,660
17,644
19,501
0
4,008
13,207
0
34,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
48,424
303
Minions Killed
278
0
Camps Cleared
0
1,632,820
Distance Traveled
1,213,718
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,948
782
70
5
0
288,895
0
L
Anubis
9,488
678
71
5
0
238,486
4
W
Thoth
11,092
792
93
7
0
327,300
2
W
Bastet
11,646
832
74
5
0
370,970
4
W
Hel
10,551
754
25
2
0
327,385
0
L
Cabrakan
9,703
693
35
3
0
228,850
1
L
Baron Samedi
8,446
603
28
2
0
185,835
2
L
Cupid
10,760
769
85
6
0
260,609
3
W
Sun Wukong
10,617
758
41
3
0
318,270
1
L
Vamana
10,027
716
59
4
0
299,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role