Player Matchup

Ishtar
Ishtar
CoDGorilla091
Ishtar
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,667 Elo+
Party 2
Bellona
Bellona
clock2000
Bellona
Level 119
God Stats
4W - 1L
1,709 SR
Queue Stats
28W - 17L
1,570 Elo+
Party 2
Hades
Hades
fralopor
Hades
Level 158
God Stats
2W - 1L
1,434 SR
Queue Stats
55W - 35L
1,656 Elo+
Party 2
Team Averages
Level 143
1,548 SR
1,631 Elo+

VS

Team Averages
Level 103
1,500 SR
1,464 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CNSmitheForever
Ne Zha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
SoapyIllusion39
Zhong Kui
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 10
8,135
814
9,243
9,106
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
clock2000
Bellona
12
2 / 0 / 11
7,678
768
6,040
8,433
7,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
fralopor
Hades
14
11 / 1 / 5
9,337
934
13,152
12,897
7,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 5 / 1
6,193
619
5,685
12,496
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 5 / 0
7,490
749
7,368
10,595
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SoapyIllusion39
Zhong Kui
9
0 / 7 / 1
6,183
618
8,749
10,511
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
17
Kills
2
2
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
1
0.1
L
2
5
0
0.4
W
4
1
10
9
L
Zhong Kui
SoapyIllusion39
Zhong Kui
0
7
1
0.07
W
Bellona
clock2000
Bellona
2
0
11
7.5
W
Hades
fralopor
Hades
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,435
Damage
21,802
30,436
Taken
33,602
18,865
Mitigated
21,027
11,759
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,685
2,304
1,578
2,035
12,496
8,858
0
5,326
7,170
12,228
2,778
L
7,368
1,455
0
1,427
10,595
5,491
0
2,727
7,868
0
21,734
W
9,243
5,900
0
2,897
9,106
3,736
1,161
2,394
6,608
0
24,477
L
Zhong Kui
SoapyIllusion39
Zhong Kui
8,749
1,399
0
134
10,511
6,678
0
5,544
4,967
21,863
0
W
Bellona
clock2000
Bellona
6,040
1,202
492
1,054
8,433
7,805
496
3,505
4,782
0
16,359
W
Hades
fralopor
Hades
13,152
2,093
820
6,496
12,897
7,324
685
7,244
5,227
37,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
19,866
127
Minions Killed
87
6
Camps Cleared
3
574,739
Distance Traveled
452,867
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,193
619
31
3
0
120,564
2
L
Ne Zha
7,490
749
22
2
0
185,809
1
W
Ishtar
8,135
814
35
4
1
177,046
1
L
Zhong Kui
6,183
618
34
3
3
146,494
2
W
Bellona
7,678
768
21
2
1
209,269
0
W
Hades
9,337
934
71
7
4
188,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role