Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Aklak907
Zhong Kui
Level 126
God Stats
4W - 0L
1,720 SR
Queue Stats
193W - 184L
1,495 Elo+
Party 1
Bacchus
Bacchus
ExtraHuffBoi
Bacchus
Level 160
God Stats
3W - 0L
1,642 SR
Queue Stats
44W - 28L
1,604 Elo+
Party 1
Freya
Freya
JudoActionJesus
Freya
Level 144
God Stats
1W - 0L
1,255 SR
Queue Stats
46W - 36L
1,571 Elo+
Party 1
Da Ji
Da Ji
ShadedValkyrie
Da Ji
Level 148
God Stats
4W - 4L
1,509 SR
Queue Stats
141W - 138L
1,526 Elo+
Party 1
Team Averages
Level 121
1,525 SR
1,539 Elo+

VS

Team Averages
Level 68
1,408 SR
1,487 Elo+
Bakasura
Bakasura
BLAZINGxTACO
Bakasura
Level 83
God Stats
0W - 2L
1,293 SR
Queue Stats
43W - 36L
1,519 Elo+
Party 2
Artio
Artio
Coda1761
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,461 Elo+
Solo
Cthulhu
Cthulhu
OG-PARADOX69
Cthulhu
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,482 Elo+
Party 2
Ares
Ares
TrapitoUwU
Ares
Level 28
God Stats
0W - 1L
1,319 SR
Queue Stats
15W - 15L
1,523 Elo+
Solo
Athena
Athena
chocobpa
Athena
Level 144
God Stats
21W - 27L
1,430 SR
Queue Stats
475W - 535L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 3 / 13
9,049
905
14,196
8,084
3,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
Aklak907
Zhong Kui
14
3 / 3 / 12
8,186
819
10,177
10,357
11,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
ExtraHuffBoi
Bacchus
16
11 / 3 / 9
9,568
957
10,411
14,652
16,408
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 12
8,594
859
14,057
10,199
4,862
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
4 / 4 / 8
8,107
811
10,965
9,611
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BLAZINGxTACO
Bakasura
14
2 / 5 / 1
8,299
830
3,191
12,369
13,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
Coda1761
Artio
11
0 / 8 / 6
6,859
686
2,976
17,680
17,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
OG-PARADOX69
Cthulhu
16
5 / 3 / 5
8,598
860
14,392
14,397
14,954
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 4 / 6
8,543
854
8,565
17,320
22,107
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
chocobpa
Athena
13
0 / 5 / 10
7,148
715
5,407
15,744
15,868
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
25
Kills
12
14
Deaths
25
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
3
13
3.83
W
Zhong Kui
Aklak907
Zhong Kui
3
3
12
3
L
Bakasura
BLAZINGxTACO
Bakasura
2
5
1
0.5
L
Artio
Coda1761
Artio
0
8
6
0.38
W
Bacchus
ExtraHuffBoi
Bacchus
11
3
9
5.17
W
2
1
12
8
L
Cthulhu
OG-PARADOX69
Cthulhu
5
3
5
2.5
W
4
4
8
2
L
5
4
6
2
L
Athena
chocobpa
Athena
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,806
Damage
34,531
52,903
Taken
77,510
42,948
Mitigated
84,143
23,138
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,196
6,687
112
2,444
8,084
3,651
1,853
5,161
2,923
0
25,690
W
Zhong Kui
Aklak907
Zhong Kui
10,177
1,279
882
3,800
10,357
11,039
1,039
7,080
3,252
20,633
0
L
Bakasura
BLAZINGxTACO
Bakasura
3,191
1,971
1,234
2,263
12,369
13,806
279
7,433
4,589
0
6,994
L
Artio
Coda1761
Artio
2,976
504
1,395
1,056
17,680
17,408
156
5,342
12,128
7,175
0
W
Bacchus
ExtraHuffBoi
Bacchus
10,411
1,252
1,025
5,752
14,652
16,408
911
7,176
7,189
18,616
0
W
14,057
5,010
892
5,552
10,199
4,862
816
7,662
2,427
21,509
0
L
Cthulhu
OG-PARADOX69
Cthulhu
14,392
1,429
957
2,924
14,397
14,954
420
5,564
8,478
28,692
0
W
10,965
2,300
735
1,944
9,611
6,988
321
4,261
5,198
0
14,380
L
8,565
450
2,359
1,665
17,320
22,107
152
8,504
8,637
12,913
0
L
Athena
chocobpa
Athena
5,407
692
2,138
1,862
15,744
15,868
277
6,910
8,347
9,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
39,447
98
Minions Killed
78
0
Camps Cleared
0
859,632
Distance Traveled
871,290
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,049
905
24
2
0
124,562
0
W
Zhong Kui
8,186
819
28
3
0
181,652
0
L
Bakasura
8,299
830
28
3
0
175,486
1
L
Artio
6,859
686
7
1
0
150,019
0
W
Bacchus
9,568
957
20
2
0
199,311
0
W
Freya
8,594
859
16
2
0
179,017
0
L
Cthulhu
8,598
860
31
3
0
198,051
1
W
Da Ji
8,107
811
10
1
0
175,090
0
L
Ares
8,543
854
2
0
0
170,927
1
L
Athena
7,148
715
10
1
0
176,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role