Player Matchup

Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
JUANDAXAAX
Chaac
Level 65
God Stats
1W - 1L
1,717 SR
Queue Stats
68W - 74L
1,523 Elo+
Party 2
Thoth
Thoth
mtgstein
Thoth
Level 59
God Stats
0W - 2L
1,227 SR
Queue Stats
191W - 167L
1,485 Elo+
Solo
Team Averages
Level 82
1,481 SR
1,503 Elo+

VS

Team Averages
Level 119
1,583 SR
1,494 Elo+
Bacchus
Bacchus
bclutter13
Bacchus
Level 82
God Stats
15W - 11L
1,497 SR
Queue Stats
52W - 54L
1,518 Elo+
Party 1
Ishtar
Ishtar
hrold27
Ishtar
Level 124
God Stats
18W - 25L
1,460 SR
Queue Stats
247W - 319L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
xDreadnaughtx
Ao Kuang
Level 150
God Stats
6W - 1L
1,791 SR
Queue Stats
123W - 142L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 1 / 2
7,183
653
6,717
10,417
4,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
12
1 / 4 / 2
7,373
670
5,345
12,046
6,001
Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
mtgstein
Thoth
10
1 / 6 / 1
6,630
603
6,418
10,250
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
bclutter13
Bacchus
13
5 / 0 / 3
9,006
819
8,205
10,433
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
hrold27
Ishtar
11
0 / 1 / 8
7,546
686
7,878
7,978
3,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
xDreadnaughtx
Ao Kuang
13
6 / 2 / 5
8,500
773
14,907
12,337
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
11
11
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
2
2
L
Chaac
1
4
2
0.5
W
Bacchus
bclutter13
Bacchus
5
0
3
6.5
W
Ishtar
hrold27
Ishtar
0
1
8
4
L
Thoth
mtgstein
Thoth
1
6
1
0.25
W
Ao Kuang
xDreadnaughtx
Ao Kuang
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
30,990
32,713
Taken
30,748
14,097
Mitigated
25,895
3,138
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,717
3,362
0
450
10,417
4,387
0
7,278
3,139
0
24,316
L
Chaac
5,345
2,276
0
1,755
12,046
6,001
0
8,215
3,831
0
20,706
W
Bacchus
bclutter13
Bacchus
8,205
630
306
2,350
10,433
15,687
0
3,290
7,143
22,541
0
W
Ishtar
hrold27
Ishtar
7,878
4,010
0
1,915
7,978
3,453
231
2,314
5,664
0
29,869
L
Thoth
mtgstein
Thoth
6,418
841
341
592
10,250
3,709
0
6,071
4,179
13,459
0
W
Ao Kuang
xDreadnaughtx
Ao Kuang
14,907
4,264
0
5,500
12,337
6,755
1,105
1,398
10,939
31,224
4,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,186
Gold Earned
25,052
104
Minions Killed
112
3
Camps Cleared
7
621,164
Distance Traveled
659,838
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,183
653
58
5
2
222,814
2
L
Chaac
7,373
670
24
2
1
206,808
2
W
Bacchus
9,006
819
27
2
0
246,907
0
W
Ishtar
7,546
686
53
5
0
204,654
4
L
Thoth
6,630
603
22
2
0
191,542
2
W
Ao Kuang
8,500
773
32
3
7
208,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role