Player Matchup

Fenrir
Fenrir
Gengarrss
Fenrir
Level 111
God Stats
1W - 4L
1,450 SR
Queue Stats
209W - 184L
1,534 Elo+
Party 3
Baron Samedi
Baron Samedi
Michtoten
Baron Samedi
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 59L
1,477 Elo+
Party 1
Fafnir
Fafnir
ilNomad
Fafnir
Level 125
God Stats
4W - 5L
1,518 SR
Queue Stats
119W - 120L
1,538 Elo+
Solo
Ishtar
Ishtar
illicitsleet
Ishtar
Level 149
God Stats
3W - 4L
1,234 SR
Queue Stats
84W - 73L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
swah97
Sylvanus
Level 126
God Stats
1W - 13L
1,258 SR
Queue Stats
410W - 382L
1,497 Elo+
Party 3
Team Averages
Level 127
1,392 SR
1,505 Elo+

VS

Team Averages
Level 105
1,646 SR
1,711 Elo+
Danzaburou
Danzaburou
ChewyPenguin
Danzaburou
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 99L
1,825 Elo+
Party 2
Izanami
Izanami
DentonTheBear
Izanami
Level 128
God Stats
3W - 0L
1,775 SR
Queue Stats
193W - 119L
1,814 Elo+
Party 2
Atlas
Atlas
Joylizard
Atlas
Level 26
God Stats
37W - 8L
1,953 SR
Queue Stats
72W - 23L
1,736 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sockpuppets
Morgan Le Fay
Level 106
God Stats
32W - 15L
1,705 SR
Queue Stats
56W - 31L
1,670 Elo+
Party 2
Thor
Thor
joethespartan
Thor
Level 119
God Stats
1W - 1L
1,295 SR
Queue Stats
85W - 75L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gengarrss
Fenrir
20
3 / 5 / 3
12,407
730
7,609
24,407
14,693
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Michtoten
Baron Samedi
18
3 / 6 / 4
11,664
686
22,278
21,870
13,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
ilNomad
Fafnir
16
1 / 8 / 2
11,200
659
4,495
29,510
49,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
17
1 / 7 / 4
10,419
613
10,070
20,566
10,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
swah97
Sylvanus
18
1 / 4 / 5
11,514
677
6,535
28,737
35,836
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChewyPenguin
Danzaburou
20
7 / 1 / 14
14,646
862
22,928
16,014
8,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Izanami
20
10 / 0 / 12
14,479
852
25,481
10,691
5,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Joylizard
Atlas
19
1 / 3 / 19
13,079
769
11,668
21,825
28,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Sockpuppets
Morgan Le Fay
20
9 / 2 / 15
14,062
827
28,310
11,378
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 3 / 20
12,597
741
15,423
15,822
6,851
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
110
9
Kills
30
30
Deaths
9
18
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChewyPenguin
Danzaburou
7
1
14
14
W
Izanami
10
0
12
16
L
Fenrir
Gengarrss
Fenrir
3
5
3
0.9
W
Atlas
Joylizard
Atlas
1
3
19
3.5
L
Baron Samedi
Michtoten
Baron Samedi
3
6
4
0.83
W
Morgan Le Fay
Sockpuppets
Morgan Le Fay
9
2
15
8.25
L
Fafnir
ilNomad
Fafnir
1
8
2
0.25
L
Ishtar
1
7
4
0.43
W
3
3
20
4.33
L
Sylvanus
swah97
Sylvanus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,987
Damage
103,810
125,090
Taken
75,730
123,739
Mitigated
54,769
32,901
Healing
19,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChewyPenguin
Danzaburou
22,928
9,082
0
7,743
16,014
8,129
6,067
7,020
8,994
0
82,818
W
Izanami
25,481
15,859
0
1,822
10,691
5,105
5,725
3,916
6,775
0
77,737
L
Fenrir
Gengarrss
Fenrir
7,609
666
0
3,070
24,407
14,693
0
4,753
19,610
0
53,638
W
Atlas
Joylizard
Atlas
11,668
3,233
0
4,706
21,825
28,612
536
9,244
12,581
21,585
0
L
Baron Samedi
Michtoten
Baron Samedi
22,278
1,495
4,100
3,897
21,870
13,295
0
6,942
14,684
69,206
0
W
Morgan Le Fay
Sockpuppets
Morgan Le Fay
28,310
2,066
0
3,116
11,378
6,072
1,608
4,843
6,535
59,800
0
L
Fafnir
ilNomad
Fafnir
4,495
207
0
5,111
29,510
49,063
0
10,429
18,428
26,342
0
L
Ishtar
10,070
5,899
0
1,066
20,566
10,852
0
4,611
15,835
0
36,473
W
15,423
1,385
0
2,211
15,822
6,851
1,076
8,285
7,537
0
27,881
L
Sylvanus
swah97
Sylvanus
6,535
997
8,297
7,360
28,737
35,836
105
11,725
16,035
25,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,204
Gold Earned
68,863
300
Minions Killed
347
0
Camps Cleared
0
1,586,039
Distance Traveled
1,760,460
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,646
862
95
6
0
357,563
2
W
Izanami
14,479
852
126
7
0
309,378
2
L
Fenrir
12,407
730
74
4
0
361,368
6
W
Atlas
13,079
769
28
2
0
361,322
1
L
Baron Samedi
11,664
686
91
5
0
316,902
1
W
Morgan Le Fay
14,062
827
84
5
0
382,326
3
L
Fafnir
11,200
659
39
2
0
309,175
4
L
Ishtar
10,419
613
60
4
0
304,240
0
W
Thor
12,597
741
14
1
0
349,871
5
L
Sylvanus
11,514
677
36
2
0
294,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role