Player Matchup

Shiva
Shiva
BigTom10
Shiva
Level 45
God Stats
1W - 2L
1,486 SR
Queue Stats
26W - 16L
1,557 Elo+
Party 2
Cernunnos
Cernunnos
CaptainNott
Cernunnos
Level 8
God Stats
3W - 5L
1,385 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HandiNoCap
Cthulhu
Level 28
God Stats
8W - 5L
1,686 SR
Queue Stats
15W - 11L
1,527 Elo+
Party 2
Da Ji
Da Ji
JPMags
Da Ji
Level 105
God Stats
0W - 1L
1,352 SR
Queue Stats
29W - 18L
1,556 Elo+
Party 2
Chang'e
Chang'e
cristoferxd12
Chang'e
Level 49
God Stats
2W - 9L
1,440 SR
Queue Stats
52W - 69L
1,465 Elo+
Solo
Team Averages
Level 47
1,470 SR
1,521 Elo+

VS

Team Averages
Level 66
1,562 SR
1,457 Elo+
Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Humangusbobs
Ishtar
Level 17
God Stats
2W - 2L
1,463 SR
Queue Stats
9W - 13L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MAGIC AJW
Tsukuyomi
Level 96
God Stats
11W - 8L
1,505 SR
Queue Stats
200W - 193L
1,446 Elo+
Party 3
Horus
Horus
SirBeefington
Horus
Level 109
God Stats
6W - 3L
1,667 SR
Queue Stats
56W - 56L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
aWeebVibing
Baron Samedi
Level 41
God Stats
9W - 6L
1,674 SR
Queue Stats
63W - 66L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigTom10
Shiva
5
1 / 1 / 0
3,584
717
1,590
4,171
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
CaptainNott
Cernunnos
6
0 / 0 / 0
3,246
649
1,328
1,675
479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
HandiNoCap
Cthulhu
6
0 / 1 / 0
3,456
691
1,180
2,438
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
JPMags
Da Ji
5
1 / 1 / 1
3,518
704
2,305
4,529
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
2
0 / 1 / 0
2,625
525
367
1,193
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 1 / 1
3,678
736
1,906
3,729
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
5
1 / 0 / 0
3,421
684
1,590
2,152
789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
MAGIC AJW
Tsukuyomi
6
1 / 1 / 0
3,622
724
1,102
3,094
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 1
3,948
790
873
2,759
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
aWeebVibing
Baron Samedi
6
2 / 1 / 0
4,057
811
1,934
2,984
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
1
0.5
L
Shiva
BigTom10
Shiva
1
1
0
1
L
Cernunnos
CaptainNott
Cernunnos
0
0
0
0
L
Cthulhu
HandiNoCap
Cthulhu
0
1
0
0
W
Ishtar
1
0
0
1
L
Da Ji
JPMags
Da Ji
1
1
1
1.5
W
Tsukuyomi
MAGIC AJW
Tsukuyomi
1
1
0
1
W
0
0
1
0.5
W
Baron Samedi
aWeebVibing
Baron Samedi
2
1
0
2
L
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,770
Damage
7,405
14,006
Taken
14,718
4,699
Mitigated
5,664
5,929
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,906
1,013
196
1,271
3,729
1,691
0
0
3,729
8,570
0
L
Shiva
BigTom10
Shiva
1,590
649
0
1,853
4,171
1,588
0
1,151
3,020
0
10,751
L
Cernunnos
CaptainNott
Cernunnos
1,328
427
0
1,061
1,675
479
0
865
810
0
11,460
L
Cthulhu
HandiNoCap
Cthulhu
1,180
130
0
660
2,438
911
0
0
2,438
12,781
0
W
Ishtar
1,590
1,030
0
817
2,152
789
0
0
2,152
0
19,687
L
Da Ji
JPMags
Da Ji
2,305
392
0
2,047
4,529
1,374
0
1,273
3,256
0
12,567
W
Tsukuyomi
MAGIC AJW
Tsukuyomi
1,102
375
0
1,634
3,094
893
0
201
2,893
0
14,161
W
873
624
0
837
2,759
1,123
0
982
1,579
0
18,139
W
Baron Samedi
aWeebVibing
Baron Samedi
1,934
663
0
918
2,984
1,168
178
166
2,818
17,961
0
L
Chang'e
367
35
0
308
1,193
347
0
551
642
2,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,429
Gold Earned
18,726
99
Minions Killed
162
0
Camps Cleared
0
440,629
Distance Traveled
507,593
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,678
736
11
2
0
101,723
1
L
Shiva
3,584
717
18
4
0
110,554
2
L
Cernunnos
3,246
649
21
4
0
83,025
0
L
Cthulhu
3,456
691
26
5
0
91,946
0
W
Ishtar
3,421
684
43
9
0
88,160
1
L
Da Ji
3,518
704
30
6
0
121,487
0
W
Tsukuyomi
3,622
724
34
7
0
129,749
1
W
Horus
3,948
790
35
7
0
97,495
0
W
Baron Samedi
4,057
811
39
8
0
90,466
0
L
Chang'e
2,625
525
4
1
0
33,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role