Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BeepB00p616
Bacchus
Level 84
God Stats
4W - 2L
1,728 SR
Queue Stats
219W - 263L
1,397 Elo+
Party 1
Ares
Ares
FadedSykes
Ares
Level 80
God Stats
8W - 2L
1,734 SR
Queue Stats
171W - 194L
1,435 Elo+
Party 1
Charybdis
Charybdis
JustKole
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,223 Elo+
Solo
Nu Wa
Nu Wa
oboeman64
Nu Wa
Level 91
God Stats
5W - 2L
1,421 SR
Queue Stats
373W - 374L
1,466 Elo+
Solo
Team Averages
Level 79
1,577 SR
1,404 Elo+

VS

Team Averages
Level 85
1,558 SR
1,400 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeadpooI
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,422 Elo+
Party 3
Yu Huang
Yu Huang
IlI Grim Ill
Yu Huang
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,309 Elo+
Party 2
Apollo
Apollo
ShadowLord1942
Apollo
Level 80
God Stats
2W - 3L
1,492 SR
Queue Stats
131W - 117L
1,462 Elo+
Party 3
Fafnir
Fafnir
l GeMz I
Fafnir
Level 29
God Stats
1W - 1L
1,796 SR
Queue Stats
15W - 27L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
3 / 0 / 1
6,883
1,377
3,087
3,907
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
BeepB00p616
Bacchus
10
0 / 1 / 2
6,069
1,214
2,995
7,793
9,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 1
6,122
1,224
3,396
8,376
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
JustKole
Charybdis
9
0 / 2 / 1
5,417
1,083
2,142
6,053
2,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
oboeman64
Nu Wa
9
1 / 2 / 1
5,806
1,161
2,887
4,965
2,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 1 / 2
6,216
1,243
5,558
4,752
2,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
5,310
1,062
5,022
5,494
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
IlI Grim Ill
Yu Huang
5
0 / 0 / 0
4,296
859
0
180
80
12
1 / 1 / 2
5,560
1,112
3,397
5,516
2,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
l GeMz I
Fafnir
5
0 / 0 / 0
4,296
859
0
180
80

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
6
6
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
1
3.5
L
Skadi
 
Skadi
3
1
2
4
W
Bacchus
BeepB00p616
Bacchus
0
1
2
1
L
2
2
1
1.25
W
0
1
1
0.5
L
Yu Huang
IlI Grim Ill
Yu Huang
0
0
0
0
W
Charybdis
JustKole
Charybdis
0
2
1
0.25
L
1
1
2
2
L
Fafnir
l GeMz I
Fafnir
0
0
0
0
W
Nu Wa
oboeman64
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,507
Damage
13,977
31,094
Taken
16,122
26,017
Mitigated
7,519
12,402
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,087
180
3,611
2,431
3,907
2,728
408
414
3,493
8,481
0
L
Skadi
 
Skadi
5,558
2,190
0
838
4,752
2,358
0
3,689
1,063
0
16,987
W
Bacchus
BeepB00p616
Bacchus
2,995
247
842
1,647
7,793
9,586
1,088
1,288
6,505
5,358
0
L
5,022
506
2,804
2,685
5,494
2,696
0
4,695
799
7,031
0
W
3,396
141
393
2,334
8,376
8,898
333
1,495
6,881
5,999
0
L
Yu Huang
IlI Grim Ill
Yu Huang
0
0
0
0
180
80
0
180
0
0
0
W
Charybdis
JustKole
Charybdis
2,142
1,020
0
590
6,053
2,716
1,750
1,449
4,604
0
5,042
L
3,397
1,703
614
1,939
5,516
2,305
0
3,621
1,895
0
8,805
L
Fafnir
l GeMz I
Fafnir
0
0
0
0
180
80
0
180
0
0
0
W
Nu Wa
oboeman64
Nu Wa
2,887
514
76
478
4,965
2,089
643
376
4,589
10,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
25,678
43
Minions Killed
42
0
Camps Cleared
0
515,743
Distance Traveled
306,726
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,883
1,377
11
2
0
109,528
0
L
Skadi
6,216
1,243
20
4
0
79,675
0
W
Bacchus
6,069
1,214
7
1
0
87,278
0
L
Hel
5,310
1,062
6
1
0
110,214
0
W
Ares
6,122
1,224
5
1
0
114,375
0
L
Yu Huang
4,296
859
0
0
0
0
0
W
Charybdis
5,417
1,083
8
2
0
101,824
0
L
Apollo
5,560
1,112
16
3
0
116,837
1
L
Fafnir
4,296
859
0
0
0
0
0
W
Nu Wa
5,806
1,161
12
2
0
102,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role