Player Matchup

Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AliveAfterDead
Da Ji
Level 141
God Stats
6W - 6L
1,216 SR
Queue Stats
294W - 355L
1,439 Elo+
Solo
Jing Wei
Jing Wei
AsamaelForlorn
Jing Wei
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 38L
1,567 Elo+
Party 1
Fenrir
Fenrir
Smet_The_Machine
Fenrir
Level 102
God Stats
125W - 122L
1,537 SR
Queue Stats
355W - 375L
1,477 Elo+
Solo
Discordia
Discordia
ToxiccixoT
Discordia
Level 129
God Stats
2W - 3L
1,680 SR
Queue Stats
52W - 42L
1,464 Elo+
Solo
Team Averages
Level 123
1,487 SR
1,489 Elo+

VS

Team Averages
Level 119
1,627 SR
1,591 Elo+
King Arthur
King Arthur
DelphicMaxims
King Arthur
Level 137
God Stats
2W - 1L
1,477 SR
Queue Stats
36W - 38L
1,492 Elo+
Solo
Xing Tian
Xing Tian
Gundamned
Xing Tian
Level 105
God Stats
6W - 2L
1,752 SR
Queue Stats
54W - 25L
1,619 Elo+
Party 2
Charybdis
Charybdis
Jracoz
Charybdis
Level 93
God Stats
24W - 10L
1,675 SR
Queue Stats
50W - 45L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
Mesmaroth
Zhong Kui
Level 104
God Stats
1W - 0L
1,730 SR
Queue Stats
5W - 0L
1,734 Elo+
Party 2
Hades
Hades
matt0the0rat
Hades
Level 155
God Stats
8W - 6L
1,499 SR
Queue Stats
174W - 164L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 4 / 2
10,124
1,012
4,932
17,201
13,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 2
9,305
931
4,515
11,635
9,374
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
15
0 / 3 / 3
9,231
923
8,987
13,115
5,476
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 2
9,182
918
6,587
10,776
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
ToxiccixoT
Discordia
16
1 / 0 / 2
10,200
1,020
18,638
5,735
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

211

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DelphicMaxims
King Arthur
16
3 / 1 / 6
10,408
1,041
9,036
13,234
9,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Gundamned
Xing Tian
16
2 / 0 / 10
10,007
1,001
8,812
11,050
10,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Jracoz
Charybdis
17
4 / 0 / 7
10,990
1,099
15,205
5,931
2,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Mesmaroth
Zhong Kui
16
1 / 0 / 8
10,082
1,008
9,519
7,227
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 2 / 9
10,363
1,036
11,051
12,277
7,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
3
Kills
13
13
Deaths
3
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
2
0.5
L
0
1
2
1
L
Jing Wei
0
3
3
0.5
W
King Arthur
DelphicMaxims
King Arthur
3
1
6
6
W
Xing Tian
Gundamned
Xing Tian
2
0
10
7
W
Charybdis
Jracoz
Charybdis
4
0
7
7.5
W
Zhong Kui
Mesmaroth
Zhong Kui
1
0
8
5
L
1
5
2
0.4
L
Discordia
ToxiccixoT
Discordia
1
0
2
2
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,659
Damage
53,623
58,462
Taken
49,719
36,358
Mitigated
34,997
2,503
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,932
757
0
564
17,201
13,129
0
7,210
9,991
15,183
0
L
4,515
557
0
0
11,635
9,374
0
6,690
4,945
0
17,203
L
Jing Wei
8,987
7,897
0
0
13,115
5,476
0
7,100
6,015
0
23,846
W
King Arthur
DelphicMaxims
King Arthur
9,036
1,609
0
917
13,234
9,284
0
5,220
7,685
53
26,914
W
Xing Tian
Gundamned
Xing Tian
8,812
671
0
0
11,050
10,068
0
4,326
6,400
19,290
0
W
Charybdis
Jracoz
Charybdis
15,205
9,524
0
2,079
5,931
2,650
0
3,023
2,676
0
39,140
W
Zhong Kui
Mesmaroth
Zhong Kui
9,519
566
0
3,163
7,227
5,960
0
3,672
3,199
26,816
0
L
6,587
431
0
148
10,776
6,222
0
6,095
4,681
0
11,817
L
Discordia
ToxiccixoT
Discordia
18,638
1,863
0
1,791
5,735
2,157
0
2,340
3,395
55,252
0
W
11,051
1,236
1,307
4,189
12,277
7,035
0
5,739
5,135
30,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,042
Gold Earned
51,850
206
Minions Killed
219
7
Camps Cleared
10
939,592
Distance Traveled
1,028,472
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,124
1,012
28
3
1
155,551
0
L
Da Ji
9,305
931
35
4
1
184,024
4
L
Jing Wei
9,231
923
28
3
2
234,580
0
W
King Arthur
10,408
1,041
36
4
2
236,996
5
W
Xing Tian
10,007
1,001
13
1
1
217,331
1
W
Charybdis
10,990
1,099
53
5
4
188,162
0
W
Zhong Kui
10,082
1,008
48
5
2
199,854
0
L
Fenrir
9,182
918
15
2
1
168,136
0
L
Discordia
10,200
1,020
100
10
2
197,301
3
W
Hades
10,363
1,036
69
7
1
186,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role