Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
DeadliftHell34
Serqet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 180L
1,422 Elo+
Party 2
Raijin
Raijin
MUFASA KILLEN
Raijin
Level 68
God Stats
1W - 4L
1,295 SR
Queue Stats
126W - 149L
1,374 Elo+
Solo
Freya
Freya
kostik700
Freya
Level 42
God Stats
1W - 7L
1,162 SR
Queue Stats
94W - 133L
1,341 Elo+
Party 2
Sun Wukong
Sun Wukong
xXBlueBloodXx37
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,044 Elo+
Party 2
Team Averages
Level 50
1,391 SR
1,336 Elo+

VS

Team Averages
Level 104
1,531 SR
1,373 Elo+
Ao Kuang
Ao Kuang
AcxeI
Ao Kuang
Level 153
God Stats
2W - 1L
1,724 SR
Queue Stats
218W - 213L
1,451 Elo+
Party 1
Apollo
Apollo
AverageJoe0418
Apollo
Level 30
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 5L
1,158 Elo+
Solo
Nu Wa
Nu Wa
COSMLCBUN
Nu Wa
Level 88
God Stats
20W - 13L
1,519 SR
Queue Stats
30W - 35L
1,403 Elo+
Party 1
Hera
Hera
Leximitsu
Hera
Level 123
God Stats
15W - 9L
1,629 SR
Queue Stats
149W - 154L
1,423 Elo+
Party 1
Freya
Freya
Macloven611
Freya
Level 128
God Stats
81W - 71L
1,472 SR
Queue Stats
607W - 620L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 3 / 2
6,175
441
10,197
13,535
9,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 1 / 1
6,290
449
4,278
9,585
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
6,744
482
4,754
8,811
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
kostik700
Freya
10
0 / 2 / 3
5,852
418
6,399
10,762
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
xXBlueBloodXx37
Sun Wukong
10
0 / 5 / 0
5,814
415
3,047
9,397
9,028
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AcxeI
Ao Kuang
14
6 / 0 / 1
8,350
596
5,689
13,546
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
6,606
472
5,637
10,925
3,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
COSMLCBUN
Nu Wa
14
1 / 0 / 6
8,199
586
3,388
5,786
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
12
3 / 0 / 4
7,953
568
8,022
9,874
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 0 / 3
9,041
646
9,988
10,876
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
16
16
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
2
1
W
Ao Kuang
AcxeI
Ao Kuang
6
0
1
6.5
W
1
4
2
0.5
W
Nu Wa
COSMLCBUN
Nu Wa
1
0
6
4
L
2
1
1
2.5
W
Hera
3
0
4
5
L
0
5
0
0
W
5
0
3
6.5
L
Freya
kostik700
Freya
0
2
3
0.75
L
Sun Wukong
xXBlueBloodXx37
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
32,724
52,090
Taken
51,007
29,929
Mitigated
17,954
15,953
Healing
24,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,197
638
2,129
4,197
13,535
9,841
106
5,908
7,587
0
38,202
W
Ao Kuang
AcxeI
Ao Kuang
5,689
1,328
69
6,438
13,546
5,167
0
2,163
11,251
58,797
0
W
5,637
3,471
0
1,643
10,925
3,014
324
3,027
7,666
0
31,733
W
Nu Wa
COSMLCBUN
Nu Wa
3,388
1,914
57
2,476
5,786
2,192
1,586
3,515
2,271
49,934
0
L
4,278
665
0
4,160
9,585
3,798
0
3,233
6,300
0
28,851
W
Hera
8,022
2,454
0
6,013
9,874
3,426
314
2,101
7,641
42,587
0
L
4,754
500
0
324
8,811
3,162
411
5,680
3,011
52,618
0
W
9,988
3,591
77
7,297
10,876
4,155
2,888
347
10,529
67,958
0
L
Freya
kostik700
Freya
6,399
1,845
442
4,455
10,762
4,100
616
5,751
4,971
31,789
0
L
Sun Wukong
xXBlueBloodXx37
Sun Wukong
3,047
1,048
0
246
9,397
9,028
0
6,263
3,134
0
24,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
40,149
264
Minions Killed
376
0
Camps Cleared
0
1,339,447
Distance Traveled
1,302,481
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,175
441
39
3
0
304,817
0
W
Ao Kuang
8,350
596
95
7
0
319,138
4
W
Apollo
6,606
472
50
4
0
282,292
6
W
Nu Wa
8,199
586
95
7
0
237,830
0
L
Serqet
6,290
449
53
4
0
320,121
1
W
Hera
7,953
568
41
3
0
245,462
3
L
Raijin
6,744
482
81
6
0
217,569
0
W
Freya
9,041
646
95
7
0
217,759
6
L
Freya
5,852
418
57
4
0
264,598
1
L
Sun Wukong
5,814
415
34
2
0
232,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role