Player Matchup

Ishtar
Ishtar
AgentofDayNine
Ishtar
Level 139
God Stats
0W - 3L
1,321 SR
Queue Stats
147W - 160L
1,479 Elo+
Party 3
Chaac
Chaac
CerebralBravo
Chaac
Level 160
God Stats
11W - 13L
1,432 SR
Queue Stats
482W - 506L
1,455 Elo+
Party 2
Mercury
Mercury
Polska369
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,502 Elo+
Party 2
Yu Huang
Yu Huang
SANTADADDY8
Yu Huang
Level 66
God Stats
3W - 5L
1,393 SR
Queue Stats
138W - 197L
1,434 Elo+
Party 3
Cthulhu
Cthulhu
Shield Monster
Cthulhu
Level 137
God Stats
5W - 6L
1,371 SR
Queue Stats
114W - 129L
1,491 Elo+
Party 2
Team Averages
Level 122
1,403 SR
1,472 Elo+

VS

Team Averages
Level 104
1,542 SR
1,473 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
InfluxSketchy
Hercules
Level 99
God Stats
1W - 0L
1,688 SR
Queue Stats
59W - 69L
1,475 Elo+
Party 1
Nox
Nox
MyNameIsMeMez
Nox
Level 80
God Stats
7W - 4L
1,620 SR
Queue Stats
48W - 50L
1,494 Elo+
Party 1
Da Ji
Da Ji
NdG Boxman
Da Ji
Level 81
God Stats
1W - 2L
1,691 SR
Queue Stats
62W - 58L
1,446 Elo+
Party 1
Artemis
Artemis
Near Bani
Artemis
Level 105
God Stats
1W - 0L
1,211 SR
Queue Stats
30W - 46L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
8,080
735
7,302
14,587
6,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 6 / 1
8,765
797
12,786
18,403
13,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Polska369
Mercury
13
1 / 7 / 3
8,053
732
4,000
10,938
4,748
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
SANTADADDY8
Yu Huang
14
0 / 5 / 3
7,873
716
6,150
12,026
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 2
8,515
774
10,666
12,421
11,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
9 / 1 / 9
10,527
957
14,832
9,768
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
InfluxSketchy
Hercules
16
3 / 0 / 9
8,674
789
5,136
12,167
12,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
5 / 1 / 18
9,648
877
9,086
11,972
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
16
9 / 2 / 7
9,337
849
17,684
12,329
6,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Near Bani
Artemis
14
2 / 3 / 10
7,998
727
9,369
11,027
5,226
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
7
Kills
28
29
Deaths
7
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
1
9
13.5
L
1
7
4
0.43
L
2
6
1
0.42
W
Hercules
InfluxSketchy
Hercules
3
0
9
7.5
W
5
1
18
14
W
Da Ji
9
2
7
6.25
W
Artemis
Near Bani
Artemis
2
3
10
2.33
L
Mercury
Polska369
Mercury
1
7
3
0.36
L
Yu Huang
SANTADADDY8
Yu Huang
0
5
3
0.3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
56,107
68,375
Taken
57,263
42,480
Mitigated
44,499
7,908
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,832
3,817
0
2,326
9,768
4,608
833
1,740
8,028
54,014
0
L
7,302
3,776
0
1,367
14,587
6,787
320
4,716
9,871
0
27,620
L
12,786
3,218
0
5,280
18,403
13,422
0
7,229
11,174
0
32,072
W
Hercules
InfluxSketchy
Hercules
5,136
2,557
84
3,930
12,167
12,456
120
3,879
8,288
0
20,475
W
9,086
1,611
0
669
11,972
15,530
68
4,904
7,068
19,881
0
W
Da Ji
17,684
5,430
0
36
12,329
6,679
0
1,567
10,762
0
33,224
W
Artemis
Near Bani
Artemis
9,369
4,838
0
1,455
11,027
5,226
0
4,726
6,301
0
23,675
L
Mercury
Polska369
Mercury
4,000
1,513
0
15
10,938
4,748
30
3,980
6,958
0
9,072
L
Yu Huang
SANTADADDY8
Yu Huang
6,150
746
66
680
12,026
5,571
0
2,898
9,128
24,101
0
L
10,666
626
0
500
12,421
11,952
0
5,095
7,326
26,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
46,184
195
Minions Killed
189
0
Camps Cleared
0
1,107,380
Distance Traveled
1,159,498
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,527
957
73
7
0
242,506
3
L
Ishtar
8,080
735
43
4
0
233,934
1
L
Chaac
8,765
797
54
5
0
210,419
2
W
Hercules
8,674
789
34
3
0
239,735
0
W
Nox
9,648
877
23
2
0
231,486
1
W
Da Ji
9,337
849
35
3
0
242,632
1
W
Artemis
7,998
727
24
2
0
203,139
0
L
Mercury
8,053
732
10
1
0
247,974
3
L
Yu Huang
7,873
716
45
4
0
211,987
0
L
Cthulhu
8,515
774
43
4
0
203,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role