Player Matchup

Khepri
Khepri
AyeJayAytch
Khepri
Level 160
God Stats
26W - 15L
1,582 SR
Queue Stats
438W - 333L
1,619 Elo+
Party 2
Shiva
Shiva
MvG ShadowBlade
Shiva
Level 139
God Stats
1W - 0L
1,279 SR
Queue Stats
160W - 140L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
StarStuff
Hou Yi
Level 159
God Stats
1W - 2L
1,294 SR
Queue Stats
53W - 52L
1,499 Elo+
Party 2
Artemis
Artemis
lordofthecurls19
Artemis
Level 159
God Stats
6W - 0L
1,844 SR
Queue Stats
362W - 249L
1,620 Elo+
Party 2
Hercules
Hercules
muphaniel
Hercules
Level 149
God Stats
2W - 4L
1,400 SR
Queue Stats
237W - 196L
1,591 Elo+
Party 2
Team Averages
Level 153
1,480 SR
1,576 Elo+

VS

Team Averages
Level 95
1,505 SR
1,611 Elo+
Osiris
Osiris
AlejoL
Osiris
Level 159
God Stats
1W - 2L
1,800 SR
Queue Stats
184W - 137L
1,578 Elo+
Party 1
Sol
Sol
BussyOverlord69
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,657 Elo+
Party 3
Jormungandr
Jormungandr
Desmond9427
Jormungandr
Level 123
God Stats
0W - 2L
1,247 SR
Queue Stats
162W - 130L
1,632 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ratio2to1
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,657 Elo+
Party 3
Shiva
Shiva
Vakoriusan07
Shiva
Level 155
God Stats
1W - 1L
1,478 SR
Queue Stats
167W - 158L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
5 / 4 / 19
12,275
767
10,833
23,283
30,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
3 / 5 / 25
11,454
716
12,755
27,539
42,903
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
StarStuff
Hou Yi
20
10 / 3 / 17
12,803
800
30,381
19,618
11,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 3 / 19
13,144
822
26,805
18,271
12,033
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
muphaniel
Hercules
19
7 / 5 / 20
12,276
767
15,427
28,786
41,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlejoL
Osiris
16
2 / 8 / 12
11,143
696
11,515
26,960
35,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 10 / 6
11,327
708
23,965
22,850
14,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Desmond9427
Jormungandr
19
5 / 4 / 9
12,270
767
10,809
20,238
37,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Ratio2to1
Ah Muzen Cab
18
6 / 5 / 8
12,207
763
25,191
15,228
10,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

18
2 / 6 / 9
10,274
642
17,843
27,443
45,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
63
33
Kills
19
20
Deaths
33
100
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Osiris
AlejoL
Osiris
2
8
12
1
W
Khepri
5
4
19
3.63
L
4
10
6
0.7
L
Jormungandr
Desmond9427
Jormungandr
5
4
9
2.38
W
3
5
25
3.1
L
Ah Muzen Cab
Ratio2to1
Ah Muzen Cab
6
5
8
2
W
Hou Yi
StarStuff
Hou Yi
10
3
17
6.17
L
2
6
9
1.08
W
8
3
19
5.83
W
Hercules
muphaniel
Hercules
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,201
Damage
89,323
117,497
Taken
112,719
138,101
Mitigated
143,746
45,845
Healing
26,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AlejoL
Osiris
11,515
4,303
3,577
3,562
26,960
35,891
797
1,792
25,168
0
23,741
W
Khepri
10,833
741
5,066
5,675
23,283
30,128
403
7,340
15,733
20,692
0
L
23,965
11,151
902
4,113
22,850
14,276
3,870
2,083
20,767
43,842
3,954
L
Jormungandr
Desmond9427
Jormungandr
10,809
2,406
1,452
2,012
20,238
37,711
570
1,563
18,675
26,414
0
W
12,755
2,137
5,504
5,219
27,539
42,903
1,317
6,185
21,184
0
25,051
L
Ah Muzen Cab
Ratio2to1
Ah Muzen Cab
25,191
10,424
687
2,529
15,228
10,123
2,447
1,989
13,239
0
38,127
W
Hou Yi
StarStuff
Hou Yi
30,381
19,041
2,670
6,351
19,618
11,870
3,474
5,353
14,146
0
53,311
L
17,843
2,909
3,367
4,655
27,443
45,745
470
3,406
24,037
0
30,320
W
26,805
14,418
1,982
3,569
18,271
12,033
3,880
4,853
13,161
0
59,987
W
Hercules
muphaniel
Hercules
15,427
3,841
0
9,809
28,786
41,167
622
8,565
19,712
0
25,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,952
Gold Earned
57,221
194
Minions Killed
141
0
Camps Cleared
0
1,365,290
Distance Traveled
1,128,044
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,143
696
16
1
0
265,732
2
W
Khepri
12,275
767
20
1
0
271,320
4
L
Sol
11,327
708
40
3
0
208,751
0
L
Jormungandr
12,270
767
26
2
0
212,438
0
W
Shiva
11,454
716
20
1
0
298,856
0
L
Ah Muzen Cab
12,207
763
36
2
0
183,124
0
W
Hou Yi
12,803
800
53
3
0
281,848
0
L
Shiva
10,274
642
23
1
0
257,999
0
W
Artemis
13,144
822
76
5
0
253,925
0
W
Hercules
12,276
767
25
2
0
259,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role