Player Matchup

Persephone
Persephone
DeezWhatSir
Persephone
Level 122
God Stats
4W - 3L
1,787 SR
Queue Stats
160W - 142L
1,537 Elo+
Party 2
Bellona
Bellona
Inbred Turban
Bellona
Level 43
God Stats
19W - 16L
1,463 SR
Queue Stats
91W - 90L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Uptown Turban
Danzaburou
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,460 Elo+
Party 2
Team Averages
Level 104
1,583 SR
1,494 Elo+

VS

Team Averages
Level 131
1,482 SR
1,520 Elo+
Kuzenbo
Kuzenbo
DarthRevanJr
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,532 Elo+
Party 1
He Bo
He Bo
ROMEOHOTEL
He Bo
Level 145
God Stats
2W - 0L
1,447 SR
Queue Stats
41W - 44L
1,476 Elo+
Solo
Lancelot
Lancelot
TMNTDude
Lancelot
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeezWhatSir
Persephone
15
4 / 5 / 4
11,280
627
16,937
15,308
7,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
15
3 / 2 / 6
10,889
605
9,049
15,805
15,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Uptown Turban
Danzaburou
16
4 / 3 / 7
11,453
636
14,691
16,052
8,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarthRevanJr
Kuzenbo
15
0 / 4 / 8
11,084
616
11,120
23,198
36,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
17
7 / 5 / 1
12,756
709
13,432
14,245
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
TMNTDude
Lancelot
17
3 / 3 / 4
11,915
662
15,156
15,804
14,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
10
10
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DarthRevanJr
Kuzenbo
0
4
8
1
L
Persephone
DeezWhatSir
Persephone
4
5
4
1.2
L
Bellona
3
2
6
3
W
He Bo
7
5
1
1.5
W
Lancelot
TMNTDude
Lancelot
3
3
4
1.67
L
Danzaburou
Uptown Turban
Danzaburou
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,677
Damage
39,708
47,165
Taken
53,247
31,376
Mitigated
56,845
12,592
Healing
2,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DarthRevanJr
Kuzenbo
11,120
2,927
0
736
23,198
36,764
275
5,307
17,611
24,457
0
L
Persephone
DeezWhatSir
Persephone
16,937
1,664
54
2,427
15,308
7,052
310
8,978
6,149
42,895
0
L
Bellona
9,049
1,992
0
4,785
15,805
15,939
227
8,206
7,232
0
27,662
W
He Bo
13,432
461
0
1,429
14,245
6,033
561
5,453
8,575
42,725
0
W
Lancelot
TMNTDude
Lancelot
15,156
2,415
0
500
15,804
14,048
878
5,518
9,931
0
54,434
L
Danzaburou
Uptown Turban
Danzaburou
14,691
8,247
0
5,326
16,052
8,385
650
7,172
8,560
0
56,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
35,755
180
Minions Killed
158
9
Camps Cleared
5
917,181
Distance Traveled
977,968
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,084
616
25
1
0
302,100
5
L
Persephone
11,280
627
69
4
4
298,484
4
L
Bellona
10,889
605
36
2
3
342,653
0
W
He Bo
12,756
709
56
3
3
297,942
2
W
Lancelot
11,915
662
77
4
2
377,926
2
L
Danzaburou
11,453
636
75
4
2
276,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role