Player Matchup

Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Oedipus9
Baron Samedi
Level 87
God Stats
7W - 0L
2,052 SR
Queue Stats
74W - 55L
1,640 Elo+
Party 1
Vulcan
Vulcan
PeachySumo1376
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 228L
1,605 Elo+
Party 4
Pele
Pele
Sanctifying
Pele
Level 160
God Stats
10W - 9L
1,736 SR
Queue Stats
875W - 743L
1,618 Elo+
Party 4
Ishtar
Ishtar
xR20x
Ishtar
Level 160
God Stats
15W - 16L
1,495 SR
Queue Stats
498W - 499L
1,614 Elo+
Solo
Team Averages
Level 131
1,657 SR
1,595 Elo+

VS

Team Averages
Level 144
1,610 SR
1,675 Elo+
Heimdallr
Heimdallr
Calcestia
Heimdallr
Level 141
God Stats
9W - 8L
1,668 SR
Queue Stats
150W - 99L
1,700 Elo+
Party 3
Bacchus
Bacchus
JarlWulf
Bacchus
Level 145
God Stats
6W - 8L
1,596 SR
Queue Stats
288W - 250L
1,684 Elo+
Party 2
Achilles
Achilles
Milza
Achilles
Level 128
God Stats
29W - 33L
1,622 SR
Queue Stats
197W - 169L
1,634 Elo+
Solo
Nox
Nox
Rasquelle
Nox
Level 148
God Stats
11W - 8L
1,500 SR
Queue Stats
263W - 227L
1,693 Elo+
Party 2
Lancelot
Lancelot
Vicious IN
Lancelot
Level 160
God Stats
2W - 4L
1,666 SR
Queue Stats
193W - 158L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
6 / 1 / 7
13,521
676
14,927
17,894
16,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Oedipus9
Baron Samedi
16
3 / 3 / 10
11,238
562
7,098
12,741
11,745
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 2 / 9
10,627
531
12,351
9,304
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 5 / 4
10,839
542
10,926
20,329
8,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
xR20x
Ishtar
20
4 / 4 / 1
13,168
658
9,517
15,440
7,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calcestia
Heimdallr
19
6 / 2 / 1
11,645
582
13,935
11,967
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
JarlWulf
Bacchus
15
2 / 4 / 8
9,645
482
7,438
16,995
22,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Milza
Achilles
16
1 / 6 / 0
9,201
460
7,216
20,370
14,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 4
9,637
482
5,776
11,415
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Vicious IN
Lancelot
15
4 / 6 / 5
9,614
481
8,017
15,101
7,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
21
Kills
15
15
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
7
9.5
L
Heimdallr
Calcestia
Heimdallr
6
2
1
3.25
L
Bacchus
JarlWulf
Bacchus
2
4
8
1.5
L
Achilles
Milza
Achilles
1
6
0
0.17
W
Baron Samedi
Oedipus9
Baron Samedi
3
3
10
2.67
W
3
2
9
3.75
L
2
3
4
1.33
W
5
5
4
1.4
L
Lancelot
Vicious IN
Lancelot
4
6
5
1.08
W
Ishtar
xR20x
Ishtar
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,819
Damage
42,382
75,708
Taken
75,848
48,534
Mitigated
55,686
28,638
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,927
3,013
1,013
14,270
17,894
16,288
2,895
975
16,919
131,847
0
L
Heimdallr
Calcestia
Heimdallr
13,935
7,629
0
3,354
11,967
6,696
1,530
2,338
9,629
0
117,405
L
Bacchus
JarlWulf
Bacchus
7,438
898
0
2,182
16,995
22,235
0
8,851
8,144
23,663
0
L
Achilles
Milza
Achilles
7,216
2,055
0
6,571
20,370
14,500
0
11,321
9,049
0
75,071
W
Baron Samedi
Oedipus9
Baron Samedi
7,098
1,083
975
2,824
12,741
11,745
540
4,345
8,396
35,818
0
W
12,351
2,506
0
1,581
9,304
4,254
2,029
4,010
5,294
77,456
0
L
5,776
740
0
1,335
11,415
5,150
0
5,325
6,090
95,682
0
W
10,926
2,389
0
3,814
20,329
8,820
2,750
3,372
16,957
0
110,920
L
Lancelot
Vicious IN
Lancelot
8,017
1,436
0
3,422
15,101
7,105
0
6,541
8,560
0
62,270
W
Ishtar
xR20x
Ishtar
9,517
5,096
0
4,161
15,440
7,427
0
1,152
14,277
0
109,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,393
Gold Earned
49,742
726
Minions Killed
625
0
Camps Cleared
0
2,000,791
Distance Traveled
1,805,597
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,521
676
228
11
0
422,728
5
L
Heimdallr
11,645
582
198
10
0
358,488
3
L
Bacchus
9,645
482
27
1
0
356,817
4
L
Achilles
9,201
460
130
7
0
352,562
5
W
Baron Samedi
11,238
562
30
2
0
352,205
4
W
Vulcan
10,627
531
133
7
0
419,629
1
L
Nox
9,637
482
169
8
0
377,192
0
W
Pele
10,839
542
138
7
0
405,936
5
L
Lancelot
9,614
481
101
5
0
360,538
0
W
Ishtar
13,168
658
197
10
0
400,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role