Player Matchup

Lancelot
Lancelot
Captain_Vasuki
Lancelot
Level 92
God Stats
12W - 12L
1,460 SR
Queue Stats
129W - 127L
1,409 Elo+
Party 1
Terra
Terra
Gal Vordak
Terra
Level 94
God Stats
9W - 4L
1,720 SR
Queue Stats
18W - 30L
1,311 Elo+
Solo
Hachiman
Hachiman
WREKINGwithYOU
Hachiman
Level 68
God Stats
1W - 1L
1,562 SR
Queue Stats
106W - 105L
1,403 Elo+
Solo
Odin
Odin
Young_Scouter
Odin
Level 58
God Stats
5W - 1L
1,929 SR
Queue Stats
72W - 74L
1,359 Elo+
Party 1
Aphrodite
Aphrodite
tiaangel1900
Aphrodite
Level 54
God Stats
8W - 11L
1,449 SR
Queue Stats
196W - 236L
1,352 Elo+
Party 1
Team Averages
Level 73
1,624 SR
1,367 Elo+

VS

Team Averages
Level 82
1,486 SR
1,327 Elo+
Medusa
Medusa
CK LouiV
Medusa
Level 69
God Stats
2W - 2L
1,554 SR
Queue Stats
94W - 105L
1,285 Elo+
Party 2
Anubis
Anubis
CK Peanuts
Anubis
Level 87
God Stats
2W - 1L
1,395 SR
Queue Stats
118W - 117L
1,310 Elo+
Party 2
Gilgamesh
Gilgamesh
DarrellCombos
Gilgamesh
Level 61
God Stats
5W - 5L
1,540 SR
Queue Stats
116W - 139L
1,326 Elo+
Solo
Merlin
Merlin
DrContra
Merlin
Level 118
God Stats
31W - 36L
1,509 SR
Queue Stats
559W - 595L
1,396 Elo+
Solo
Heimdallr
Heimdallr
Two_Skies_22
Heimdallr
Level 77
God Stats
25W - 34L
1,430 SR
Queue Stats
101W - 136L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
12 / 9 / 4
14,019
519
24,071
26,113
12,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Terra
16
1 / 7 / 8
11,684
433
11,992
31,110
34,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
16
0 / 8 / 3
10,144
376
8,815
24,604
9,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 1
11,508
426
12,960
23,625
26,230
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
tiaangel1900
Aphrodite
16
0 / 11 / 2
10,220
379
2,779
23,702
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CK LouiV
Medusa
20
12 / 4 / 8
13,903
515
19,453
17,390
8,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
CK Peanuts
Anubis
20
10 / 2 / 11
15,076
558
28,502
17,725
10,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DarrellCombos
Gilgamesh
20
11 / 5 / 10
13,898
515
21,644
29,632
18,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
DrContra
Merlin
20
4 / 4 / 9
13,522
501
15,794
16,044
7,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Two_Skies_22
Heimdallr
20
2 / 2 / 3
13,185
488
12,413
20,134
16,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
15
Kills
39
40
Deaths
17
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
CK LouiV
Medusa
12
4
8
4
W
Anubis
CK Peanuts
Anubis
10
2
11
7.75
L
Lancelot
12
9
4
1.56
W
Gilgamesh
DarrellCombos
Gilgamesh
11
5
10
3.2
W
Merlin
DrContra
Merlin
4
4
9
2.13
L
Terra
1
7
8
0.71
W
Heimdallr
Two_Skies_22
Heimdallr
2
2
3
1.75
L
Hachiman
0
8
3
0.19
L
2
5
1
0.5
L
Aphrodite
tiaangel1900
Aphrodite
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,617
Damage
97,806
129,154
Taken
100,925
91,212
Mitigated
60,291
27,452
Healing
33,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CK LouiV
Medusa
19,453
9,319
0
2,654
17,390
8,014
6,400
2,877
14,513
0
98,078
W
Anubis
CK Peanuts
Anubis
28,502
1,235
0
11,231
17,725
10,302
3,006
3,939
13,786
124,807
0
L
Lancelot
24,071
4,917
0
615
26,113
12,947
395
9,826
16,034
0
85,814
W
Gilgamesh
DarrellCombos
Gilgamesh
21,644
7,213
0
10,786
29,632
18,148
3,137
3,470
26,162
0
104,882
W
Merlin
DrContra
Merlin
15,794
771
363
909
16,044
7,152
2,008
4,321
11,723
110,933
0
L
Terra
11,992
1,254
5,121
7,451
31,110
34,145
329
10,969
19,866
48,398
0
W
Heimdallr
Two_Skies_22
Heimdallr
12,413
5,183
0
7,806
20,134
16,675
2,455
164
19,970
0
103,712
L
Hachiman
8,815
4,337
70
6,276
24,604
9,703
298
6,966
17,516
0
83,069
L
12,960
3,156
18
1,671
23,625
26,230
250
4,512
18,732
0
80,947
L
Aphrodite
tiaangel1900
Aphrodite
2,779
448
327
5,903
23,702
8,187
635
12,023
11,481
61,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
69,584
533
Minions Killed
728
0
Camps Cleared
0
2,459,134
Distance Traveled
2,377,342
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,903
515
108
4
0
466,946
1
W
Anubis
15,076
558
173
6
0
447,515
1
L
Lancelot
14,019
519
120
4
0
518,238
3
W
Gilgamesh
13,898
515
122
5
0
579,125
0
W
Merlin
13,522
501
161
6
0
447,056
4
L
Terra
11,684
433
59
2
0
464,511
4
W
Heimdallr
13,185
488
164
6
0
436,700
6
L
Hachiman
10,144
376
131
5
0
415,756
4
L
Odin
11,508
426
115
4
0
704,452
0
L
Aphrodite
10,220
379
108
4
0
356,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role