Player Matchup

Ares
Ares
FalconBlade27
Ares
Level 88
God Stats
1W - 1L
1,250 SR
Queue Stats
43W - 53L
1,313 Elo+
Party 1
Bellona
Bellona
Mythicalzeus
Bellona
Level 17
God Stats
1W - 3L
1,461 SR
Queue Stats
4W - 13L
1,112 Elo+
Party 1
Anubis
Anubis
Voodooknigh
Anubis
Level 67
God Stats
3W - 2L
1,710 SR
Queue Stats
34W - 29L
1,390 Elo+
Party 1
Team Averages
Level 57
1,474 SR
1,272 Elo+

VS

Team Averages
Level 53
1,512 SR
1,311 Elo+
Cerberus
Cerberus
Mrlrulz
Cerberus
Level 25
God Stats
9W - 11L
1,494 SR
Queue Stats
79W - 92L
1,299 Elo+
Party 2
Arachne
Arachne
Scottie_P30
Arachne
Level 77
God Stats
1W - 2L
1,660 SR
Queue Stats
86W - 123L
1,338 Elo+
Solo
Ishtar
Ishtar
SmokeSomeCreed
Ishtar
Level 57
God Stats
8W - 11L
1,382 SR
Queue Stats
90W - 107L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,358
836
8,685
11,547
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Mythicalzeus
Bellona
12
3 / 1 / 7
7,658
766
5,436
8,064
8,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
7 / 0 / 5
8,161
816
12,094
5,283
3,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mrlrulz
Cerberus
10
0 / 5 / 2
5,946
595
4,605
14,641
10,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Scottie_P30
Arachne
10
0 / 4 / 2
6,042
604
4,524
9,078
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 4 / 0
6,743
674
5,370
8,356
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Cerberus
Mrlrulz
Cerberus
0
5
2
0.2
W
Bellona
Mythicalzeus
Bellona
3
1
7
6.5
L
Arachne
Scottie_P30
Arachne
0
4
2
0.25
L
2
4
0
0.5
W
Anubis
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
14,499
24,894
Taken
32,075
23,922
Mitigated
18,320
7,217
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,685
836
0
1,333
11,547
11,879
286
1,941
9,606
16,559
0
L
Cerberus
Mrlrulz
Cerberus
4,605
449
0
2,303
14,641
10,524
0
9,078
5,563
16,559
0
W
Bellona
Mythicalzeus
Bellona
5,436
1,098
510
1,570
8,064
8,466
559
1,285
6,779
0
15,946
L
Arachne
Scottie_P30
Arachne
4,524
2,549
0
1,794
9,078
4,478
0
6,786
2,292
0
10,405
L
5,370
2,979
0
750
8,356
3,318
0
5,341
3,015
0
19,203
W
Anubis
12,094
1,569
0
3,804
5,283
3,577
278
1,810
3,473
42,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
18,731
125
Minions Killed
79
6
Camps Cleared
1
547,335
Distance Traveled
489,961
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,358
836
10
1
0
196,749
4
L
Cerberus
5,946
595
28
3
1
165,464
0
W
Bellona
7,658
766
32
3
2
190,739
0
L
Arachne
6,042
604
20
2
0
173,193
2
L
Ishtar
6,743
674
31
3
0
151,304
0
W
Anubis
8,161
816
83
8
4
159,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role