Player Matchup

Loki
Loki
AdmiralDeer
Loki
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,459 Elo+
Party 2
Sol
Sol
Andagio
Sol
Level 151
God Stats
2W - 0L
1,672 SR
Queue Stats
148W - 99L
1,610 Elo+
Party 2
Sobek
Sobek
Knives4Days
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,666 Elo+
Party 2
Guan Yu
Guan Yu
PNelson16
Guan Yu
Level 129
God Stats
3W - 1L
1,672 SR
Queue Stats
34W - 37L
1,511 Elo+
Party 2
Artemis
Artemis
alfonosoportollo
Artemis
Level 117
God Stats
18W - 10L
1,686 SR
Queue Stats
135W - 100L
1,661 Elo+
Solo
Team Averages
Level 116
1,606 SR
1,582 Elo+

VS

Team Averages
Level 126
1,571 SR
1,549 Elo+
Baron Samedi
Baron Samedi
Dovvny
Baron Samedi
Level 154
God Stats
7W - 12L
1,523 SR
Queue Stats
98W - 96L
1,529 Elo+
Party 3
Fenrir
Fenrir
Jarizzle-
Fenrir
Level 141
God Stats
5W - 4L
1,561 SR
Queue Stats
151W - 140L
1,572 Elo+
Party 1
Kuzenbo
Kuzenbo
ObliviousSvyn
Kuzenbo
Level 94
God Stats
4W - 2L
1,671 SR
Queue Stats
196W - 176L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
OddZenyatta
Danzaburou
Level 98
God Stats
2W - 1L
1,730 SR
Queue Stats
123W - 115L
1,559 Elo+
Solo
Hades
Hades
Sulfatide3
Hades
Level 145
God Stats
2W - 4L
1,367 SR
Queue Stats
163W - 156L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
9,716
511
5,742
16,187
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sol
18
6 / 0 / 7
11,752
619
20,562
14,916
6,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 5
9,680
509
5,478
10,851
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
PNelson16
Guan Yu
18
3 / 3 / 1
10,913
574
11,742
18,282
18,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 3 / 3
9,720
512
9,471
17,379
7,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dovvny
Baron Samedi
15
0 / 8 / 0
8,917
469
4,370
15,694
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Jarizzle-
Fenrir
16
5 / 1 / 1
9,817
517
5,242
14,578
7,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
18
3 / 1 / 4
10,740
565
16,674
15,982
10,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
OddZenyatta
Danzaburou
16
2 / 4 / 2
9,693
510
12,720
14,796
6,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
14
1 / 3 / 3
8,611
453
7,794
17,908
12,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
11
11
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
5
2
1.2
W
Sol
6
0
7
9.5
L
Baron Samedi
Dovvny
Baron Samedi
0
8
0
0
L
Fenrir
Jarizzle-
Fenrir
5
1
1
5.5
W
3
0
5
5.5
L
Kuzenbo
3
1
4
5
L
Danzaburou
OddZenyatta
Danzaburou
2
4
2
0.75
W
Guan Yu
PNelson16
Guan Yu
3
3
1
1.17
L
Hades
1
3
3
0.83
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,995
Damage
46,800
77,615
Taken
78,958
54,891
Mitigated
44,537
33,744
Healing
30,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,742
1,734
0
5,504
16,187
6,744
33
6,794
9,263
0
55,311
W
Sol
20,562
11,339
0
8,181
14,916
6,633
777
6,892
7,915
107,813
0
L
Baron Samedi
Dovvny
Baron Samedi
4,370
719
320
2,642
15,694
8,035
0
8,328
7,366
71,588
0
L
Fenrir
Jarizzle-
Fenrir
5,242
779
0
7,897
14,578
7,426
0
4,990
9,588
0
69,280
W
5,478
718
0
3,972
10,851
14,739
81
2,847
7,990
29,954
0
L
Kuzenbo
16,674
4,198
0
8,088
15,982
10,219
0
5,093
10,889
86,637
0
L
Danzaburou
OddZenyatta
Danzaburou
12,720
4,203
0
4,851
14,796
6,673
0
2,051
12,745
0
77,788
W
Guan Yu
PNelson16
Guan Yu
11,742
2,183
813
4,923
18,282
18,848
598
11,031
6,557
0
89,877
L
Hades
7,794
247
470
6,704
17,908
12,184
0
5,578
12,330
72,609
0
W
9,471
4,330
0
10,351
17,379
7,927
0
716
16,663
0
92,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,781
Gold Earned
47,778
614
Minions Killed
653
0
Camps Cleared
0
1,790,577
Distance Traveled
1,791,135
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,716
511
83
4
0
365,486
12
W
Sol
11,752
619
155
8
0
346,232
6
L
Baron Samedi
8,917
469
137
7
0
323,536
3
L
Fenrir
9,817
517
114
6
0
414,891
0
W
Sobek
9,680
509
43
2
0
398,653
7
L
Kuzenbo
10,740
565
153
8
0
393,537
1
L
Danzaburou
9,693
510
132
7
0
316,747
7
W
Guan Yu
10,913
574
173
9
0
383,868
2
L
Hades
8,611
453
117
6
0
342,424
3
W
Artemis
9,720
512
160
8
0
296,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role