Player Matchup

Aphrodite
Aphrodite
Aprillis
Aphrodite
Level 148
God Stats
5W - 5L
1,495 SR
Queue Stats
332W - 318L
1,667 Elo+
Party 1
Ne Zha
Ne Zha
FamineHRSMN
Ne Zha
Level 37
God Stats
0W - 3L
1,730 SR
Queue Stats
22W - 32L
1,581 Elo+
Solo
Yemoja
Yemoja
MajinBuusha
Yemoja
Level 157
God Stats
7W - 3L
1,742 SR
Queue Stats
135W - 142L
1,583 Elo+
Party 1
Discordia
Discordia
Seepag3
Discordia
Level 80
God Stats
2W - 11L
1,258 SR
Queue Stats
288W - 271L
1,554 Elo+
Party 1
Hou Yi
Hou Yi
daddyclownshoe
Hou Yi
Level 21
God Stats
3W - 1L
1,711 SR
Queue Stats
118W - 23L
1,798 Elo+
Party 1
Team Averages
Level 89
1,587 SR
1,636 Elo+

VS

Team Averages
Level 68
1,611 SR
1,740 Elo+
Hun Batz
Hun Batz
BarryMcackinner
Hun Batz
Level 69
God Stats
8W - 1L
1,636 SR
Queue Stats
294W - 138L
1,708 Elo+
Party 2
Guan Yu
Guan Yu
Indraaa
Guan Yu
Level 29
God Stats
5W - 1L
1,508 SR
Queue Stats
283W - 69L
1,910 Elo+
Party 2
Skadi
Skadi
PaininthePodex
Skadi
Level 49
God Stats
8W - 15L
1,335 SR
Queue Stats
52W - 60L
1,474 Elo+
Solo
Ganesha
Ganesha
ShieldRat
Ganesha
Level 46
God Stats
39W - 6L
1,975 SR
Queue Stats
73W - 18L
1,848 Elo+
Party 2
Baron Samedi
Baron Samedi
TheKingNeptune
Baron Samedi
Level 147
God Stats
4W - 2L
1,601 SR
Queue Stats
133W - 61L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aprillis
Aphrodite
13
0 / 4 / 2
8,975
427
4,742
17,631
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
12
0 / 10 / 0
8,125
387
3,719
21,839
9,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
14
0 / 4 / 0
9,229
439
7,364
18,216
17,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Seepag3
Discordia
15
0 / 7 / 0
9,304
443
12,239
13,867
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 0
13,219
629
13,391
17,095
8,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
10 / 1 / 8
13,459
641
13,273
19,669
9,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Indraaa
Guan Yu
19
5 / 0 / 8
12,923
615
15,172
22,441
35,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 2
11,966
570
8,228
17,108
7,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ShieldRat
Ganesha
16
0 / 1 / 20
11,891
566
4,130
21,087
26,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
TheKingNeptune
Baron Samedi
18
10 / 0 / 13
12,865
613
21,831
15,761
9,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
78
7
Kills
27
27
Deaths
7
2
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aprillis
Aphrodite
0
4
2
0.25
W
Hun Batz
10
1
8
14
L
Ne Zha
0
10
0
0
W
Guan Yu
Indraaa
Guan Yu
5
0
8
9
L
Yemoja
0
4
0
0
W
2
5
2
0.6
L
Discordia
Seepag3
Discordia
0
7
0
0
W
Ganesha
ShieldRat
Ganesha
0
1
20
10
W
Baron Samedi
TheKingNeptune
Baron Samedi
10
0
13
16.5
L
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,455
Damage
62,634
88,648
Taken
96,066
61,004
Mitigated
87,756
23,385
Healing
43,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aprillis
Aphrodite
4,742
642
2,876
5,281
17,631
20,743
120
7,552
10,079
32,716
0
W
Hun Batz
13,273
5,403
0
2,756
19,669
9,448
3,494
6,322
13,219
0
134,166
L
Ne Zha
3,719
1,074
0
5,722
21,839
9,068
0
5,934
15,905
0
47,280
W
Guan Yu
Indraaa
Guan Yu
15,172
2,628
6,603
15,595
22,441
35,839
1,536
5,868
15,997
0
84,280
L
Yemoja
7,364
1,717
237
1,332
18,216
17,395
0
4,114
14,102
56,956
0
W
8,228
3,666
0
2,102
17,108
7,144
6,442
2,720
14,366
0
93,883
L
Discordia
Seepag3
Discordia
12,239
965
0
500
13,867
5,085
666
6,750
7,117
77,893
0
W
Ganesha
ShieldRat
Ganesha
4,130
347
0
7,227
21,087
26,212
141
6,402
14,669
29,680
0
W
Baron Samedi
TheKingNeptune
Baron Samedi
21,831
3,124
4,272
5,402
15,761
9,113
3,163
9,400
6,261
123,682
0
L
13,391
6,962
0
7,437
17,095
8,713
6,446
2,518
14,577
0
145,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,852
Gold Earned
63,104
609
Minions Killed
653
0
Camps Cleared
0
1,799,123
Distance Traveled
2,123,572
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,975
427
54
3
0
361,513
8
W
Hun Batz
13,459
641
179
9
0
418,756
11
L
Ne Zha
8,125
387
74
4
0
365,937
7
W
Guan Yu
12,923
615
152
7
0
442,434
5
L
Yemoja
9,229
439
116
6
0
313,790
3
W
Skadi
11,966
570
142
7
0
377,136
4
L
Discordia
9,304
443
149
7
0
376,309
2
W
Ganesha
11,891
566
6
0
0
474,910
10
W
Baron Samedi
12,865
613
174
8
0
410,336
5
L
Hou Yi
13,219
629
216
10
0
381,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role