Player Matchup

Hades
Hades
GiltLlama460558
Hades
Level 5
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 3L
1,794 Elo+
Party 1
Cliodhna
Cliodhna
ImDMan5235
Cliodhna
Level 104
God Stats
0W - 3L
1,221 SR
Queue Stats
37W - 65L
1,238 Elo+
Party 1
Jing Wei
Jing Wei
JoyousMuffin30
Jing Wei
Level 29
God Stats
4W - 10L
1,365 SR
Queue Stats
47W - 59L
1,365 Elo+
Party 1
Team Averages
Level 46
1,435 SR
1,466 Elo+

VS

Team Averages
Level 68
1,556 SR
1,512 Elo+
Fafnir
Fafnir
CBTdeef
Fafnir
Level 105
God Stats
4W - 4L
1,650 SR
Queue Stats
78W - 82L
1,498 Elo+
Party 2
Bakasura
Bakasura
Cactus pharaoh
Bakasura
Level 76
God Stats
4W - 3L
1,519 SR
Queue Stats
44W - 53L
1,348 Elo+
Solo
Merlin
Merlin
ProDuck120
Merlin
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
31W - 29L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
9,667
569
7,432
14,077
14,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
ImDMan5235
Cliodhna
12
0 / 3 / 0
8,830
519
5,349
7,616
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
15
0 / 3 / 0
9,460
556
5,673
9,254
4,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CBTdeef
Fafnir
16
3 / 0 / 4
12,589
741
4,484
10,755
17,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
17
2 / 0 / 5
11,634
684
9,558
13,370
9,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
ProDuck120
Merlin
16
2 / 0 / 4
10,842
638
12,322
5,802
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CBTdeef
Fafnir
3
0
4
5
W
Bakasura
2
0
5
4.5
L
0
1
0
0
L
Cliodhna
ImDMan5235
Cliodhna
0
3
0
0
L
Jing Wei
0
3
0
0
W
Merlin
ProDuck120
Merlin
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,454
Damage
26,364
30,947
Taken
29,927
22,286
Mitigated
30,167
6,263
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CBTdeef
Fafnir
4,484
1,651
0
3,826
10,755
17,871
266
2,389
8,366
31,015
0
W
Bakasura
9,558
6,093
220
3,366
13,370
9,653
2,069
3,971
9,399
0
48,812
L
7,432
22
57
3,676
14,077
14,953
0
6,741
6,646
39,224
0
L
Cliodhna
ImDMan5235
Cliodhna
5,349
120
0
972
7,616
3,313
0
5,273
2,343
0
16,266
L
Jing Wei
5,673
3,525
0
1,558
9,254
4,020
0
5,294
3,795
0
38,839
W
Merlin
ProDuck120
Merlin
12,322
503
0
673
5,802
2,643
220
1,529
4,273
40,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,957
Gold Earned
35,065
173
Minions Killed
199
5
Camps Cleared
10
934,381
Distance Traveled
993,229
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,589
741
35
2
2
314,467
1
W
Bakasura
11,634
684
103
6
8
376,817
1
L
Hades
9,667
569
68
4
2
311,591
2
L
Cliodhna
8,830
519
27
2
1
311,054
4
L
Jing Wei
9,460
556
78
5
2
311,736
2
W
Merlin
10,842
638
61
4
0
301,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role