Player Matchup

Khepri
Khepri
BigEzy34
Khepri
Level 144
God Stats
44W - 20L
1,648 SR
Queue Stats
372W - 274L
1,696 Elo+
Party 1
Merlin
Merlin
BlueCollarYoda
Merlin
Level 20
God Stats
29W - 17L
1,695 SR
Queue Stats
385W - 257L
1,662 Elo+
Party 1
Susano
Susano
Chanman2424
Susano
Level 156
God Stats
7W - 2L
1,807 SR
Queue Stats
382W - 259L
1,666 Elo+
Party 1
Guan Yu
Guan Yu
Diblicious95
Guan Yu
Level 126
God Stats
1W - 3L
1,492 SR
Queue Stats
100W - 89L
1,604 Elo+
Party 2
Freya
Freya
TenaciousVermin
Freya
Level 140
God Stats
7W - 4L
2,061 SR
Queue Stats
121W - 101L
1,579 Elo+
Party 2
Team Averages
Level 117
1,740 SR
1,642 Elo+

VS

Team Averages
Level 48
1,400 SR
1,395 Elo+
Scylla
Scylla
BigBoneTyrone
Scylla
Level 106
God Stats
1W - 3L
1,371 SR
Queue Stats
10W - 20L
1,368 Elo+
Party 3
Cthulhu
Cthulhu
Slysosalou
Cthulhu
Level 33
God Stats
1W - 4L
1,403 SR
Queue Stats
1W - 11L
1,167 Elo+
Party 3
Discordia
Discordia
devilbunni
Discordia
Level 12
God Stats
0W - 4L
1,267 SR
Queue Stats
1W - 5L
1,303 Elo+
Party 3
Osiris
Osiris
jdj033
Osiris
Level 82
God Stats
0W - 1L
1,460 SR
Queue Stats
10W - 24L
1,327 Elo+
Party 3
Ishtar
Ishtar
spronkbonkdonk
Ishtar
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 2L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BigEzy34
Khepri
13
0 / 1 / 13
7,962
796
3,906
10,259
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 0 / 8
8,541
854
9,210
4,711
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
14
6 / 2 / 8
8,061
806
12,199
11,086
5,427
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Diblicious95
Guan Yu
15
6 / 1 / 6
8,134
813
6,177
12,401
10,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 1 / 11
8,509
851
12,271
10,515
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,422
642
4,178
8,346
3,110
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Slysosalou
Cthulhu
12
1 / 5 / 1
6,755
676
9,193
12,794
6,021
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Discordia
devilbunni
Discordia
12
0 / 5 / 1
6,396
640
3,788
7,627
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
jdj033
Osiris
14
2 / 1 / 3
8,189
819
5,788
11,729
10,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 0
7,256
726
5,315
9,191
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
19
Kills
4
5
Deaths
19
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Khepri
BigEzy34
Khepri
0
1
13
6.5
W
2
0
8
6
W
Susano
6
2
8
5
W
Guan Yu
Diblicious95
Guan Yu
6
1
6
9
L
Cthulhu
Slysosalou
Cthulhu
1
5
1
0.3
W
5
1
11
10.5
L
Discordia
devilbunni
Discordia
0
5
1
0.1
L
Osiris
jdj033
Osiris
2
1
3
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,763
Damage
28,262
48,972
Taken
49,687
33,013
Mitigated
26,204
17,817
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,178
444
0
0
8,346
3,110
160
4,520
3,724
11,450
0
W
Khepri
BigEzy34
Khepri
3,906
293
407
2,063
10,259
9,089
182
3,727
6,383
12,908
0
W
9,210
440
150
830
4,711
2,577
1,413
1,926
2,631
45,141
0
W
Susano
12,199
2,477
0
560
11,086
5,427
297
1,640
9,340
27
25,034
W
Guan Yu
Diblicious95
Guan Yu
6,177
417
4,356
5,219
12,401
10,653
935
4,280
7,844
146
12,316
L
Cthulhu
Slysosalou
Cthulhu
9,193
903
443
302
12,794
6,021
0
6,471
6,123
19,341
0
W
12,271
4,281
0
4,232
10,515
5,267
2,247
4,750
5,615
30,978
0
L
Discordia
devilbunni
Discordia
3,788
480
0
281
7,627
3,195
0
5,130
2,355
8,785
0
L
Osiris
jdj033
Osiris
5,788
2,029
1,102
1,459
11,729
10,235
93
4,908
6,666
0
14,108
L
5,315
3,282
0
1,150
9,191
3,643
0
3,848
5,259
0
20,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,207
Gold Earned
35,018
205
Minions Killed
124
0
Camps Cleared
0
1,080,170
Distance Traveled
884,110
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,422
642
23
2
0
184,891
1
W
Khepri
7,962
796
17
2
0
213,619
1
W
Merlin
8,541
854
98
10
0
208,950
3
W
Susano
8,061
806
20
2
0
241,129
1
W
Guan Yu
8,134
813
17
2
0
217,334
4
L
Cthulhu
6,755
676
34
3
0
177,970
0
W
Freya
8,509
851
53
5
0
199,138
0
L
Discordia
6,396
640
11
1
0
154,909
0
L
Osiris
8,189
819
17
2
0
210,646
2
L
Ishtar
7,256
726
39
4
0
155,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role