Player Matchup

Merlin
Merlin
CrazyCrayfish08
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Chaac
Chaac
King of Soup536
Chaac
Level 67
God Stats
0W - 1L
1,381 SR
Queue Stats
2W - 5L
1,306 Elo+
Party 2
Sun Wukong
Sun Wukong
Kyzowa
Sun Wukong
Level 14
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2
Anhur
Anhur
TheCrispOne
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 2
Vamana
Vamana
n Aeon n
Vamana
Level 58
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 8L
984 Elo+
Party 2
Team Averages
Level 30
1,407 SR
1,213 Elo+

VS

Team Averages
Level 83
1,481 SR
1,466 Elo+
Sylvanus
Sylvanus
CSnipez
Sylvanus
Level 64
God Stats
3W - 2L
1,509 SR
Queue Stats
5W - 7L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
CeJayVe
Zhong Kui
Level 128
God Stats
1W - 0L
1,755 SR
Queue Stats
11W - 17L
1,451 Elo+
Party 1
Shiva
Shiva
ElTigreLeche
Shiva
Level 89
God Stats
3W - 9L
1,210 SR
Queue Stats
60W - 79L
1,374 Elo+
Solo
Hercules
Hercules
Juzaighou
Hercules
Level 7
God Stats
1W - 2L
1,283 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
SloshyMINTSAUCE
Ishtar
Level 129
God Stats
2W - 2L
1,649 SR
Queue Stats
69W - 61L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 1
10,609
558
11,766
19,630
8,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 5 / 2
11,401
600
14,351
22,920
22,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Kyzowa
Sun Wukong
18
0 / 1 / 1
11,177
588
13,426
22,009
19,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 10 / 1
11,258
593
11,911
26,401
11,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
n Aeon n
Vamana
19
1 / 0 / 3
13,112
690
19,641
31,488
43,124
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CSnipez
Sylvanus
19
1 / 1 / 18
13,420
706
14,023
25,090
43,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
CeJayVe
Zhong Kui
20
9 / 0 / 10
13,910
732
29,814
15,350
15,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 0 / 8
13,925
733
20,144
25,266
28,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Juzaighou
Hercules
17
0 / 2 / 7
11,443
602
7,370
17,669
25,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 1 / 8
14,575
767
28,001
17,198
10,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
3
Kills
26
26
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CSnipez
Sylvanus
1
1
18
10
W
Zhong Kui
CeJayVe
Zhong Kui
9
0
10
14
L
0
10
1
0.05
W
8
0
8
12
W
Hercules
Juzaighou
Hercules
0
2
7
1.75
L
1
5
2
0.4
L
Sun Wukong
Kyzowa
Sun Wukong
0
1
1
0.5
W
8
1
8
12
L
1
10
1
0.15
L
Vamana
n Aeon n
Vamana
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,095
Damage
99,352
122,448
Taken
100,573
105,497
Mitigated
122,665
27,583
Healing
38,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CSnipez
Sylvanus
14,023
1,716
6,891
9,775
25,090
43,004
248
4,435
20,655
19,460
0
W
Zhong Kui
CeJayVe
Zhong Kui
29,814
3,621
0
6,157
15,350
15,180
1,822
3,301
12,049
51,452
0
L
11,766
2,236
0
777
19,630
8,977
26
6,781
12,849
26,479
0
W
20,144
2,931
940
7,049
25,266
28,956
0
3,098
22,168
0
72,015
W
Hercules
Juzaighou
Hercules
7,370
3,134
0
5,105
17,669
25,236
0
1,612
16,057
0
22,835
L
14,351
509
0
4,686
22,920
22,747
259
6,650
15,947
0
36,273
L
Sun Wukong
Kyzowa
Sun Wukong
13,426
1,419
0
5,109
22,009
19,128
0
8,424
13,475
0
38,292
W
28,001
12,851
0
2,590
17,198
10,289
3,279
986
16,212
0
91,739
L
11,911
4,657
0
1,215
26,401
11,521
220
10,498
15,743
0
27,647
L
Vamana
n Aeon n
Vamana
19,641
6,281
3,401
12,395
31,488
43,124
0
11,484
19,677
3,492
61,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,557
Gold Earned
67,273
271
Minions Killed
287
0
Camps Cleared
0
1,828,356
Distance Traveled
1,862,678
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,420
706
8
0
0
350,931
0
W
Zhong Kui
13,910
732
49
3
0
369,661
0
L
Merlin
10,609
558
28
1
0
283,604
0
W
Shiva
13,925
733
81
4
0
390,188
2
W
Hercules
11,443
602
33
2
0
327,193
0
L
Chaac
11,401
600
50
3
0
378,473
0
L
Sun Wukong
11,177
588
57
3
0
440,498
0
W
Ishtar
14,575
767
116
6
0
424,705
1
L
Anhur
11,258
593
40
2
0
312,436
0
L
Vamana
13,112
690
96
5
0
413,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role