Player Matchup

Anubis
Anubis
DARK DIAMOND844
Anubis
Level 157
God Stats
39W - 24L
1,592 SR
Queue Stats
607W - 626L
1,513 Elo+
Party 1
Athena
Athena
DARK REALM1645
Athena
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 82L
1,593 Elo+
Party 1
Tyr
Tyr
Deathjaw02
Tyr
Level 124
God Stats
42W - 27L
1,586 SR
Queue Stats
237W - 199L
1,579 Elo+
Party 1
Team Averages
Level 128
1,559 SR
1,562 Elo+

VS

Team Averages
Level 107
1,545 SR
1,572 Elo+
Janus
Janus
CHIDORINITEMARE
Janus
Level 160
God Stats
5W - 13L
1,293 SR
Queue Stats
206W - 174L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
HD killcrazy
Cthulhu
Level 157
God Stats
8W - 5L
1,843 SR
Queue Stats
136W - 71L
1,709 Elo+
Party 2
Izanami
Izanami
jpscooby17
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
11,279
752
14,717
15,229
10,189
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 0 / 13
11,831
789
7,108
10,998
14,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 0 / 7
11,593
773
18,889
16,816
13,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
9,179
612
7,915
12,797
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HD killcrazy
Cthulhu
14
1 / 1 / 0
10,143
676
13,162
15,990
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
jpscooby17
Izanami
11
0 / 10 / 0
8,236
549
5,905
17,450
6,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
18
Kills
2
2
Deaths
18
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
5
2
13
5.75
W
3
0
13
9.5
W
10
0
7
13.5
L
Cthulhu
HD killcrazy
Cthulhu
1
1
0
1
L
Izanami
jpscooby17
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,714
Damage
26,982
43,043
Taken
46,237
38,332
Mitigated
29,144
20,469
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,915
419
0
0
12,797
5,240
0
5,173
7,624
35,791
0
W
14,717
918
0
8,512
15,229
10,189
1,232
8,944
6,285
59,690
0
W
7,108
1,477
861
2,095
10,998
14,643
292
3,947
7,051
14,601
0
W
18,889
3,288
399
8,602
16,816
13,500
1,194
8,711
8,105
0
47,580
L
Cthulhu
HD killcrazy
Cthulhu
13,162
789
453
2,954
15,990
17,599
0
7,287
8,703
39,537
0
L
Izanami
jpscooby17
Izanami
5,905
3,912
0
751
17,450
6,305
579
9,528
7,922
0
16,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,703
Gold Earned
27,558
179
Minions Killed
150
8
Camps Cleared
3
809,818
Distance Traveled
697,006
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,179
612
50
3
2
225,854
4
W
Anubis
11,279
752
101
7
3
232,454
2
W
Athena
11,831
789
18
1
1
278,862
0
W
Tyr
11,593
773
60
4
4
298,502
3
L
Cthulhu
10,143
676
58
4
1
271,497
6
L
Izanami
8,236
549
42
3
0
199,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role