Player Matchup

Apollo
Apollo
FTG IceMan
Apollo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 32L
1,656 Elo+
Party 1
Hades
Hades
I Am Rex4140
Hades
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,449 Elo+
Party 1
Chaac
Chaac
iTzGuDTiMeZ
Chaac
Level 125
God Stats
7W - 11L
1,568 SR
Queue Stats
473W - 344L
1,543 Elo+
Party 1
Team Averages
Level 100
1,523 SR
1,549 Elo+

VS

Team Averages
Level 87
1,686 SR
1,721 Elo+
Ra
Ra
Destruggle
Ra
Level 6
God Stats
4W - 0L
1,863 SR
Queue Stats
11W - 0L
1,915 Elo+
Party 2
Bellona
Bellona
MistahJSmooth
Bellona
Level 129
God Stats
20W - 17L
1,579 SR
Queue Stats
174W - 138L
1,623 Elo+
Party 2
Horus
Horus
SW0LEPENGUIN
Horus
Level 126
God Stats
48W - 27L
1,618 SR
Queue Stats
165W - 130L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FTG IceMan
Apollo
19
4 / 6 / 1
14,075
704
21,378
23,982
10,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 9 / 5
12,311
616
12,647
26,269
13,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 9 / 1
11,339
567
14,986
33,992
39,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 16
14,651
733
20,145
14,374
7,291
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
20
14 / 1 / 10
15,397
770
27,798
25,800
37,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 1 / 15
13,809
690
19,326
30,850
38,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
24
24
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
Apollo
FTG IceMan
Apollo
4
6
1
0.75
L
0
9
5
0.28
W
Bellona
14
1
10
19
W
5
1
15
12.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,011
Damage
67,269
84,243
Taken
71,024
63,427
Mitigated
82,989
19,412
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,145
1,924
3,688
2,340
14,374
7,291
629
1,248
13,126
69,134
0
L
Apollo
FTG IceMan
Apollo
21,378
11,729
0
5,447
23,982
10,073
1,231
6,582
16,882
0
84,133
L
12,647
1,629
710
3,925
26,269
13,395
670
6,823
18,925
35,379
0
W
Bellona
27,798
8,067
0
4,052
25,800
37,121
1,021
5,338
20,462
0
68,992
W
19,326
7,418
2,555
10,290
30,850
38,577
596
6,248
24,602
0
39,705
L
14,986
2,066
608
8,722
33,992
39,959
480
7,560
25,681
0
40,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
43,857
202
Minions Killed
188
7
Camps Cleared
6
984,467
Distance Traveled
1,163,633
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,651
733
97
5
2
383,376
0
L
Apollo
14,075
704
109
5
4
347,827
1
L
Hades
12,311
616
50
3
0
307,484
0
W
Bellona
15,397
770
67
3
4
408,620
1
W
Horus
13,809
690
24
1
0
371,637
0
L
Chaac
11,339
567
43
2
3
329,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role