Player Matchup

Merlin
Merlin
Corey11020
Merlin
Level 94
God Stats
1W - 2L
1,823 SR
Queue Stats
34W - 39L
1,479 Elo+
Party 2
Achilles
Achilles
MrThighGuy
Achilles
Level 141
God Stats
0W - 4L
1,340 SR
Queue Stats
123W - 130L
1,442 Elo+
Party 2
Baba Yaga
Baba Yaga
The_pancakee
Baba Yaga
Level 57
God Stats
1W - 1L
1,705 SR
Queue Stats
150W - 160L
1,473 Elo+
Solo
Team Averages
Level 97
1,623 SR
1,465 Elo+

VS

Team Averages
Level 84
1,451 SR
1,466 Elo+
Sol
Sol
GS OWLZ
Sol
Level 125
God Stats
1W - 1L
1,151 SR
Queue Stats
113W - 92L
1,472 Elo+
Party 1
Neith
Neith
SmokeNsmite
Neith
Level 89
God Stats
15W - 22L
1,524 SR
Queue Stats
350W - 393L
1,437 Elo+
Solo
Horus
Horus
TrialByExodus
Horus
Level 39
God Stats
3W - 0L
1,678 SR
Queue Stats
41W - 30L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Corey11020
Merlin
11
0 / 2 / 1
6,596
660
3,822
5,352
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
MrThighGuy
Achilles
9
1 / 2 / 0
6,387
639
6,178
10,946
12,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
The_pancakee
Baba Yaga
11
0 / 1 / 1
6,811
681
7,064
6,599
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
2 / 0 / 1
7,038
704
7,538
7,995
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 3
7,953
795
9,223
7,209
3,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 3
7,327
733
3,256
8,356
6,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
5
5
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Corey11020
Merlin
0
2
1
0.25
W
Sol
2
0
1
2.5
L
Achilles
MrThighGuy
Achilles
1
2
0
0.5
W
2
0
3
3.5
L
Baba Yaga
The_pancakee
Baba Yaga
0
1
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,064
Damage
20,017
22,897
Taken
23,560
17,179
Mitigated
12,712
2,518
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Corey11020
Merlin
3,822
490
0
125
5,352
2,427
0
926
4,328
19,190
0
W
Sol
7,538
2,808
0
1,258
7,995
3,070
0
3,449
4,546
30,274
0
L
Achilles
MrThighGuy
Achilles
6,178
1,153
0
1,037
10,946
12,127
0
4,255
6,305
0
10,518
W
9,223
3,182
0
2,722
7,209
3,082
120
4,243
2,966
0
39,732
L
Baba Yaga
The_pancakee
Baba Yaga
7,064
196
0
1,356
6,599
2,625
0
2,189
4,220
30,209
0
W
3,256
1,323
2,548
4,446
8,356
6,560
0
3,765
4,591
150
7,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,794
Gold Earned
22,318
115
Minions Killed
142
3
Camps Cleared
6
556,361
Distance Traveled
630,514
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,596
660
35
4
0
185,840
0
W
Sol
7,038
704
39
4
3
202,994
3
L
Achilles
6,387
639
12
1
0
184,721
1
W
Neith
7,953
795
91
9
2
202,688
2
L
Baba Yaga
6,811
681
68
7
3
185,800
2
W
Horus
7,327
733
12
1
1
224,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role