Player Matchup

Baron Samedi
Baron Samedi
Dereks0n
Baron Samedi
Level 68
God Stats
4W - 2L
1,815 SR
Queue Stats
45W - 46L
1,317 Elo+
Party 1
Freya
Freya
Ferg Blessed
Freya
Level 62
God Stats
3W - 1L
1,613 SR
Queue Stats
61W - 68L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Stoxen
Kukulkan
Level 24
God Stats
11W - 3L
1,658 SR
Queue Stats
27W - 24L
1,273 Elo+
Party 1
Nemesis
Nemesis
Vanstrom336
Nemesis
Level 87
God Stats
4W - 1L
1,428 SR
Queue Stats
53W - 54L
1,317 Elo+
Party 1
Shiva
Shiva
ddanyeIl
Shiva
Level 63
God Stats
5W - 6L
1,636 SR
Queue Stats
124W - 149L
1,358 Elo+
Solo
Team Averages
Level 61
1,630 SR
1,324 Elo+

VS

Team Averages
Level 97
1,465 SR
1,342 Elo+
Kumbhakarna
Kumbhakarna
Andrewx987
Kumbhakarna
Level 128
God Stats
58W - 80L
1,390 SR
Queue Stats
209W - 227L
1,343 Elo+
Solo
Fenrir
Fenrir
HYPEReaction10
Fenrir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 118L
1,302 Elo+
Solo
Ishtar
Ishtar
Zombiemaxis
Ishtar
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,350 Elo+
Party 2
Bellona
Bellona
ellmac4205
Bellona
Level 123
God Stats
6W - 7L
1,549 SR
Queue Stats
104W - 95L
1,353 Elo+
Solo
The Morrigan
The Morrigan
not calcium5722
The Morrigan
Level 49
God Stats
6W - 8L
1,385 SR
Queue Stats
23W - 30L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dereks0n
Baron Samedi
19
1 / 2 / 26
14,414
515
21,139
23,257
38,148
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
21 / 4 / 6
15,323
547
32,689
33,303
18,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Stoxen
Kukulkan
20
10 / 5 / 12
14,547
520
33,896
20,410
12,206
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Vanstrom336
Nemesis
20
12 / 5 / 9
15,737
562
31,155
28,712
17,559
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shiva
ddanyeIl
Shiva
19
6 / 2 / 13
13,637
487
25,624
32,475
30,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Andrewx987
Kumbhakarna
18
3 / 2 / 2
12,149
434
8,756
30,308
19,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 12 / 7
13,715
490
28,237
39,210
32,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
16
1 / 14 / 5
10,627
380
18,287
30,753
13,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ellmac4205
Bellona
17
4 / 9 / 6
12,186
435
19,009
41,945
44,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
not calcium5722
The Morrigan
18
3 / 13 / 5
11,998
429
18,010
30,275
22,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
50
Kills
18
18
Deaths
50
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Andrewx987
Kumbhakarna
3
2
2
2
W
Baron Samedi
Dereks0n
Baron Samedi
1
2
26
7
W
21
4
6
6
L
7
12
7
0.88
W
Kukulkan
Stoxen
Kukulkan
10
5
12
3.2
W
Nemesis
Vanstrom336
Nemesis
12
5
9
3.3
L
Ishtar
1
14
5
0.25
W
Shiva
ddanyeIl
Shiva
6
2
13
6.25
L
Bellona
ellmac4205
Bellona
4
9
6
0.78
L
The Morrigan
not calcium5722
The Morrigan
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,503
Damage
92,299
138,157
Taken
172,491
117,300
Mitigated
132,220
55,753
Healing
30,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Andrewx987
Kumbhakarna
8,756
384
204
12,373
30,308
19,424
1,074
9,436
20,344
62,659
0
W
Baron Samedi
Dereks0n
Baron Samedi
21,139
2,550
9,284
9,950
23,257
38,148
953
5,087
18,170
70,327
0
W
32,689
12,062
0
17,767
33,303
18,869
4,041
8,866
24,437
101,610
0
L
28,237
6,430
0
4,240
39,210
32,411
0
17,389
21,502
0
73,452
W
Kukulkan
Stoxen
Kukulkan
33,896
6,221
0
3,313
20,410
12,206
2,370
3,693
16,717
103,321
0
W
Nemesis
Vanstrom336
Nemesis
31,155
15,598
0
5,471
28,712
17,559
140
5,045
23,667
0
186,721
L
Ishtar
18,287
7,735
0
3,068
30,753
13,732
0
20,356
9,831
0
64,529
W
Shiva
ddanyeIl
Shiva
25,624
4,232
0
9,968
32,475
30,518
3,011
4,510
27,965
0
85,659
L
Bellona
ellmac4205
Bellona
19,009
8,145
0
3,976
41,945
44,512
1,077
21,641
20,011
0
70,782
L
The Morrigan
not calcium5722
The Morrigan
18,010
4,332
1,580
4,789
30,275
22,141
690
16,673
13,079
69,304
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,658
Gold Earned
60,675
612
Minions Killed
426
0
Camps Cleared
0
2,410,124
Distance Traveled
2,067,129
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,149
434
96
3
0
443,004
3
W
Baron Samedi
14,414
515
57
2
0
463,575
4
W
Freya
15,323
547
145
5
0
438,380
3
L
Fenrir
13,715
490
92
3
0
442,127
2
W
Kukulkan
14,547
520
133
5
0
446,393
2
W
Nemesis
15,737
562
170
6
0
581,631
1
L
Ishtar
10,627
380
76
3
0
373,514
3
W
Shiva
13,637
487
107
4
0
480,145
16
L
Bellona
12,186
435
98
4
0
453,939
1
L
The Morrigan
11,998
429
64
2
0
354,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role