Player Matchup

Merlin
Merlin
WolfofWar7
Merlin
Level 43
God Stats
25W - 28L
1,419 SR
Queue Stats
175W - 235L
1,322 Elo+
Party 2
Heimdallr
Heimdallr
Wolfy007
Heimdallr
Level 24
God Stats
4W - 11L
1,368 SR
Queue Stats
58W - 83L
1,292 Elo+
Party 2
Odin
Odin
jrh20
Odin
Level 40
God Stats
6W - 10L
1,461 SR
Queue Stats
170W - 218L
1,288 Elo+
Party 2
Team Averages
Level 36
1,416 SR
1,300 Elo+

VS

Team Averages
Level 86
1,467 SR
1,370 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DisIsTheIRS
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,373 Elo+
Party 1
Nike
Nike
Rambu13
Nike
Level 60
God Stats
2W - 3L
1,400 SR
Queue Stats
14W - 23L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
WolfofWar7
Merlin
12
1 / 5 / 0
7,595
633
7,135
11,813
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Wolfy007
Heimdallr
11
0 / 9 / 1
6,947
579
5,345
16,431
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
jrh20
Odin
10
1 / 4 / 0
7,459
622
3,305
18,516
14,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
14 / 0 / 4
10,976
915
18,835
5,894
2,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 12
9,641
803
18,469
7,210
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Rambu13
Nike
12
0 / 2 / 13
8,194
683
6,570
13,287
9,580
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
18
18
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
14
0
4
16
W
4
1
12
10
W
Nike
Rambu13
Nike
0
2
13
3.25
L
Merlin
WolfofWar7
Merlin
1
5
0
0.2
L
Heimdallr
Wolfy007
Heimdallr
0
9
1
0.06
L
Odin
jrh20
Odin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,785
Damage
43,874
46,760
Taken
26,391
26,102
Mitigated
14,989
2,759
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,835
8,051
0
1,620
5,894
2,549
1,086
2,366
3,528
0
48,096
W
18,469
2,955
0
815
7,210
2,860
1,257
2,021
5,189
39,468
0
W
Nike
Rambu13
Nike
6,570
634
0
0
13,287
9,580
131
3,318
9,969
0
16,720
L
Merlin
WolfofWar7
Merlin
7,135
187
0
317
11,813
4,698
0
3,714
7,897
35,976
0
L
Heimdallr
Wolfy007
Heimdallr
5,345
2,710
0
470
16,431
7,085
0
6,236
9,854
0
14,427
L
Odin
jrh20
Odin
3,305
1,350
0
1,972
18,516
14,319
0
7,528
10,468
0
12,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,001
Gold Earned
28,811
118
Minions Killed
144
3
Camps Cleared
8
633,018
Distance Traveled
725,817
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,976
915
67
6
5
230,635
0
W
Zeus
9,641
803
55
5
3
241,912
0
W
Nike
8,194
683
22
2
0
253,270
0
L
Merlin
7,595
633
68
6
3
203,191
1
L
Heimdallr
6,947
579
31
3
0
184,820
0
L
Odin
7,459
622
19
2
0
245,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role