Player Matchup

Thoth
Thoth
Its Kornlord
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,405 Elo+
Party 2
Terra
Terra
Rosco Sir
Terra
Level 116
God Stats
4W - 1L
1,769 SR
Queue Stats
22W - 47L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
lts wired
Danzaburou
Level 69
God Stats
11W - 6L
1,443 SR
Queue Stats
77W - 101L
1,320 Elo+
Party 2
Team Averages
Level 105
1,571 SR
1,377 Elo+

VS

Team Averages
Level 31
1,317 SR
1,017 Elo+
Cthulhu
Cthulhu
Dabigrock64
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,017 Elo+
Party 1
Zeus
Zeus
MikeHawk91101
Zeus
Level 7
God Stats
0W - 2L
1,226 SR
Queue Stats
10W - 26L
1,017 Elo+
Party 1
Xbalanque
Xbalanque
SaltMaster2000
Xbalanque
Level 7
God Stats
0W - 2L
1,226 SR
Queue Stats
22W - 32L
1,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
12,467
733
24,198
11,006
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Rosco Sir
Terra
16
4 / 0 / 8
12,728
749
8,168
16,075
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
lts wired
Danzaburou
14
2 / 4 / 4
10,748
632
8,366
12,518
5,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dabigrock64
Cthulhu
16
1 / 3 / 4
10,150
597
11,772
22,267
32,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 4 / 2
9,593
564
6,878
10,778
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
SaltMaster2000
Xbalanque
14
2 / 6 / 2
9,697
570
6,385
13,196
6,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
5
5
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dabigrock64
Cthulhu
1
3
4
1
W
7
1
6
10
L
2
4
2
0.75
W
Terra
Rosco Sir
Terra
4
0
8
8
L
Xbalanque
SaltMaster2000
Xbalanque
2
6
2
0.5
W
Danzaburou
lts wired
Danzaburou
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,732
Damage
25,035
39,599
Taken
46,241
31,709
Mitigated
43,458
12,642
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dabigrock64
Cthulhu
11,772
497
0
1,761
22,267
32,187
0
13,467
8,800
42,584
0
W
24,198
2,223
0
3,461
11,006
5,725
854
6,705
4,301
72,622
0
L
6,878
781
0
258
10,778
4,982
0
8,789
1,989
31,696
0
W
Terra
Rosco Sir
Terra
8,168
749
1,879
3,932
16,075
20,137
314
6,256
9,819
21,101
0
L
Xbalanque
SaltMaster2000
Xbalanque
6,385
1,407
140
753
13,196
6,289
0
10,458
2,738
0
27,944
W
Danzaburou
lts wired
Danzaburou
8,366
3,686
0
3,370
12,518
5,847
1,835
6,188
6,330
0
42,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
29,440
199
Minions Killed
158
11
Camps Cleared
2
881,885
Distance Traveled
694,062
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,150
597
56
3
0
246,788
0
W
Thoth
12,467
733
102
6
6
280,782
0
L
Zeus
9,593
564
49
3
1
231,731
0
W
Terra
12,728
749
25
1
1
335,006
0
L
Xbalanque
9,697
570
53
3
1
215,543
0
W
Danzaburou
10,748
632
72
4
4
266,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role