Player Matchup

Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DPI2high
Chronos
Level 127
God Stats
10W - 1L
1,624 SR
Queue Stats
106W - 62L
1,621 Elo+
Party 2
Cupid
Cupid
donad21
Cupid
Level 122
God Stats
7W - 2L
1,817 SR
Queue Stats
110W - 72L
1,614 Elo+
Party 2
Team Averages
Level 129
1,647 SR
1,578 Elo+

VS

Team Averages
Level 104
1,622 SR
1,510 Elo+
Aphrodite
Aphrodite
FrOzenXGoKu
Aphrodite
Level 109
God Stats
3W - 2L
1,671 SR
Queue Stats
106W - 73L
1,595 Elo+
Party 1
Ishtar
Ishtar
kaon2013
Ishtar
Level 97
God Stats
3W - 5L
1,604 SR
Queue Stats
5W - 6L
1,420 Elo+
Solo
Ymir
Ymir
mecmecain666
Ymir
Level 107
God Stats
5W - 3L
1,590 SR
Queue Stats
48W - 36L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
8 / 0 / 7
9,385
853
9,717
10,392
9,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
DPI2high
Chronos
14
6 / 1 / 9
9,040
822
14,743
11,790
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
donad21
Cupid
12
2 / 3 / 6
8,051
732
11,179
7,981
3,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FrOzenXGoKu
Aphrodite
11
1 / 4 / 2
6,933
630
7,983
11,027
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
kaon2013
Ishtar
11
1 / 5 / 3
7,064
642
9,134
12,278
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 7 / 2
7,852
714
5,482
18,772
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
4
4
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
7
11.5
W
Chronos
DPI2high
Chronos
6
1
9
10.5
L
Aphrodite
FrOzenXGoKu
Aphrodite
1
4
2
0.5
W
Cupid
donad21
Cupid
2
3
6
1.67
L
Ishtar
kaon2013
Ishtar
1
5
3
0.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,639
Damage
22,599
30,163
Taken
42,077
18,565
Mitigated
24,113
11,808
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,717
1,597
0
5,392
10,392
9,290
290
3,063
7,079
0
29,894
W
Chronos
DPI2high
Chronos
14,743
6,901
0
5,016
11,790
5,646
1,904
6,039
5,433
30,119
3,383
L
Aphrodite
FrOzenXGoKu
Aphrodite
7,983
546
2,852
4,512
11,027
5,113
0
4,654
6,373
27,336
0
W
Cupid
donad21
Cupid
11,179
5,621
206
1,194
7,981
3,629
694
3,786
3,967
0
35,317
L
Ishtar
kaon2013
Ishtar
9,134
5,667
0
1,848
12,278
4,747
0
3,136
9,142
0
24,285
L
5,482
873
134
1,224
18,772
14,253
0
5,800
12,972
11,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
21,849
134
Minions Killed
108
8
Camps Cleared
2
590,610
Distance Traveled
511,715
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,385
853
48
4
3
221,525
4
W
Chronos
9,040
822
35
3
2
186,159
3
L
Aphrodite
6,933
630
67
6
0
187,549
0
W
Cupid
8,051
732
51
5
3
182,926
4
L
Ishtar
7,064
642
33
3
2
168,082
2
L
Ymir
7,852
714
8
1
0
156,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role