Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AmbientTunes
Danzaburou
Level 155
God Stats
8W - 4L
1,652 SR
Queue Stats
96W - 50L
1,726 Elo+
Party 1
He Bo
He Bo
BotDakota
He Bo
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 9L
1,970 Elo+
Party 1
Ullr
Ullr
Shimothy
Ullr
Level 17
God Stats
2W - 0L
1,871 SR
Queue Stats
8W - 4L
1,579 Elo+
Solo
Team Averages
Level 96
1,605 SR
1,655 Elo+

VS

Team Averages
Level 79
1,598 SR
1,631 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
FreakiG95
Atlas
Level 157
God Stats
2W - 2L
1,661 SR
Queue Stats
54W - 34L
1,620 Elo+
Party 3
Osiris
Osiris
NotCreoooo
Osiris
Level 26
God Stats
5W - 2L
1,863 SR
Queue Stats
78W - 20L
1,892 Elo+
Solo
Ishtar
Ishtar
Pele Umbra
Ishtar
Level 29
God Stats
3W - 5L
1,469 SR
Queue Stats
39W - 31L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 2 / 9
8,609
717
10,669
14,656
16,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
 
Vulcan
15
1 / 2 / 11
8,365
697
7,062
8,352
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
AmbientTunes
Danzaburou
16
3 / 1 / 12
10,387
866
10,981
14,517
12,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
BotDakota
He Bo
15
5 / 3 / 5
8,946
746
10,331
10,089
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
18
7 / 2 / 6
10,342
862
12,492
12,140
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 1 / 3
8,776
731
8,728
6,602
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
 
Thor
14
1 / 4 / 5
7,914
660
9,064
13,380
10,372
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
FreakiG95
Atlas
13
0 / 8 / 6
7,522
627
3,842
16,286
14,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
NotCreoooo
Osiris
17
6 / 2 / 3
9,781
815
13,747
14,744
12,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Pele Umbra
Ishtar
15
1 / 5 / 6
8,491
708
11,151
13,225
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
20
Kills
10
10
Deaths
20
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
2
9
4.25
W
Vulcan
 
Vulcan
1
2
11
3.25
L
Yu Huang
 
Yu Huang
2
1
3
3.5
L
Thor
 
Thor
1
4
5
0.88
W
Danzaburou
AmbientTunes
Danzaburou
3
1
12
9
W
He Bo
BotDakota
He Bo
5
3
5
2.5
L
Atlas
FreakiG95
Atlas
0
8
6
0.38
L
Osiris
NotCreoooo
Osiris
6
2
3
3.75
L
Ishtar
Pele Umbra
Ishtar
1
5
6
0.8
W
Ullr
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,535
Damage
46,532
59,754
Taken
64,237
43,123
Mitigated
48,210
14,213
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,669
1,922
0
4,113
14,656
16,566
568
4,445
10,024
628
19,143
W
Vulcan
 
Vulcan
7,062
3,285
0
500
8,352
3,662
0
2,426
5,826
27,319
0
L
Yu Huang
 
Yu Huang
8,728
838
0
500
6,602
3,167
0
2,229
4,187
38,736
0
L
Thor
 
Thor
9,064
989
0
2,131
13,380
10,372
0
3,227
9,899
0
18,108
W
Danzaburou
AmbientTunes
Danzaburou
10,981
4,038
1,715
4,649
14,517
12,860
969
1,951
12,500
43
26,745
W
He Bo
BotDakota
He Bo
10,331
639
0
585
10,089
4,257
68
1,545
8,451
23,051
0
L
Atlas
FreakiG95
Atlas
3,842
424
543
1,665
16,286
14,773
0
4,118
11,762
10,172
0
L
Osiris
NotCreoooo
Osiris
13,747
6,003
0
712
14,744
12,646
29
2,524
11,974
0
40,107
L
Ishtar
Pele Umbra
Ishtar
11,151
6,263
0
683
13,225
7,252
0
4,518
8,351
0
35,356
W
Ullr
12,492
5,844
0
2,651
12,140
5,778
1,964
1,655
10,383
0
48,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
42,484
223
Minions Killed
216
0
Camps Cleared
0
1,230,366
Distance Traveled
1,158,055
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,609
717
29
2
0
271,226
4
W
Vulcan
8,365
697
31
3
0
252,233
2
L
Yu Huang
8,776
731
70
6
0
245,930
1
L
Thor
7,914
660
24
2
0
230,014
2
W
Danzaburou
10,387
866
32
3
0
233,025
0
W
He Bo
8,946
746
37
3
0
226,539
4
L
Atlas
7,522
627
11
1
0
208,171
0
L
Osiris
9,781
815
49
4
0
271,648
2
L
Ishtar
8,491
708
62
5
0
202,292
0
W
Ullr
10,342
862
94
8
0
247,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role