Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Monster丶9
Discordia
Level 137
God Stats
1W - 1L
1,318 SR
Queue Stats
61W - 60L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
PM_Technical
Guan Yu
Level 121
God Stats
10W - 4L
1,773 SR
Queue Stats
269W - 314L
1,451 Elo+
Party 4
Baron Samedi
Baron Samedi
merck8909
Baron Samedi
Level 28
God Stats
49W - 47L
1,466 SR
Queue Stats
52W - 60L
1,424 Elo+
Party 4
Nu Wa
Nu Wa
白给小贞贞
Nu Wa
Level 37
God Stats
13W - 20L
1,455 SR
Queue Stats
47W - 51L
1,485 Elo+
Party 1
Team Averages
Level 96
1,502 SR
1,480 Elo+

VS

Team Averages
Level 75
1,445 SR
1,443 Elo+
Thor
Thor
 
Thor
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
BabelsTower
Aphrodite
Level 116
God Stats
30W - 32L
1,520 SR
Queue Stats
84W - 85L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
DiscountVegie
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 3
Kukulkan
Kukulkan
Herbie Husker
Kukulkan
Level 123
God Stats
21W - 21L
1,526 SR
Queue Stats
505W - 545L
1,499 Elo+
Solo
Ishtar
Ishtar
vindr3d
Ishtar
Level 48
God Stats
0W - 2L
1,179 SR
Queue Stats
34W - 40L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
12 / 1 / 8
12,834
1,283
15,254
13,300
11,677
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Monster丶9
Discordia
17
3 / 1 / 18
11,600
1,160
19,250
7,068
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
PM_Technical
Guan Yu
17
3 / 2 / 16
11,049
1,105
12,385
15,729
15,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
merck8909
Baron Samedi
18
6 / 0 / 11
11,745
1,175
12,387
7,517
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 17
10,649
1,065
13,764
6,419
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

259

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 6 / 1
10,305
1,031
11,707
17,681
7,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
BabelsTower
Aphrodite
15
0 / 2 / 1
9,676
968
3,579
13,224
7,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
16
0 / 3 / 2
9,797
980
8,298
18,038
15,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Herbie Husker
Kukulkan
16
1 / 7 / 2
10,455
1,046
13,586
15,221
6,765
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
vindr3d
Ishtar
15
1 / 7 / 1
9,686
969
6,238
13,919
6,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
12
25
Kills
5
5
Deaths
25
70
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
1
8
16
L
Thor
 
Thor
3
6
1
0.58
L
Aphrodite
BabelsTower
Aphrodite
0
2
1
0.25
L
Cthulhu
0
3
2
0.33
L
Kukulkan
Herbie Husker
Kukulkan
1
7
2
0.29
W
Discordia
Monster丶9
Discordia
3
1
18
12
W
Guan Yu
PM_Technical
Guan Yu
3
2
16
5.5
W
Baron Samedi
merck8909
Baron Samedi
6
0
11
11.5
L
Ishtar
vindr3d
Ishtar
1
7
1
0.21
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,040
Damage
43,408
50,033
Taken
78,083
35,880
Mitigated
43,433
12,176
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,254
2,156
0
4,127
13,300
11,677
0
4,473
8,688
0
27,214
L
Thor
 
Thor
11,707
1,440
0
720
17,681
7,863
0
10,477
6,852
0
20,220
L
Aphrodite
BabelsTower
Aphrodite
3,579
508
4,335
4,588
13,224
7,221
0
6,370
6,662
27,068
0
L
Cthulhu
8,298
695
0
752
18,038
15,537
0
11,519
6,244
24,988
0
L
Kukulkan
Herbie Husker
Kukulkan
13,586
430
0
25
15,221
6,765
0
7,858
7,167
53,279
0
W
Discordia
Monster丶9
Discordia
19,250
555
237
1,206
7,068
2,994
0
3,669
3,281
41,280
0
W
Guan Yu
PM_Technical
Guan Yu
12,385
1,189
1,069
2,123
15,729
15,292
0
7,310
7,928
0
33,832
W
Baron Samedi
merck8909
Baron Samedi
12,387
785
1,947
1,467
7,517
3,330
0
5,673
1,661
18,927
0
L
Ishtar
vindr3d
Ishtar
6,238
4,804
0
543
13,919
6,047
0
7,837
5,757
0
17,724
W
13,764
2,518
0
0
6,419
2,587
0
3,381
3,012
30,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,877
Gold Earned
49,919
187
Minions Killed
206
9
Camps Cleared
6
1,057,232
Distance Traveled
955,212
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,834
1,283
22
2
6
231,547
0
L
Thor
10,305
1,031
18
2
0
213,479
2
L
Aphrodite
9,676
968
62
6
2
219,436
1
L
Cthulhu
9,797
980
31
3
1
208,985
0
L
Kukulkan
10,455
1,046
74
7
1
186,440
1
W
Discordia
11,600
1,160
67
7
1
217,005
4
W
Guan Yu
11,049
1,105
44
4
1
207,664
0
W
Baron Samedi
11,745
1,175
19
2
1
206,086
0
L
Ishtar
9,686
969
21
2
2
126,872
0
W
Nu Wa
10,649
1,065
35
4
0
194,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role