Player Matchup

Zeus
Zeus
 
Zeus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Niocos
Ne Zha
Level 102
God Stats
1W - 0L
1,279 SR
Queue Stats
40W - 50L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
SwordBrohehexD
Nu Wa
Level 51
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 14L
1,486 Elo+
Party 3
Sobek
Sobek
beebee97
Sobek
Level 143
God Stats
3W - 0L
1,878 SR
Queue Stats
152W - 155L
1,510 Elo+
Party 1
Sol
Sol
drunkym0nkey54
Sol
Level 89
God Stats
2W - 1L
1,577 SR
Queue Stats
107W - 80L
1,562 Elo+
Solo
Team Averages
Level 93
1,590 SR
1,518 Elo+

VS

Team Averages
Level 128
1,614 SR
1,522 Elo+
Izanami
Izanami
Angery_Shibe
Izanami
Level 102
God Stats
2W - 2L
1,555 SR
Queue Stats
124W - 126L
1,520 Elo+
Party 2
Nike
Nike
Drilling_Corgi
Nike
Level 121
God Stats
1W - 1L
1,389 SR
Queue Stats
127W - 111L
1,497 Elo+
Party 2
Bastet
Bastet
Raging_Shibe
Bastet
Level 153
God Stats
2W - 3L
1,673 SR
Queue Stats
250W - 230L
1,551 Elo+
Party 2
Rama
Rama
cruza-dos
Rama
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,475 Elo+
Solo
King Arthur
King Arthur
goofy_husky
King Arthur
Level 146
God Stats
1W - 1L
1,952 SR
Queue Stats
186W - 161L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
7 / 6 / 15
11,105
854
10,330
13,415
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Niocos
Ne Zha
19
15 / 5 / 16
12,360
951
20,876
14,733
10,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 5 / 22
11,681
899
16,275
14,892
7,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
beebee97
Sobek
18
1 / 4 / 31
11,095
853
11,706
22,862
41,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
9 / 4 / 17
11,734
903
22,274
19,171
9,162
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angery_Shibe
Izanami
15
4 / 9 / 11
9,690
745
15,470
15,967
7,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 7 / 10
9,535
733
6,369
19,310
21,336
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
18
13 / 6 / 6
10,805
831
20,363
17,864
8,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rama
15
0 / 9 / 13
8,807
677
7,283
14,477
6,995
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
goofy_husky
King Arthur
17
4 / 10 / 13
10,279
791
15,842
23,577
27,664
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
76
41
Kills
23
24
Deaths
41
101
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
6
15
2.42
L
Izanami
Angery_Shibe
Izanami
4
9
11
1.06
L
2
7
10
1
W
Ne Zha
Niocos
Ne Zha
15
5
16
4.6
L
Bastet
13
6
6
2.67
W
9
5
22
4
W
Sobek
beebee97
Sobek
1
4
31
4.13
L
Rama
0
9
13
0.72
W
9
4
17
4.38
L
King Arthur
goofy_husky
King Arthur
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,461
Damage
65,327
85,073
Taken
91,195
75,323
Mitigated
72,370
27,252
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,330
2,166
238
1,340
13,415
6,744
256
126
13,289
22,513
0
L
Izanami
Angery_Shibe
Izanami
15,470
6,877
662
1,134
15,967
7,464
396
11,302
4,665
0
30,412
L
6,369
288
571
2,093
19,310
21,336
0
12,636
6,674
2,040
18,190
W
Ne Zha
Niocos
Ne Zha
20,876
11,161
1,463
2,740
14,733
10,168
2,285
130
14,603
0
36,151
L
Bastet
20,363
4,178
94
5,038
17,864
8,911
0
12,084
5,780
0
27,379
W
16,275
5,465
956
1,940
14,892
7,493
1,580
69
14,823
29,396
0
W
Sobek
beebee97
Sobek
11,706
1,297
2,302
7,054
22,862
41,756
497
332
22,530
19,877
0
L
Rama
7,283
5,367
489
586
14,477
6,995
706
11,273
3,204
0
25,616
W
22,274
10,264
738
8,481
19,171
9,162
3,356
185
18,986
44,976
0
L
King Arthur
goofy_husky
King Arthur
15,842
535
301
1,410
23,577
27,664
0
13,290
10,287
0
28,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,975
Gold Earned
49,116
152
Minions Killed
135
0
Camps Cleared
0
1,087,926
Distance Traveled
968,076
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,105
854
38
3
0
191,702
1
L
Izanami
9,690
745
36
3
0
164,973
2
L
Nike
9,535
733
31
2
0
202,566
0
W
Ne Zha
12,360
951
25
2
0
231,887
1
L
Bastet
10,805
831
14
1
0
213,658
3
W
Nu Wa
11,681
899
24
2
0
200,317
1
W
Sobek
11,095
853
14
1
0
256,091
0
L
Rama
8,807
677
32
2
0
190,330
0
W
Sol
11,734
903
51
4
0
207,929
1
L
King Arthur
10,279
791
22
2
0
196,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role