Player Matchup

Pele
Pele
EmbersWrath
Pele
Level 117
God Stats
5W - 3L
1,549 SR
Queue Stats
58W - 62L
1,467 Elo+
Party 4
Fafnir
Fafnir
MasterLya
Fafnir
Level 123
God Stats
2W - 4L
1,257 SR
Queue Stats
277W - 260L
1,514 Elo+
Party 3
Hades
Hades
Raichu33490
Hades
Level 137
God Stats
4W - 3L
1,811 SR
Queue Stats
374W - 374L
1,523 Elo+
Party 4
Neith
Neith
predatorberserk
Neith
Level 132
God Stats
1W - 0L
1,297 SR
Queue Stats
30W - 24L
1,498 Elo+
Solo
Anubis
Anubis
straxxys
Anubis
Level 108
God Stats
21W - 7L
1,441 SR
Queue Stats
202W - 194L
1,479 Elo+
Party 3
Team Averages
Level 123
1,471 SR
1,496 Elo+

VS

Team Averages
Level 108
1,553 SR
1,542 Elo+
King Arthur
King Arthur
HomunculusBro
King Arthur
Level 124
God Stats
4W - 6L
1,428 SR
Queue Stats
60W - 50L
1,494 Elo+
Party 2
Athena
Athena
Karpll
Athena
Level 134
God Stats
1W - 2L
1,759 SR
Queue Stats
125W - 95L
1,563 Elo+
Party 2
Poseidon
Poseidon
Skyyxwarrior
Poseidon
Level 157
God Stats
19W - 13L
1,550 SR
Queue Stats
382W - 352L
1,524 Elo+
Party 2
Neith
Neith
TrellCapalots
Neith
Level 3
God Stats
1W - 1L
1,776 SR
Queue Stats
4W - 6L
1,761 Elo+
Party 1
Da Ji
Da Ji
lBlvckLvndl
Da Ji
Level 124
God Stats
0W - 2L
1,252 SR
Queue Stats
49W - 70L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
11,507
822
20,940
13,668
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
MasterLya
Fafnir
17
3 / 2 / 14
11,202
800
13,526
16,339
16,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
6 / 6 / 9
11,232
802
14,335
17,999
11,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 3 / 12
10,347
739
11,025
11,179
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
straxxys
Anubis
19
4 / 1 / 14
11,478
820
12,200
8,717
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HomunculusBro
King Arthur
16
2 / 5 / 8
9,259
661
11,079
22,601
23,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Karpll
Athena
16
4 / 4 / 9
10,162
726
8,991
23,930
34,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Skyyxwarrior
Poseidon
18
4 / 3 / 6
10,756
768
15,941
13,566
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 7 / 2
9,073
648
7,308
14,075
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 7
9,681
692
10,632
11,551
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
23
Kills
14
14
Deaths
23
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
King Arthur
HomunculusBro
King Arthur
2
5
8
1.2
L
Athena
Karpll
Athena
4
4
9
2.13
W
Fafnir
MasterLya
Fafnir
3
2
14
5
W
6
6
9
1.75
L
Poseidon
Skyyxwarrior
Poseidon
4
3
6
2.33
L
1
7
2
0.29
L
3
4
7
1.63
W
2
3
12
2.67
W
Anubis
straxxys
Anubis
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,026
Damage
53,951
67,902
Taken
85,723
46,026
Mitigated
77,723
22,053
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,940
7,203
0
5,328
13,668
7,491
451
4,627
9,041
0
44,746
L
King Arthur
HomunculusBro
King Arthur
11,079
1,197
0
0
22,601
23,342
29
13,569
8,907
0
27,426
L
Athena
Karpll
Athena
8,991
2,758
0
3,714
23,930
34,546
29
10,688
13,095
14,806
0
W
Fafnir
MasterLya
Fafnir
13,526
4,798
0
5,796
16,339
16,092
193
6,740
9,599
22,633
0
W
14,335
2,007
889
4,240
17,999
11,396
762
8,354
9,645
41,059
0
L
Poseidon
Skyyxwarrior
Poseidon
15,941
1,531
0
502
13,566
6,160
0
6,742
6,665
64,881
0
L
7,308
2,433
0
1,860
14,075
7,890
268
7,320
6,672
0
25,279
L
10,632
2,530
0
1,706
11,551
5,785
0
1,742
9,565
0
17,986
W
11,025
3,067
0
2,197
11,179
6,069
5,146
2,214
8,965
0
43,661
W
Anubis
straxxys
Anubis
12,200
284
377
3,226
8,717
4,978
1,438
2,997
5,720
56,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,766
Gold Earned
48,931
287
Minions Killed
212
0
Camps Cleared
0
1,411,907
Distance Traveled
1,312,281
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,507
822
60
4
0
315,237
1
L
King Arthur
9,259
661
23
2
0
281,691
3
L
Athena
10,162
726
17
1
0
264,592
0
W
Fafnir
11,202
800
17
1
0
289,438
3
W
Hades
11,232
802
56
4
0
257,089
0
L
Poseidon
10,756
768
108
8
0
280,573
3
L
Neith
9,073
648
49
4
0
224,721
3
L
Da Ji
9,681
692
15
1
0
260,704
1
W
Neith
10,347
739
75
5
0
276,672
2
W
Anubis
11,478
820
79
6
0
273,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role