Player Matchup

Kukulkan
Kukulkan
ANDRESDK
Kukulkan
Level 120
God Stats
2W - 0L
1,759 SR
Queue Stats
30W - 27L
1,413 Elo+
Solo
Izanami
Izanami
Dcliff88
Izanami
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ares
Ares
MushroomSqueezer
Ares
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,743 Elo+
Party 2
Susano
Susano
SteveGorac
Susano
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,725 Elo+
Party 2
Charybdis
Charybdis
TrainxWreck
Charybdis
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,790 Elo+
Party 2
Team Averages
Level 86
1,552 SR
1,634 Elo+

VS

Team Averages
Level 111
1,432 SR
1,449 Elo+
Serqet
Serqet
AlexBenja
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,335 Elo+
Party 1
Kuzenbo
Kuzenbo
MuzzledBox
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Panshh0
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,529 Elo+
Party 1
Osiris
Osiris
Staishom
Osiris
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 178L
1,442 Elo+
Solo
Tiamat
Tiamat
VzIZerone
Tiamat
Level 118
God Stats
0W - 3L
1,161 SR
Queue Stats
6W - 6L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ANDRESDK
Kukulkan
20
5 / 1 / 16
12,249
721
17,712
12,433
7,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
Dcliff88
Izanami
20
10 / 2 / 14
13,302
782
20,199
12,065
7,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 5 / 20
12,789
752
16,411
23,365
40,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
SteveGorac
Susano
17
3 / 4 / 16
10,899
641
15,649
15,175
8,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
TrainxWreck
Charybdis
18
6 / 4 / 12
11,616
683
18,134
15,793
9,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlexBenja
Serqet
19
9 / 6 / 2
11,614
683
14,709
17,614
12,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
MuzzledBox
Kuzenbo
16
1 / 7 / 3
9,417
554
8,665
28,295
46,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jing Wei
Panshh0
Jing Wei
18
1 / 4 / 7
10,339
608
5,619
16,121
9,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Staishom
Osiris
18
5 / 3 / 5
10,639
626
14,308
19,554
33,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
VzIZerone
Tiamat
17
0 / 7 / 4
9,887
582
14,291
18,757
13,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
37
26
Kills
16
16
Deaths
27
78
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ANDRESDK
Kukulkan
5
1
16
13
L
Serqet
AlexBenja
Serqet
9
6
2
1.67
W
Izanami
Dcliff88
Izanami
10
2
14
8.5
W
2
5
20
2.4
L
Kuzenbo
MuzzledBox
Kuzenbo
1
7
3
0.36
L
Jing Wei
Panshh0
Jing Wei
1
4
7
1.13
L
Osiris
Staishom
Osiris
5
3
5
2.5
W
Susano
SteveGorac
Susano
3
4
16
2.75
W
Charybdis
TrainxWreck
Charybdis
6
4
12
3
L
Tiamat
VzIZerone
Tiamat
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,105
Damage
57,592
78,831
Taken
100,341
73,598
Mitigated
114,652
21,693
Healing
22,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ANDRESDK
Kukulkan
17,712
687
3,724
5,031
12,433
7,737
225
4,107
7,452
47,017
0
L
Serqet
AlexBenja
Serqet
14,709
1,840
1,131
2,189
17,614
12,186
438
4,959
12,655
0
16,969
W
Izanami
Dcliff88
Izanami
20,199
16,538
0
2,935
12,065
7,334
2,501
4,393
7,468
0
55,119
W
16,411
636
770
1,821
23,365
40,297
258
5,285
17,586
19,498
0
L
Kuzenbo
MuzzledBox
Kuzenbo
8,665
1,817
2,565
4,391
28,295
46,071
132
10,181
18,114
19,264
0
L
Jing Wei
Panshh0
Jing Wei
5,619
3,327
2,201
3,009
16,121
9,011
1,583
6,296
9,825
0
34,492
L
Osiris
Staishom
Osiris
14,308
1,798
766
2,411
19,554
33,954
115
5,794
13,760
0
22,521
W
Susano
SteveGorac
Susano
15,649
2,794
1,000
2,084
15,175
8,926
664
3,467
11,550
0
27,592
W
Charybdis
TrainxWreck
Charybdis
18,134
9,486
0
4,328
15,793
9,304
3,775
4,764
10,863
0
39,297
L
Tiamat
VzIZerone
Tiamat
14,291
610
1,078
2,777
18,757
13,430
156
6,893
11,864
30,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,855
Gold Earned
51,896
204
Minions Killed
148
0
Camps Cleared
0
1,549,851
Distance Traveled
1,500,993
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,249
721
46
3
0
349,468
0
L
Serqet
11,614
683
11
1
0
284,401
0
W
Izanami
13,302
782
78
5
0
299,891
0
W
Ares
12,789
752
5
0
0
304,809
0
L
Kuzenbo
9,417
554
15
1
0
318,446
0
L
Jing Wei
10,339
608
75
4
0
295,090
0
L
Osiris
10,639
626
10
1
0
327,647
1
W
Susano
10,899
641
25
1
0
344,129
0
W
Charybdis
11,616
683
50
3
0
251,554
0
L
Tiamat
9,887
582
37
2
0
275,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role