Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
CasinoManSam23
Janus
Level 28
God Stats
7W - 6L
1,411 SR
Queue Stats
39W - 41L
1,485 Elo+
Party 2
Anhur
Anhur
Negroez
Anhur
Level 103
God Stats
15W - 13L
1,598 SR
Queue Stats
98W - 83L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
TheDankDucks
Ne Zha
Level 109
God Stats
31W - 27L
1,530 SR
Queue Stats
559W - 571L
1,552 Elo+
Party 3
Charybdis
Charybdis
Wolfieceo
Charybdis
Level 45
God Stats
59W - 110L
1,391 SR
Queue Stats
66W - 122L
1,345 Elo+
Solo
Team Averages
Level 79
1,486 SR
1,481 Elo+

VS

Team Averages
Level 73
1,565 SR
1,756 Elo+
Mulan
Mulan
KitKatemmy
Mulan
Level 82
God Stats
39W - 29L
1,641 SR
Queue Stats
298W - 157L
1,807 Elo+
Party 1
Xbalanque
Xbalanque
Naterlos
Xbalanque
Level 54
God Stats
2W - 0L
1,345 SR
Queue Stats
70W - 15L
1,887 Elo+
Party 1
Rama
Rama
Skavion
Rama
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,892 Elo+
Party 1
Horus
Horus
WrecKaNooB
Horus
Level 123
God Stats
9W - 2L
1,799 SR
Queue Stats
148W - 51L
1,817 Elo+
Party 1
Scylla
Scylla
doveofdoom
Scylla
Level 69
God Stats
9W - 5L
1,541 SR
Queue Stats
51W - 68L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
0 / 10 / 5
9,896
900
8,518
26,129
15,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 5
11,027
1,002
18,687
16,436
7,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Negroez
Anhur
16
6 / 3 / 1
11,817
1,074
14,803
19,126
8,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
16
0 / 1 / 5
10,026
911
12,921
28,347
38,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Wolfieceo
Charybdis
15
0 / 4 / 1
9,538
867
3,334
15,807
7,047
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

113

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
9 / 2 / 8
12,117
1,102
30,102
21,677
23,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Naterlos
Xbalanque
17
5 / 4 / 9
11,149
1,014
27,651
12,355
6,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Skavion
Rama
17
2 / 0 / 14
11,205
1,019
18,721
9,707
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
17
1 / 0 / 14
11,058
1,005
10,490
17,458
23,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
doveofdoom
Scylla
17
3 / 1 / 10
11,450
1,041
16,211
5,290
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
7
Kills
20
20
Deaths
7
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
10
5
0.25
L
1
2
5
1.75
W
Mulan
9
2
8
6.5
W
Xbalanque
Naterlos
Xbalanque
5
4
9
2.38
L
Anhur
Negroez
Anhur
6
3
1
2.17
W
Rama
Skavion
Rama
2
0
14
9
L
Ne Zha
0
1
5
2.5
L
Charybdis
Wolfieceo
Charybdis
0
4
1
0.13
W
Horus
1
0
14
8
W
Scylla
doveofdoom
Scylla
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,263
Damage
103,175
105,845
Taken
66,487
77,365
Mitigated
60,920
11,294
Healing
23,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,518
1,594
2,026
1,801
26,129
15,505
0
3,042
23,087
17,924
0
L
18,687
1,316
59
629
16,436
7,678
0
3,496
12,940
54,100
0
W
Mulan
30,102
3,087
0
7,626
21,677
23,801
0
6,710
14,967
0
40,482
W
Xbalanque
Naterlos
Xbalanque
27,651
16,337
0
2,543
12,355
6,247
0
4,752
7,603
0
60,149
L
Anhur
Negroez
Anhur
14,803
10,375
0
2,783
19,126
8,896
0
2,832
16,294
0
26,196
W
Rama
Skavion
Rama
18,721
16,907
0
2,820
9,707
4,592
0
5,184
4,523
0
46,946
L
Ne Zha
12,921
1,954
0
3,094
28,347
38,239
0
2,564
25,783
0
22,885
L
Charybdis
Wolfieceo
Charybdis
3,334
1,900
180
722
15,807
7,047
0
4,277
11,530
0
16,897
W
Horus
10,490
3,254
4,963
5,394
17,458
23,735
0
7,711
9,747
0
14,013
W
Scylla
doveofdoom
Scylla
16,211
70
0
240
5,290
2,545
0
2,848
2,442
34,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,304
Gold Earned
56,979
192
Minions Killed
229
7
Camps Cleared
8
925,030
Distance Traveled
1,064,349
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,896
900
9
1
1
187,631
0
L
Janus
11,027
1,002
109
10
1
193,862
0
W
Mulan
12,117
1,102
26
2
1
225,046
1
W
Xbalanque
11,149
1,014
90
8
2
176,924
0
L
Anhur
11,817
1,074
26
2
1
200,458
0
W
Rama
11,205
1,019
66
6
0
196,426
0
L
Ne Zha
10,026
911
15
1
2
224,250
0
L
Charybdis
9,538
867
33
3
2
118,829
0
W
Horus
11,058
1,005
2
0
1
241,955
1
W
Scylla
11,450
1,041
45
4
4
223,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role