Player Matchup

Baron Samedi
Baron Samedi
Brunoganster25
Baron Samedi
Level 99
God Stats
18W - 8L
1,746 SR
Queue Stats
79W - 86L
1,494 Elo+
Party 2
Rama
Rama
EmilioDantes
Rama
Level 116
God Stats
2W - 1L
1,650 SR
Queue Stats
63W - 59L
1,470 Elo+
Party 2
Discordia
Discordia
Ty2599
Discordia
Level 85
God Stats
7W - 3L
1,676 SR
Queue Stats
137W - 127L
1,520 Elo+
Party 3
Sun Wukong
Sun Wukong
WuestButBetter
Sun Wukong
Level 121
God Stats
6W - 2L
1,544 SR
Queue Stats
111W - 98L
1,590 Elo+
Party 3
Artio
Artio
nievaniel
Artio
Level 135
God Stats
3W - 2L
1,438 SR
Queue Stats
217W - 228L
1,416 Elo+
Party 2
Team Averages
Level 111
1,611 SR
1,498 Elo+

VS

Team Averages
Level 127
1,628 SR
1,517 Elo+
Hades
Hades
Bloodhound_Mesh7
Hades
Level 124
God Stats
5W - 10L
1,604 SR
Queue Stats
21W - 23L
1,547 Elo+
Party 1
King Arthur
King Arthur
EatMyPeanutButta
King Arthur
Level 154
God Stats
9W - 9L
1,559 SR
Queue Stats
171W - 114L
1,599 Elo+
Party 1
Neith
Neith
Sweetieface314
Neith
Level 121
God Stats
101W - 98L
1,505 SR
Queue Stats
373W - 411L
1,488 Elo+
Solo
Sobek
Sobek
TheMightyCokeD
Sobek
Level 109
God Stats
3W - 3L
1,742 SR
Queue Stats
111W - 136L
1,505 Elo+
Solo
Bastet
Bastet
Zpigheadedrat
Bastet
Level 125
God Stats
2W - 3L
1,729 SR
Queue Stats
35W - 45L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brunoganster25
Baron Samedi
19
3 / 6 / 12
12,462
733
14,515
17,245
9,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 1 / 11
13,948
820
19,812
22,865
12,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Ty2599
Discordia
20
8 / 1 / 13
14,083
828
21,137
17,253
8,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WuestButBetter
Sun Wukong
20
12 / 1 / 13
14,882
875
30,768
21,990
36,670
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
nievaniel
Artio
20
3 / 2 / 24
13,926
819
10,431
30,536
51,609
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 4
12,765
751
20,604
24,947
16,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
EatMyPeanutButta
King Arthur
18
2 / 5 / 4
11,209
659
17,441
28,798
31,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 5 / 4
11,035
649
19,891
21,775
9,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
0 / 7 / 6
10,692
629
6,437
29,676
32,684
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
2 / 7 / 4
11,781
693
17,485
21,594
10,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
32
Kills
11
11
Deaths
33
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
9
4
0.78
W
Baron Samedi
Brunoganster25
Baron Samedi
3
6
12
1.5
L
King Arthur
EatMyPeanutButta
King Arthur
2
5
4
0.8
W
6
1
11
11.5
L
2
5
4
0.8
L
0
7
6
0.43
W
Discordia
Ty2599
Discordia
8
1
13
14.5
W
Sun Wukong
WuestButBetter
Sun Wukong
12
1
13
18.5
L
2
7
4
0.57
W
Artio
nievaniel
Artio
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,663
Damage
81,858
109,889
Taken
126,790
118,334
Mitigated
99,760
37,195
Healing
19,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,604
1,426
1,557
5,107
24,947
16,110
0
9,199
15,123
50,803
0
W
Baron Samedi
Brunoganster25
Baron Samedi
14,515
2,205
3,580
3,366
17,245
9,005
1,911
7,247
9,998
50,126
0
L
King Arthur
EatMyPeanutButta
King Arthur
17,441
2,621
0
2,170
28,798
31,443
0
10,118
17,557
0
49,493
W
19,812
15,935
0
8,736
22,865
12,240
3,265
4,653
18,212
0
72,695
L
19,891
7,229
0
2,982
21,775
9,081
143
9,471
11,637
0
46,696
L
6,437
482
344
4,502
29,676
32,684
0
11,657
17,604
25,082
0
W
Discordia
Ty2599
Discordia
21,137
1,315
0
3,249
17,253
8,810
2,820
3,755
13,498
66,803
0
W
Sun Wukong
WuestButBetter
Sun Wukong
30,768
6,777
0
6,570
21,990
36,670
1,565
4,304
17,686
528
59,843
L
17,485
3,946
0
2,383
21,594
10,442
0
5,501
15,228
0
51,748
W
Artio
nievaniel
Artio
10,431
650
3,656
8,038
30,536
51,609
270
7,082
23,454
19,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,301
Gold Earned
57,482
362
Minions Killed
301
0
Camps Cleared
0
1,786,392
Distance Traveled
1,528,267
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,765
751
64
4
0
291,269
1
W
Baron Samedi
12,462
733
66
4
0
315,606
3
L
King Arthur
11,209
659
60
4
0
311,331
0
W
Rama
13,948
820
106
6
0
342,316
3
L
Neith
11,035
649
68
4
0
289,906
1
L
Sobek
10,692
629
26
2
0
290,772
0
W
Discordia
14,083
828
94
6
0
339,309
3
W
Sun Wukong
14,882
875
88
5
0
398,427
1
L
Bastet
11,781
693
83
5
0
344,989
2
W
Artio
13,926
819
8
0
0
390,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role