Player Matchup

Baron Samedi
Baron Samedi
BurnsBro
Baron Samedi
Level 80
God Stats
3W - 3L
1,608 SR
Queue Stats
19W - 20L
1,432 Elo+
Party 2
Chaac
Chaac
JengKage
Chaac
Level 27
God Stats
1W - 2L
1,211 SR
Queue Stats
19W - 22L
1,396 Elo+
Party 2
Merlin
Merlin
R3V_iT_Up201
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,422 Elo+
Party 2
Team Averages
Level 45
1,440 SR
1,417 Elo+

VS

Team Averages
Level 64
1,440 SR
1,407 Elo+
Scylla
Scylla
Flyin9Nobody
Scylla
Level 133
God Stats
8W - 5L
1,613 SR
Queue Stats
178W - 158L
1,549 Elo+
Party 1
Thanatos
Thanatos
Flyin9Sloth
Thanatos
Level 28
God Stats
6W - 8L
1,538 SR
Queue Stats
64W - 67L
1,452 Elo+
Party 1
Horus
Horus
VELIZ2442
Horus
Level 31
God Stats
5W - 1L
1,169 SR
Queue Stats
8W - 2L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BurnsBro
Baron Samedi
16
3 / 5 / 3
12,129
578
20,579
18,231
11,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
JengKage
Chaac
18
4 / 2 / 3
12,759
608
10,861
23,554
30,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
18
1 / 6 / 4
12,431
592
17,813
14,475
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 0 / 6
15,112
720
32,414
19,196
9,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Flyin9Sloth
Thanatos
18
4 / 6 / 7
13,526
644
9,131
25,993
14,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
VELIZ2442
Horus
19
2 / 2 / 8
13,074
623
8,507
23,847
17,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
13
13
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BurnsBro
Baron Samedi
3
5
3
0.9
W
Scylla
7
0
6
10
W
Thanatos
Flyin9Sloth
Thanatos
4
6
7
1.25
L
Chaac
JengKage
Chaac
4
2
3
2.75
L
Merlin
1
6
4
0.5
W
Horus
VELIZ2442
Horus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,253
Damage
50,052
56,260
Taken
69,036
49,534
Mitigated
41,082
11,751
Healing
43,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BurnsBro
Baron Samedi
20,579
1,225
617
4,899
18,231
11,619
0
13,544
4,687
47,774
0
W
Scylla
32,414
4,755
38
9,536
19,196
9,587
1,108
11,084
8,112
117,793
0
W
Thanatos
Flyin9Sloth
Thanatos
9,131
2,563
0
13,752
25,993
14,049
0
14,144
11,849
0
40,415
L
Chaac
JengKage
Chaac
10,861
1,533
0
4,335
23,554
30,749
0
9,777
13,777
0
39,883
L
Merlin
17,813
668
0
1,900
14,475
7,166
26
10,107
4,368
68,306
0
W
Horus
VELIZ2442
Horus
8,507
4,449
6,239
13,901
23,847
17,446
482
13,708
10,139
0
23,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
41,712
223
Minions Killed
250
7
Camps Cleared
12
1,022,228
Distance Traveled
1,148,629
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,129
578
46
2
3
321,516
2
W
Scylla
15,112
720
142
7
9
371,547
4
W
Thanatos
13,526
644
76
4
2
365,051
0
L
Chaac
12,759
608
49
2
4
387,278
2
L
Merlin
12,431
592
128
6
0
313,434
1
W
Horus
13,074
623
32
2
1
412,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role