Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
MrBlessed
Xbalanque
Level 125
God Stats
4W - 5L
1,646 SR
Queue Stats
169W - 137L
1,487 Elo+
Party 3
Cabrakan
Cabrakan
Neghno
Cabrakan
Level 103
God Stats
4W - 2L
1,586 SR
Queue Stats
110W - 122L
1,514 Elo+
Party 2
He Bo
He Bo
ShadowLynx22
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 99L
1,493 Elo+
Solo
Nox
Nox
pacogarruk
Nox
Level 11
God Stats
4W - 3L
1,669 SR
Queue Stats
24W - 31L
1,558 Elo+
Party 2
Team Averages
Level 83
1,580 SR
1,510 Elo+

VS

Team Averages
Level 67
1,559 SR
1,490 Elo+
Nike
Nike
Auwee
Nike
Level 67
God Stats
2W - 6L
1,532 SR
Queue Stats
286W - 281L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrFlopples
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
SkinnyOmelette
Ao Kuang
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 42L
1,461 Elo+
Party 1
Rama
Rama
task_pb_626
Rama
Level 40
God Stats
0W - 1L
1,491 SR
Queue Stats
7W - 11L
1,540 Elo+
Solo
Geb
Geb
zChep
Geb
Level 42
God Stats
22W - 13L
1,771 SR
Queue Stats
166W - 166L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 2 / 14
10,381
1,298
14,035
11,601
8,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
MrBlessed
Xbalanque
16
8 / 0 / 11
10,700
1,338
18,047
5,163
2,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Neghno
Cabrakan
15
2 / 0 / 15
9,929
1,241
5,878
6,560
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 14
9,574
1,197
12,052
8,374
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 0 / 15
9,783
1,223
10,707
4,008
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

297

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Auwee
Nike
14
0 / 3 / 2
8,369
1,046
5,741
17,552
16,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
MrFlopples
Morgan Le Fay
14
0 / 5 / 2
8,346
1,043
9,393
10,068
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
14
3 / 8 / 0
8,942
1,118
8,187
18,082
11,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 0 / 2
8,453
1,057
2,009
1,205
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
zChep
Geb
14
0 / 5 / 2
9,160
1,145
6,840
19,107
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
12
21
Kills
4
4
Deaths
21
69
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
14
5.5
L
Nike
Auwee
Nike
0
3
2
0.33
W
Xbalanque
MrBlessed
Xbalanque
8
0
11
13.5
L
Morgan Le Fay
MrFlopples
Morgan Le Fay
0
5
2
0.2
W
Cabrakan
Neghno
Cabrakan
2
0
15
9.5
W
3
2
14
5
L
Ao Kuang
3
8
0
0.38
W
4
0
15
11.5
L
1
0
2
2
L
Geb
zChep
Geb
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,719
Damage
32,170
35,706
Taken
66,014
26,451
Mitigated
58,752
8,354
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,035
5,095
1,945
1,832
11,601
8,871
0
7,964
3,637
78
23,915
L
Nike
Auwee
Nike
5,741
1,043
0
190
17,552
16,908
0
8,322
9,230
0
31,983
W
Xbalanque
MrBlessed
Xbalanque
18,047
10,677
0
2,063
5,163
2,654
0
3,490
1,673
0
37,295
L
Morgan Le Fay
MrFlopples
Morgan Le Fay
9,393
1,438
0
235
10,068
5,544
0
3,964
6,104
22,003
0
W
Cabrakan
Neghno
Cabrakan
5,878
886
0
1,160
6,560
8,391
0
4,240
2,320
16,801
0
W
12,052
961
148
997
8,374
4,108
0
5,181
3,193
27,304
0
L
Ao Kuang
8,187
2,741
0
2,352
18,082
11,036
0
7,490
10,592
18,241
2,073
W
10,707
2,305
0
209
4,008
2,427
0
2,703
1,305
26,146
0
L
2,009
1,796
0
0
1,205
502
0
309
896
0
7,710
L
Geb
zChep
Geb
6,840
294
0
913
19,107
24,762
0
8,630
10,477
23,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,367
Gold Earned
43,270
174
Minions Killed
166
8
Camps Cleared
4
854,899
Distance Traveled
723,488
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,381
1,298
17
2
2
168,960
0
L
Nike
8,369
1,046
73
9
0
161,297
0
W
Xbalanque
10,700
1,338
39
5
3
176,847
1
L
Morgan Le Fay
8,346
1,043
30
4
0
160,417
0
W
Cabrakan
9,929
1,241
29
4
0
173,228
4
W
He Bo
9,574
1,197
47
6
2
166,517
0
L
Ao Kuang
8,942
1,118
28
4
3
170,736
1
W
Nox
9,783
1,223
42
5
1
169,347
0
L
Rama
8,453
1,057
21
3
1
74,014
0
L
Geb
9,160
1,145
14
2
0
157,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role