Player Matchup

Bellona
Bellona
Beyakou
Bellona
Level 126
God Stats
3W - 4L
1,383 SR
Queue Stats
183W - 174L
1,500 Elo+
Party 1
Sol
Sol
DaT Elekid
Sol
Level 128
God Stats
4W - 2L
1,668 SR
Queue Stats
50W - 54L
1,469 Elo+
Party 1
Ishtar
Ishtar
FoldupAlarm914
Ishtar
Level 68
God Stats
3W - 4L
1,560 SR
Queue Stats
93W - 67L
1,490 Elo+
Party 1
Team Averages
Level 107
1,537 SR
1,486 Elo+

VS

Team Averages
Level 88
1,618 SR
1,501 Elo+
Ymir
Ymir
GrottyGecko
Ymir
Level 49
God Stats
31W - 38L
1,619 SR
Queue Stats
37W - 44L
1,510 Elo+
Party 2
Chaac
Chaac
PistolaMonster
Chaac
Level 89
God Stats
2W - 1L
1,654 SR
Queue Stats
34W - 39L
1,450 Elo+
Party 2
Fenrir
Fenrir
Splogin
Fenrir
Level 125
God Stats
2W - 0L
1,580 SR
Queue Stats
49W - 50L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beyakou
Bellona
19
4 / 5 / 2
14,765
671
29,773
30,991
37,459
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 10 / 5
13,787
627
24,940
23,071
9,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 8 / 2
12,595
573
24,919
23,029
10,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 16
13,496
613
6,757
29,102
36,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 2 / 12
14,879
676
28,079
39,755
46,534
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Splogin
Fenrir
20
17 / 2 / 5
17,045
775
32,666
35,653
48,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
23
23
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beyakou
Bellona
4
5
2
1
L
2
10
5
0.45
L
1
8
2
0.25
W
0
3
16
2.67
W
6
2
12
6
W
Fenrir
Splogin
Fenrir
17
2
5
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,632
Damage
67,502
77,091
Taken
104,510
57,398
Mitigated
130,870
12,283
Healing
33,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beyakou
Bellona
29,773
13,520
1,073
5,557
30,991
37,459
260
5,474
25,517
0
59,603
L
24,940
6,035
0
3,391
23,071
9,138
760
1,737
21,334
74,052
0
L
24,919
13,952
0
2,262
23,029
10,801
0
885
22,144
0
57,829
W
6,757
1,229
1,005
8,054
29,102
36,147
1,105
7,162
21,940
43,478
0
W
28,079
7,608
1,090
15,960
39,755
46,534
846
9,924
29,831
337
69,440
W
Fenrir
Splogin
Fenrir
32,666
7,001
951
6,124
35,653
48,189
101
9,185
26,052
0
77,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,147
Gold Earned
45,420
221
Minions Killed
197
6
Camps Cleared
11
1,049,401
Distance Traveled
1,198,218
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,765
671
57
3
1
377,622
5
L
Sol
13,787
627
106
5
2
326,151
4
L
Ishtar
12,595
573
58
3
3
345,628
4
W
Ymir
13,496
613
59
3
1
377,097
0
W
Chaac
14,879
676
71
3
2
399,846
0
W
Fenrir
17,045
775
67
3
8
421,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role