Player Matchup

Izanami
Izanami
ArtemisKnox
Izanami
Level 123
God Stats
79W - 40L
1,630 SR
Queue Stats
215W - 203L
1,506 Elo+
Party 2
Achilles
Achilles
Lazy SoulReaper
Achilles
Level 122
God Stats
7W - 10L
1,583 SR
Queue Stats
256W - 244L
1,476 Elo+
Party 2
Anubis
Anubis
UrNotEvenSexy
Anubis
Level 160
God Stats
4W - 1L
1,687 SR
Queue Stats
178W - 147L
1,716 Elo+
Party 4
Kuzenbo
Kuzenbo
YoMamasHoe
Kuzenbo
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 29L
1,732 Elo+
Party 4
Mercury
Mercury
xHydeo
Mercury
Level 128
God Stats
15W - 6L
1,640 SR
Queue Stats
174W - 121L
1,691 Elo+
Party 4
Team Averages
Level 110
1,608 SR
1,624 Elo+

VS

Team Averages
Level 83
1,672 SR
1,515 Elo+
Anubis
Anubis
Cleindellyyyyyy
Anubis
Level 106
God Stats
33W - 11L
1,787 SR
Queue Stats
442W - 306L
1,583 Elo+
Party 3
Cabrakan
Cabrakan
LaguzKing
Cabrakan
Level 138
God Stats
1W - 3L
1,522 SR
Queue Stats
105W - 103L
1,538 Elo+
Party 1
Hades
Hades
SorrowsPain0
Hades
Level 143
God Stats
7W - 7L
1,775 SR
Queue Stats
177W - 165L
1,574 Elo+
Party 1
Ishtar
Ishtar
Telegic
Ishtar
Level 16
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 1
Nemesis
Nemesis
WhiteArrowed
Nemesis
Level 12
God Stats
6W - 4L
1,568 SR
Queue Stats
214W - 139L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtemisKnox
Izanami
15
3 / 0 / 0
9,779
575
3,819
5,407
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
15
1 / 1 / 3
9,121
537
11,244
19,059
14,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 4
9,088
535
8,376
9,529
4,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
YoMamasHoe
Kuzenbo
11
2 / 2 / 3
7,872
463
5,445
11,090
11,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
xHydeo
Mercury
17
6 / 0 / 2
10,199
600
7,949
13,618
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,005
471
12,103
9,842
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LaguzKing
Cabrakan
10
0 / 2 / 1
6,959
409
2,685
10,504
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 2 / 0
8,893
523
10,499
16,356
18,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Telegic
Ishtar
14
0 / 3 / 0
7,516
442
3,500
7,440
2,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
WhiteArrowed
Nemesis
11
0 / 3 / 2
7,071
416
3,233
12,995
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArtemisKnox
Izanami
3
0
0
3
L
2
4
1
0.63
L
Cabrakan
LaguzKing
Cabrakan
0
2
1
0.25
W
Achilles
1
1
3
2.5
L
2
2
0
1
L
Ishtar
Telegic
Ishtar
0
3
0
0
W
2
1
4
4
L
Nemesis
WhiteArrowed
Nemesis
0
3
2
0.33
W
Kuzenbo
YoMamasHoe
Kuzenbo
2
2
3
1.75
W
Mercury
xHydeo
Mercury
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,833
Damage
32,020
58,703
Taken
57,137
37,706
Mitigated
40,972
19,740
Healing
19,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArtemisKnox
Izanami
3,819
3,035
0
661
5,407
2,363
4,016
139
5,268
0
83,441
L
12,103
979
0
3,536
9,842
4,609
0
4,799
5,043
78,234
0
L
Cabrakan
LaguzKing
Cabrakan
2,685
287
0
1,439
10,504
10,247
0
4,461
6,043
18,214
0
W
Achilles
11,244
2,816
0
9,828
19,059
14,452
42
11,161
7,898
0
68,489
L
10,499
1,770
159
11,197
16,356
18,404
0
719
15,637
72,724
0
L
Ishtar
Telegic
Ishtar
3,500
2,651
0
1,569
7,440
2,955
0
1,645
5,795
0
61,007
W
8,376
922
0
5,465
9,529
4,088
0
7,101
2,428
80,766
0
L
Nemesis
WhiteArrowed
Nemesis
3,233
661
0
1,305
12,995
4,757
0
2,197
10,798
0
62,094
W
Kuzenbo
YoMamasHoe
Kuzenbo
5,445
2,665
0
1,794
11,090
11,632
28
4,260
6,830
17,661
0
W
Mercury
xHydeo
Mercury
7,949
3,269
0
1,992
13,618
5,171
62
2,626
10,992
0
99,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
38,444
578
Minions Killed
511
0
Camps Cleared
0
1,627,203
Distance Traveled
1,461,888
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,779
575
160
9
0
244,747
0
L
Anubis
8,005
471
130
8
0
255,151
5
L
Cabrakan
6,959
409
26
2
0
300,658
6
W
Achilles
9,121
537
110
6
0
350,832
3
L
Hades
8,893
523
142
8
0
262,301
1
L
Ishtar
7,516
442
122
7
0
291,028
0
W
Anubis
9,088
535
145
9
0
298,479
5
L
Nemesis
7,071
416
91
5
0
352,750
2
W
Kuzenbo
7,872
463
21
1
0
297,338
12
W
Mercury
10,199
600
142
8
0
435,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role