Player Matchup

Bellona
Bellona
AFG COUNTRY
Bellona
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 163L
1,333 Elo+
Party 2
Ymir
Ymir
Anacondras
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 92L
1,494 Elo+
Solo
Hera
Hera
Arsanic25
Hera
Level 127
God Stats
8W - 5L
1,643 SR
Queue Stats
267W - 291L
1,411 Elo+
Solo
Hercules
Hercules
Carcass VE
Hercules
Level 160
God Stats
2W - 3L
1,171 SR
Queue Stats
212W - 212L
1,402 Elo+
Party 2
Artio
Artio
TtxZai
Artio
Level 89
God Stats
5W - 4L
1,597 SR
Queue Stats
237W - 245L
1,456 Elo+
Solo
Team Averages
Level 95
1,482 SR
1,419 Elo+

VS

Team Averages
Level 107
1,451 SR
1,430 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
heavyDxx69
Hachiman
Level 28
God Stats
0W - 2L
1,331 SR
Queue Stats
42W - 51L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
jeebs10
Erlang Shen
Level 137
God Stats
5W - 7L
1,589 SR
Queue Stats
697W - 708L
1,368 Elo+
Party 1
Janus
Janus
xKillj
Janus
Level 124
God Stats
2W - 6L
1,337 SR
Queue Stats
198W - 196L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AFG COUNTRY
Bellona
14
2 / 5 / 13
9,775
752
6,368
18,302
15,428
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 4 / 15
10,951
842
11,061
25,476
28,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
20
11 / 3 / 15
12,690
976
27,563
12,392
5,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Carcass VE
Hercules
18
5 / 3 / 17
11,139
857
11,996
19,393
30,699
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
TtxZai
Artio
18
9 / 2 / 16
11,058
851
11,275
20,275
14,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 7 / 7
10,520
809
13,731
15,981
7,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
 
Rama
16
3 / 5 / 11
10,094
776
18,492
13,545
6,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
heavyDxx69
Hachiman
15
2 / 7 / 10
9,255
712
11,661
14,993
6,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
jeebs10
Erlang Shen
16
0 / 8 / 10
10,672
821
10,873
25,043
22,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xKillj
Janus
16
5 / 6 / 8
10,743
826
16,841
10,190
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
62
33
Kills
16
17
Deaths
33
76
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
7
7
1.36
L
Rama
 
Rama
3
5
11
1.7
W
Bellona
AFG COUNTRY
Bellona
2
5
13
1.7
W
6
4
15
3.38
W
Hera
11
3
15
6.17
W
Hercules
Carcass VE
Hercules
5
3
17
4.5
W
Artio
TtxZai
Artio
9
2
16
8.5
L
Hachiman
heavyDxx69
Hachiman
2
7
10
1
L
Erlang Shen
jeebs10
Erlang Shen
0
8
10
0.63
L
Janus
xKillj
Janus
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,263
Damage
71,598
95,838
Taken
79,752
95,326
Mitigated
48,089
40,831
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,731
2,788
56
527
15,981
7,607
544
10,833
5,148
0
22,520
L
Rama
 
Rama
18,492
10,948
788
2,808
13,545
6,405
2,525
7,416
6,129
0
39,581
W
Bellona
AFG COUNTRY
Bellona
6,368
1,933
2,918
2,678
18,302
15,428
1,244
2,220
16,082
0
8,018
W
11,061
2,588
2,020
6,931
25,476
28,913
1,825
4,738
20,738
17,728
0
W
Hera
27,563
6,748
1,345
1,400
12,392
5,959
2,535
2,682
9,710
61,399
0
W
Hercules
Carcass VE
Hercules
11,996
3,582
2,492
7,711
19,393
30,699
767
3,892
15,501
0
17,984
W
Artio
TtxZai
Artio
11,275
1,166
5,100
8,236
20,275
14,327
1,690
3,350
16,925
22,085
0
L
Hachiman
heavyDxx69
Hachiman
11,661
7,811
511
3,320
14,993
6,861
996
10,182
4,811
0
23,720
L
Erlang Shen
jeebs10
Erlang Shen
10,873
5,773
1,324
7,620
25,043
22,367
168
15,066
9,977
435
26,165
L
Janus
xKillj
Janus
16,841
1,207
1,638
548
10,190
4,849
0
6,402
3,788
26,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,613
Gold Earned
51,284
137
Minions Killed
133
0
Camps Cleared
0
1,218,773
Distance Traveled
1,040,549
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,520
809
20
2
0
210,733
1
L
Rama
10,094
776
37
3
0
190,494
0
W
Bellona
9,775
752
4
0
0
224,110
0
W
Ymir
10,951
842
24
2
0
206,907
1
W
Hera
12,690
976
71
5
0
252,049
3
W
Hercules
11,139
857
13
1
0
236,423
0
W
Artio
11,058
851
25
2
0
299,284
3
L
Hachiman
9,255
712
20
2
0
212,686
0
L
Erlang Shen
10,672
821
28
2
0
225,772
0
L
Janus
10,743
826
28
2
0
200,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role