Player Matchup

Guan Yu
Guan Yu
Nick_Southpaw
Guan Yu
Level 27
God Stats
6W - 5L
1,517 SR
Queue Stats
46W - 46L
1,359 Elo+
Party 1
Bellona
Bellona
Scuttlebottom
Bellona
Level 131
God Stats
3W - 9L
1,194 SR
Queue Stats
145W - 160L
1,360 Elo+
Solo
Artio
Artio
biggestasset
Artio
Level 66
God Stats
1W - 0L
1,296 SR
Queue Stats
214W - 238L
1,335 Elo+
Party 1
Raijin
Raijin
llZattackll
Raijin
Level 67
God Stats
1W - 9L
1,198 SR
Queue Stats
230W - 264L
1,319 Elo+
Party 1
Izanami
Izanami
skyguy1997
Izanami
Level 150
God Stats
11W - 10L
1,530 SR
Queue Stats
200W - 192L
1,362 Elo+
Solo
Team Averages
Level 88
1,347 SR
1,347 Elo+

VS

Team Averages
Level 92
1,513 SR
1,370 Elo+
Janus
Janus
SPAWN OF REAPER
Janus
Level 147
God Stats
6W - 6L
1,608 SR
Queue Stats
481W - 509L
1,418 Elo+
Solo
Skadi
Skadi
SkinniPanini
Skadi
Level 81
God Stats
3W - 4L
1,653 SR
Queue Stats
107W - 104L
1,399 Elo+
Solo
Yemoja
Yemoja
Tabry504
Yemoja
Level 50
God Stats
9W - 17L
1,361 SR
Queue Stats
53W - 67L
1,340 Elo+
Solo
Mulan
Mulan
soy_re-Virgen
Mulan
Level 86
God Stats
1W - 2L
1,441 SR
Queue Stats
283W - 312L
1,371 Elo+
Party 2
Ishtar
Ishtar
stefac18
Ishtar
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 136L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
3 / 0 / 9
10,146
483
10,459
22,280
27,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bellona
19
4 / 1 / 5
11,580
551
15,261
19,518
20,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 7
9,648
459
8,187
21,157
14,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
18
7 / 2 / 4
10,756
512
15,736
14,422
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
skyguy1997
Izanami
16
2 / 1 / 3
10,132
482
11,916
16,359
7,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
10,533
502
11,097
12,406
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 1
9,054
431
11,568
16,250
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Tabry504
Yemoja
13
0 / 4 / 0
8,695
414
8,616
19,062
19,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 2 / 1
10,750
512
10,523
20,128
16,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
stefac18
Ishtar
13
3 / 7 / 2
9,285
442
9,279
17,815
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
6
7
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
0
9
7.5
L
2
3
1
0.83
W
Bellona
4
1
5
6.5
L
0
4
1
0.13
L
Yemoja
Tabry504
Yemoja
0
4
0
0
W
3
3
7
2.17
W
Raijin
7
2
4
4.5
W
Izanami
skyguy1997
Izanami
2
1
3
3.5
L
1
2
1
0.75
L
Ishtar
stefac18
Ishtar
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,559
Damage
51,083
93,736
Taken
85,661
76,962
Mitigated
55,156
43,577
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
10,459
2,199
4,615
9,954
22,280
27,774
250
5,242
16,604
0
51,390
L
11,097
1,532
0
3,783
12,406
5,960
114
8,339
4,067
81,989
0
W
Bellona
15,261
4,932
0
7,089
19,518
20,327
1,205
1,714
17,754
0
95,086
L
11,568
6,266
0
821
16,250
5,384
522
1,611
14,639
0
79,939
L
Yemoja
Tabry504
Yemoja
8,616
1,352
919
3,583
19,062
19,529
534
5,810
13,252
48,556
0
W
8,187
2,973
1,010
7,952
21,157
14,552
267
4,202
16,789
60,345
16,333
W
Raijin
15,736
1,223
292
3,605
14,422
7,212
367
5,328
8,736
92,902
0
W
Izanami
skyguy1997
Izanami
11,916
8,881
0
9,060
16,359
7,097
3,041
2,667
13,692
0
105,590
L
10,523
1,634
0
11,220
20,128
16,099
2,844
1,717
18,411
0
95,930
L
Ishtar
stefac18
Ishtar
9,279
4,359
0
2,043
17,815
8,184
6
5,568
12,247
0
52,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,262
Gold Earned
48,317
667
Minions Killed
593
0
Camps Cleared
0
1,936,004
Distance Traveled
1,787,443
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,146
483
71
3
0
421,129
0
L
Janus
10,533
502
150
7
0
358,840
3
W
Bellona
11,580
551
179
9
0
386,993
1
L
Skadi
9,054
431
133
6
0
360,111
1
L
Yemoja
8,695
414
68
3
0
352,954
1
W
Artio
9,648
459
117
6
0
413,001
0
W
Raijin
10,756
512
134
6
0
358,912
2
W
Izanami
10,132
482
166
8
0
355,969
1
L
Mulan
10,750
512
170
8
0
336,470
3
L
Ishtar
9,285
442
72
3
0
379,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role