Player Matchup

Baron Samedi
Baron Samedi
BroniesNConies
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,535 Elo+
Party 2
Terra
Terra
GoBGorGoHome
Terra
Level 68
God Stats
10W - 4L
1,652 SR
Queue Stats
252W - 311L
1,429 Elo+
Solo
Guan Yu
Guan Yu
Hafeinator
Guan Yu
Level 109
God Stats
11W - 5L
1,703 SR
Queue Stats
227W - 176L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
MonocleX
Zhong Kui
Level 57
God Stats
4W - 1L
1,594 SR
Queue Stats
50W - 47L
1,461 Elo+
Party 3
Medusa
Medusa
Quaaaaa831
Medusa
Level 89
God Stats
2W - 6L
1,477 SR
Queue Stats
10W - 15L
1,366 Elo+
Party 3
Team Averages
Level 68
1,585 SR
1,454 Elo+

VS

Team Averages
Level 61
1,552 SR
1,451 Elo+
Ishtar
Ishtar
DJCULLBABY
Ishtar
Level 101
God Stats
1W - 1L
1,790 SR
Queue Stats
47W - 55L
1,457 Elo+
Party 1
Chaac
Chaac
JewbaccaTTV
Chaac
Level 18
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 5L
1,438 Elo+
Party 1
Bacchus
Bacchus
Kamikaze7473
Bacchus
Level 38
God Stats
2W - 1L
1,524 SR
Queue Stats
49W - 67L
1,410 Elo+
Party 1
Merlin
Merlin
LuhvLif
Merlin
Level 87
God Stats
15W - 8L
1,527 SR
Queue Stats
217W - 245L
1,462 Elo+
Solo
Hades
Hades
Vulcan13
Hades
Level 59
God Stats
0W - 3L
1,418 SR
Queue Stats
25W - 25L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BroniesNConies
Baron Samedi
20
7 / 3 / 13
12,797
753
26,125
21,136
11,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 1 / 14
12,820
754
8,155
25,277
36,976
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Hafeinator
Guan Yu
19
6 / 6 / 12
12,703
747
17,711
26,534
33,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
MonocleX
Zhong Kui
20
3 / 1 / 11
12,476
734
16,706
20,164
18,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Quaaaaa831
Medusa
20
5 / 2 / 4
12,782
752
9,621
16,264
8,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DJCULLBABY
Ishtar
17
2 / 6 / 5
11,000
647
20,463
19,395
8,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 6 / 3
11,127
655
10,025
20,112
15,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Kamikaze7473
Bacchus
17
1 / 5 / 3
10,819
636
14,043
24,951
31,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
LuhvLif
Merlin
18
2 / 2 / 0
11,305
665
12,418
9,711
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Vulcan13
Hades
19
7 / 5 / 4
12,429
731
27,397
21,411
15,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
24
Kills
13
13
Deaths
24
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BroniesNConies
Baron Samedi
7
3
13
4.5
L
Ishtar
DJCULLBABY
Ishtar
2
6
5
0.75
W
3
1
14
10
W
Guan Yu
Hafeinator
Guan Yu
6
6
12
2
L
1
6
3
0.42
L
Bacchus
Kamikaze7473
Bacchus
1
5
3
0.5
L
Merlin
LuhvLif
Merlin
2
2
0
1
W
Zhong Kui
MonocleX
Zhong Kui
3
1
11
8.5
W
Medusa
Quaaaaa831
Medusa
5
2
4
3.5
L
Hades
Vulcan13
Hades
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,318
Damage
84,346
109,375
Taken
95,580
109,060
Mitigated
74,669
44,476
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BroniesNConies
Baron Samedi
26,125
2,314
5,268
5,210
21,136
11,418
1,186
12,780
8,356
59,781
0
L
Ishtar
DJCULLBABY
Ishtar
20,463
11,417
0
1,392
19,395
8,863
304
12,069
7,163
0
43,058
W
8,155
426
2,159
7,003
25,277
36,976
354
9,527
15,750
28,457
0
W
Guan Yu
Hafeinator
Guan Yu
17,711
1,782
6,465
8,435
26,534
33,632
1,048
14,383
12,151
0
30,750
L
10,025
1,613
60
5,276
20,112
15,321
150
10,878
9,023
0
40,241
L
Bacchus
Kamikaze7473
Bacchus
14,043
1,218
0
643
24,951
31,217
0
13,369
11,064
29,506
0
L
Merlin
LuhvLif
Merlin
12,418
33
0
469
9,711
4,117
0
3,498
6,018
65,222
0
W
Zhong Kui
MonocleX
Zhong Kui
16,706
1,796
112
6,785
20,164
18,488
560
7,138
13,026
58,059
0
W
Medusa
Quaaaaa831
Medusa
9,621
3,059
0
3,039
16,264
8,546
5,249
10,030
6,234
0
58,701
L
Hades
Vulcan13
Hades
27,397
1,634
485
4,684
21,411
15,151
294
11,172
9,773
54,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,578
Gold Earned
56,680
304
Minions Killed
283
0
Camps Cleared
0
1,637,445
Distance Traveled
1,504,112
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,797
753
57
3
0
303,294
1
L
Ishtar
11,000
647
45
3
0
272,541
0
W
Terra
12,820
754
43
3
0
346,001
0
W
Guan Yu
12,703
747
27
2
0
328,120
0
L
Chaac
11,127
655
55
3
0
282,933
0
L
Bacchus
10,819
636
27
2
0
348,459
1
L
Merlin
11,305
665
92
5
0
319,659
0
W
Zhong Kui
12,476
734
90
5
0
343,034
0
W
Medusa
12,782
752
87
5
0
316,996
8
L
Hades
12,429
731
64
4
0
280,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role