Player Matchup

Fenrir
Fenrir
BeaterOfTheMeat
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,645 Elo+
Party 1
Ishtar
Ishtar
Jrobbins
Ishtar
Level 99
God Stats
2W - 1L
1,656 SR
Queue Stats
47W - 30L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
Zerathous
Cthulhu
Level 79
God Stats
2W - 0L
1,725 SR
Queue Stats
85W - 63L
1,602 Elo+
Party 1
Team Averages
Level 102
1,627 SR
1,627 Elo+

VS

Team Averages
Level 93
1,649 SR
1,579 Elo+
Gilgamesh
Gilgamesh
DansterTheG
Gilgamesh
Level 92
God Stats
4W - 9L
1,714 SR
Queue Stats
42W - 47L
1,591 Elo+
Solo
Anubis
Anubis
McNadaa
Anubis
Level 68
God Stats
16W - 9L
1,547 SR
Queue Stats
32W - 28L
1,470 Elo+
Solo
Cernunnos
Cernunnos
SevenSeasAgo
Cernunnos
Level 119
God Stats
3W - 4L
1,685 SR
Queue Stats
23W - 17L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,274
752
5,322
11,831
10,092
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
Jrobbins
Ishtar
13
4 / 1 / 2
7,816
711
9,846
8,281
3,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Zerathous
Cthulhu
13
3 / 1 / 5
8,180
744
10,659
7,463
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DansterTheG
Gilgamesh
11
2 / 3 / 1
7,634
694
7,023
10,003
7,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
McNadaa
Anubis
12
1 / 3 / 2
7,379
671
8,316
9,827
5,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
SevenSeasAgo
Cernunnos
12
0 / 2 / 2
6,968
633
8,365
11,451
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Gilgamesh
DansterTheG
Gilgamesh
2
3
1
0.83
W
Ishtar
Jrobbins
Ishtar
4
1
2
5
L
Anubis
McNadaa
Anubis
1
3
2
0.67
L
Cernunnos
SevenSeasAgo
Cernunnos
0
2
2
0.5
W
Cthulhu
Zerathous
Cthulhu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
23,704
27,575
Taken
31,281
18,007
Mitigated
18,108
9,505
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,322
2,021
0
5,257
11,831
10,092
25
4,631
7,200
0
12,891
L
Gilgamesh
DansterTheG
Gilgamesh
7,023
1,664
0
364
10,003
7,198
0
3,059
6,630
0
17,404
W
Ishtar
Jrobbins
Ishtar
9,846
7,468
0
1,503
8,281
3,877
872
2,454
5,827
0
24,940
L
Anubis
McNadaa
Anubis
8,316
598
0
2,805
9,827
5,746
111
2,835
6,658
27,429
0
L
Cernunnos
SevenSeasAgo
Cernunnos
8,365
4,020
0
2,879
11,451
5,164
180
4,015
7,046
0
27,043
W
Cthulhu
Zerathous
Cthulhu
10,659
554
434
2,311
7,463
4,038
430
1,493
5,970
31,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
21,981
111
Minions Killed
110
4
Camps Cleared
6
679,600
Distance Traveled
599,444
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,274
752
11
1
1
238,402
3
L
Gilgamesh
7,634
694
22
2
3
198,749
2
W
Ishtar
7,816
711
40
4
2
212,945
1
L
Anubis
7,379
671
38
3
1
183,771
5
L
Cernunnos
6,968
633
50
5
2
216,924
3
W
Cthulhu
8,180
744
60
5
1
228,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role