Player Matchup

Ah Puch
Ah Puch
ExRevenge-
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
GlxTcHxD
Cliodhna
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,236 Elo+
Party 2
Cerberus
Cerberus
xXTopbossXx_
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,236 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,324 Elo+

VS

Team Averages
Level 101
1,348 SR
1,438 Elo+
Achilles
Achilles
DreadLobster943
Achilles
Level 129
God Stats
2W - 3L
1,085 SR
Queue Stats
119W - 96L
1,466 Elo+
Party 1
Merlin
Merlin
DreadLobster955
Merlin
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
72W - 61L
1,481 Elo+
Party 1
Vulcan
Vulcan
cotefa
Vulcan
Level 149
God Stats
153W - 169L
1,460 SR
Queue Stats
312W - 344L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ExRevenge-
Ah Puch
13
0 / 6 / 2
9,020
564
9,849
14,277
6,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
GlxTcHxD
Cliodhna
14
2 / 8 / 1
9,807
613
5,838
13,619
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
xXTopbossXx_
Cerberus
14
1 / 2 / 2
10,629
664
9,577
21,736
24,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
8 / 1 / 6
11,577
724
16,469
17,499
15,911
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 2 / 8
9,795
612
7,524
9,416
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
cotefa
Vulcan
17
8 / 0 / 7
11,926
745
18,948
10,824
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
16
16
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
1
6
11
W
0
2
8
2
L
Ah Puch
ExRevenge-
Ah Puch
0
6
2
0.17
L
Cliodhna
GlxTcHxD
Cliodhna
2
8
1
0.31
W
Vulcan
cotefa
Vulcan
8
0
7
11.5
L
Cerberus
xXTopbossXx_
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
42,941
49,632
Taken
37,739
37,254
Mitigated
24,110
8,721
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
16,469
4,829
0
3,880
17,499
15,911
547
10,184
7,315
124
34,475
W
7,524
861
0
284
9,416
3,611
363
5,646
3,770
25,286
0
L
Ah Puch
ExRevenge-
Ah Puch
9,849
1,244
0
2,316
14,277
6,258
48
7,777
6,178
33,691
0
L
Cliodhna
GlxTcHxD
Cliodhna
5,838
623
0
2,570
13,619
6,329
0
5,079
8,304
0
26,993
W
Vulcan
cotefa
Vulcan
18,948
6,130
118
3,876
10,824
4,588
0
4,218
6,606
59,363
0
L
Cerberus
xXTopbossXx_
Cerberus
9,577
489
0
3,835
21,736
24,667
0
13,221
7,933
37,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
33,298
214
Minions Killed
205
3
Camps Cleared
9
839,482
Distance Traveled
924,501
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,577
724
47
3
2
292,916
0
W
Merlin
9,795
612
66
4
0
284,097
0
L
Ah Puch
9,020
564
74
5
0
243,908
2
L
Cliodhna
9,807
613
47
3
2
269,841
4
W
Vulcan
11,926
745
92
6
7
347,488
6
L
Cerberus
10,629
664
93
6
1
325,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role